go-sqlite3/sqlite3.go

271 lines
6.1 KiB
Go

package sqlite
/*
#include <sqlite3.h>
#include <stdlib.h>
#include <string.h>
static int
_sqlite3_bind_text(sqlite3_stmt *stmt, int n, char *p, int np) {
return sqlite3_bind_text(stmt, n, p, np, SQLITE_TRANSIENT);
}
static int
_sqlite3_bind_blob(sqlite3_stmt *stmt, int n, void *p, int np) {
return sqlite3_bind_blob(stmt, n, p, np, SQLITE_TRANSIENT);
}
#cgo LDFLAGS: -lsqlite3
*/
import "C"
import (
"errors"
"exp/sql"
"exp/sql/driver"
"unsafe"
)
func init() {
sql.Register("sqlite3", &SQLiteDriver{})
}
type SQLiteDriver struct {
}
type SQLiteConn struct {
db *C.sqlite3
}
type SQLiteTx struct {
c *SQLiteConn
}
func (tx *SQLiteTx) Commit() error {
if err := tx.c.exec("COMMIT"); err != nil {
return err
}
return nil
}
func (tx *SQLiteTx) Rollback() error {
if err := tx.c.exec("ROLLBACK"); err != nil {
return err
}
return nil
}
func (c *SQLiteConn) exec(cmd string) error {
pcmd := C.CString(cmd)
defer C.free(unsafe.Pointer(pcmd))
rv := C.sqlite3_exec(c.db, pcmd, nil, nil, nil)
if rv != C.SQLITE_OK {
return errors.New(C.GoString(C.sqlite3_errmsg(c.db)))
}
return nil
}
func (c *SQLiteConn) Begin() (driver.Tx, error) {
if err := c.exec("BEGIN"); err != nil {
return nil, err
}
return &SQLiteTx{c}, nil
}
func (d *SQLiteDriver) Open(dsn string) (driver.Conn, error) {
if C.sqlite3_threadsafe() == 0 {
return nil, errors.New("sqlite library was not compiled for thread-safe operation")
}
var db *C.sqlite3
name := C.CString(dsn)
defer C.free(unsafe.Pointer(name))
rv := C.sqlite3_open_v2(name, &db,
C.SQLITE_OPEN_FULLMUTEX|
C.SQLITE_OPEN_READWRITE|
C.SQLITE_OPEN_CREATE,
nil)
if rv != 0 {
return nil, errors.New(C.GoString(C.sqlite3_errmsg(db)))
}
if db == nil {
return nil, errors.New("sqlite succeeded without returning a database")
}
return &SQLiteConn{db}, nil
}
func (c *SQLiteConn) Close() error {
s := C.sqlite3_next_stmt(c.db, nil)
for s != nil {
C.sqlite3_finalize(s)
s = C.sqlite3_next_stmt(c.db, s)
}
rv := C.sqlite3_close(c.db)
if rv != C.SQLITE_OK {
return errors.New("sqlite succeeded without returning a database")
}
c.db = nil
return nil
}
type SQLiteStmt struct {
c *SQLiteConn
s *C.sqlite3_stmt
t string
}
func (c *SQLiteConn) Prepare(query string) (driver.Stmt, error) {
pquery := C.CString(query)
defer C.free(unsafe.Pointer(pquery))
var s *C.sqlite3_stmt
var perror *C.char
rv := C.sqlite3_prepare_v2(c.db, pquery, -1, &s, &perror)
if rv != C.SQLITE_OK {
return nil, errors.New(C.GoString(C.sqlite3_errmsg(c.db)))
}
var t string
if perror != nil && C.strlen(perror) > 0 {
t = C.GoString(perror)
}
return &SQLiteStmt{c, s, t}, nil
}
func (s *SQLiteStmt) Close() error {
rv := C.sqlite3_finalize(s.s)
if rv != C.SQLITE_OK {
return errors.New(C.GoString(C.sqlite3_errmsg(s.c.db)))
}
return nil
}
func (s *SQLiteStmt) NumInput() int {
return int(C.sqlite3_bind_parameter_count(s.s))
}
func (s *SQLiteStmt) bind(args []interface{}) error {
rv := C.sqlite3_reset(s.s)
if rv != C.SQLITE_ROW && rv != C.SQLITE_OK && rv != C.SQLITE_DONE {
return errors.New(C.GoString(C.sqlite3_errmsg(s.c.db)))
}
for i, v := range args {
n := C.int(i + 1)
switch v := v.(type) {
case nil:
rv = C.sqlite3_bind_null(s.s, n)
case string:
if len(v) == 0 {
b := []byte{0}
rv = C._sqlite3_bind_text(s.s, n, (*C.char)(unsafe.Pointer(&b[0])), C.int(0))
} else {
b := []byte(v)
rv = C._sqlite3_bind_text(s.s, n, (*C.char)(unsafe.Pointer(&b[0])), C.int(len(b)))
}
case int:
rv = C.sqlite3_bind_int(s.s, n, C.int(v))
case int64:
rv = C.sqlite3_bind_int64(s.s, n, C.sqlite3_int64(v))
case byte:
rv = C.sqlite3_bind_int(s.s, n, C.int(v))
case bool:
if bool(v) {
rv = C.sqlite3_bind_int(s.s, n, -1)
} else {
rv = C.sqlite3_bind_int(s.s, n, 0)
}
case float32:
rv = C.sqlite3_bind_double(s.s, n, C.double(v))
case float64:
rv = C.sqlite3_bind_double(s.s, n, C.double(v))
case []byte:
var p *byte
if len(v) > 0 {
p = &v[0]
}
rv = C._sqlite3_bind_blob(s.s, n, unsafe.Pointer(p), C.int(len(v)))
}
if rv != C.SQLITE_OK {
return errors.New(C.GoString(C.sqlite3_errmsg(s.c.db)))
}
}
return nil
}
func (s *SQLiteStmt) Query(args []interface{}) (driver.Rows, error) {
if err := s.bind(args); err != nil {
return nil, err
}
return &SQLiteRows{s, int(C.sqlite3_column_count(s.s)), nil}, nil
}
type SQLiteResult struct {
s *SQLiteStmt
}
func (r *SQLiteResult) LastInsertId() (int64, error) {
return int64(C.sqlite3_last_insert_rowid(r.s.c.db)), nil
}
func (r *SQLiteResult) RowsAffected() (int64, error) {
return int64(C.sqlite3_changes(r.s.c.db)), nil
}
func (s *SQLiteStmt) Exec(args []interface{}) (driver.Result, error) {
if err := s.bind(args); err != nil {
return nil, err
}
rv := C.sqlite3_step(s.s)
if rv != C.SQLITE_ROW && rv != C.SQLITE_OK && rv != C.SQLITE_DONE {
return nil, errors.New(C.GoString(C.sqlite3_errmsg(s.c.db)))
}
return &SQLiteResult{s}, nil
}
type SQLiteRows struct {
s *SQLiteStmt
nc int
cols []string
}
func (rc *SQLiteRows) Close() error {
rv := C.sqlite3_finalize(rc.s.s)
if rv != C.SQLITE_OK {
return errors.New(C.GoString(C.sqlite3_errmsg(rc.s.c.db)))
}
return nil
}
func (rc *SQLiteRows) Columns() []string {
if rc.nc != len(rc.cols) {
rc.cols = make([]string, rc.nc)
for i := 0; i < rc.nc; i++ {
rc.cols[i] = C.GoString(C.sqlite3_column_name(rc.s.s, C.int(i)))
}
}
return rc.cols
}
func (rc *SQLiteRows) Next(dest []interface{}) error {
rv := C.sqlite3_step(rc.s.s)
if rv != C.SQLITE_ROW {
return errors.New(C.GoString(C.sqlite3_errmsg(rc.s.c.db)))
}
for i := range dest {
switch C.sqlite3_column_type(rc.s.s, C.int(i)) {
case C.SQLITE_INTEGER:
dest[i] = int64(C.sqlite3_column_int64(rc.s.s, C.int(i)))
case C.SQLITE_FLOAT:
dest[i] = float64(C.sqlite3_column_double(rc.s.s, C.int(i)))
case C.SQLITE_BLOB:
n := int(C.sqlite3_column_bytes(rc.s.s, C.int(i)))
p := C.sqlite3_column_blob(rc.s.s, C.int(i))
dest[i] = (*[1 << 30]byte)(unsafe.Pointer(p))[0:n]
case C.SQLITE_NULL:
dest[i] = nil
case C.SQLITE_TEXT:
dest[i] = C.GoString((*C.char)(unsafe.Pointer(C.sqlite3_column_text(rc.s.s, C.int(i)))))
}
}
return nil
}