mirror of https://github.com/siddontang/go.git
310 lines
4.8 KiB
Go
310 lines
4.8 KiB
Go
package timer
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import (
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"sync"
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"time"
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)
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const (
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tvn_bits uint64 = 6
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tvr_bits uint64 = 8
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tvn_size uint64 = 64 //1 << tvn_bits
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tvr_size uint64 = 256 //1 << tvr_bits
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tvn_mask uint64 = 63 //tvn_size - 1
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tvr_mask uint64 = 255 //tvr_size -1
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)
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const (
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defaultTimerSize = 128
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)
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type timer struct {
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expires uint64
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period uint64
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f func(time.Time, interface{})
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arg interface{}
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w *Wheel
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vec []*timer
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index int
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}
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type Wheel struct {
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sync.Mutex
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jiffies uint64
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tv1 [][]*timer
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tv2 [][]*timer
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tv3 [][]*timer
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tv4 [][]*timer
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tv5 [][]*timer
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tick time.Duration
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quit chan struct{}
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}
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//tick is the time for a jiffies
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func NewWheel(tick time.Duration) *Wheel {
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w := new(Wheel)
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w.quit = make(chan struct{})
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f := func(size int) [][]*timer {
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tv := make([][]*timer, size)
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for i := range tv {
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tv[i] = make([]*timer, 0, defaultTimerSize)
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}
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return tv
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}
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w.tv1 = f(int(tvr_size))
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w.tv2 = f(int(tvn_size))
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w.tv3 = f(int(tvn_size))
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w.tv4 = f(int(tvn_size))
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w.tv5 = f(int(tvn_size))
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w.jiffies = 0
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w.tick = tick
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go w.run()
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return w
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}
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func (w *Wheel) addTimerInternal(t *timer) {
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expires := t.expires
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idx := t.expires - w.jiffies
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var tv [][]*timer
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var i uint64
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if idx < tvr_size {
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i = expires & tvr_mask
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tv = w.tv1
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} else if idx < (1 << (tvr_bits + tvn_bits)) {
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i = (expires >> tvr_bits) & tvn_mask
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tv = w.tv2
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} else if idx < (1 << (tvr_bits + 2*tvn_bits)) {
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i = (expires >> (tvr_bits + tvn_bits)) & tvn_mask
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tv = w.tv3
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} else if idx < (1 << (tvr_bits + 3*tvn_bits)) {
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i = (expires >> (tvr_bits + 2*tvn_bits)) & tvn_mask
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tv = w.tv4
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} else if int64(idx) < 0 {
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i = w.jiffies & tvr_mask
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tv = w.tv1
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} else {
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if idx > 0x00000000ffffffff {
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idx = 0x00000000ffffffff
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expires = idx + w.jiffies
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}
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i = (expires >> (tvr_bits + 3*tvn_bits)) & tvn_mask
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tv = w.tv5
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}
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tv[i] = append(tv[i], t)
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t.vec = tv[i]
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t.index = len(tv[i]) - 1
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}
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func (w *Wheel) cascade(tv [][]*timer, index int) int {
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vec := tv[index]
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tv[index] = vec[0:0:defaultTimerSize]
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for _, t := range vec {
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w.addTimerInternal(t)
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}
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return index
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}
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func (w *Wheel) getIndex(n int) int {
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return int((w.jiffies >> (tvr_bits + uint64(n)*tvn_bits)) & tvn_mask)
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}
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func (w *Wheel) onTick() {
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w.Lock()
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index := int(w.jiffies & tvr_mask)
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if index == 0 && (w.cascade(w.tv2, w.getIndex(0))) == 0 &&
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(w.cascade(w.tv3, w.getIndex(1))) == 0 &&
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(w.cascade(w.tv4, w.getIndex(2))) == 0 &&
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(w.cascade(w.tv5, w.getIndex(3)) == 0) {
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}
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w.jiffies++
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vec := w.tv1[index]
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w.tv1[index] = vec[0:0:defaultTimerSize]
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w.Unlock()
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f := func(vec []*timer) {
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now := time.Now()
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for _, t := range vec {
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if t == nil {
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continue
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}
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t.f(now, t.arg)
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if t.period > 0 {
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t.expires = t.period + w.jiffies
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w.addTimer(t)
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}
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}
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}
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if len(vec) > 0 {
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go f(vec)
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}
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}
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func (w *Wheel) addTimer(t *timer) {
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w.Lock()
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w.addTimerInternal(t)
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w.Unlock()
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}
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func (w *Wheel) delTimer(t *timer) {
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w.Lock()
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vec := t.vec
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index := t.index
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if len(vec) > index && vec[index] == t {
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vec[index] = nil
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}
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w.Unlock()
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}
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func (w *Wheel) resetTimer(t *timer, when time.Duration, period time.Duration) {
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w.delTimer(t)
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t.expires = w.jiffies + uint64(when/w.tick)
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t.period = uint64(period / w.tick)
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w.addTimer(t)
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}
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func (w *Wheel) newTimer(when time.Duration, period time.Duration,
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f func(time.Time, interface{}), arg interface{}) *timer {
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t := new(timer)
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t.expires = w.jiffies + uint64(when/w.tick)
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t.period = uint64(period / w.tick)
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t.f = f
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t.arg = arg
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t.w = w
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return t
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}
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func (w *Wheel) run() {
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ticker := time.NewTicker(w.tick)
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defer ticker.Stop()
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for {
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select {
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case <-ticker.C:
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w.onTick()
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case <-w.quit:
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return
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}
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}
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}
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func (w *Wheel) Stop() {
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close(w.quit)
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}
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func sendTime(t time.Time, arg interface{}) {
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select {
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case arg.(chan time.Time) <- t:
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default:
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}
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}
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func goFunc(t time.Time, arg interface{}) {
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go arg.(func())()
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}
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func dummyFunc(t time.Time, arg interface{}) {
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}
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func (w *Wheel) After(d time.Duration) <-chan time.Time {
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return w.NewTimer(d).C
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}
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func (w *Wheel) Sleep(d time.Duration) {
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<-w.NewTimer(d).C
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}
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func (w *Wheel) Tick(d time.Duration) <-chan time.Time {
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return w.NewTicker(d).C
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}
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func (w *Wheel) TickFunc(d time.Duration, f func()) *Ticker {
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t := &Ticker{
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r: w.newTimer(d, d, goFunc, f),
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}
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w.addTimer(t.r)
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return t
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}
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func (w *Wheel) AfterFunc(d time.Duration, f func()) *Timer {
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t := &Timer{
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r: w.newTimer(d, 0, goFunc, f),
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}
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w.addTimer(t.r)
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return t
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}
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func (w *Wheel) NewTimer(d time.Duration) *Timer {
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c := make(chan time.Time, 1)
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t := &Timer{
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C: c,
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r: w.newTimer(d, 0, sendTime, c),
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}
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w.addTimer(t.r)
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return t
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}
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func (w *Wheel) NewTicker(d time.Duration) *Ticker {
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c := make(chan time.Time, 1)
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t := &Ticker{
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C: c,
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r: w.newTimer(d, d, sendTime, c),
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}
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w.addTimer(t.r)
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return t
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}
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var defaultWheel *Wheel
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func init() {
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defaultWheel = NewWheel(500 * time.Millisecond)
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}
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