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update leveled read me
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@ -14,24 +14,6 @@ dev.sh may help you:
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. ./dev.sh
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# Performance
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for better performance, I change some leveldb configurations to build:
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+ db/dbformat.h
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// static const int kL0_SlowdownWritesTrigger = 8;
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static const int kL0_SlowdownWritesTrigger = 16;
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// static const int kL0_StopWritesTrigger = 12;
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static const int kL0_StopWritesTrigger = 64;
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+ db/version_set.cc
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//static const int kTargetFileSize = 2 * 1048576;
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static const int kTargetFileSize = 32 * 1048576;
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//static const int64_t kMaxGrandParentOverlapBytes = 10 * kTargetFileSize;
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static const int64_t kMaxGrandParentOverlapBytes = 20 * kTargetFileSize;
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# Notice
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I have changed this package to [https://github.com/siddontang/go-leveldb](https://github.com/siddontang/go-leveldb) and will not maintain here anymore.
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