Update User Authentication
* Update bindings * Add user authentication sql functions Reference #579
This commit is contained in:
parent
4a33fcc1d2
commit
0e289439a2
30
sqlite3.go
30
sqlite3.go
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@ -1292,9 +1292,7 @@ func (d *SQLiteDriver) Open(dsn string) (driver.Conn, error) {
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return nil, err
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}
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// Register Authentication Functions into connection
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//
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// Register Authentication function
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// Register: authenticate
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// Authenticate will perform an authentication of the provided username
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// and password against the database.
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//
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@ -1308,12 +1306,12 @@ func (d *SQLiteDriver) Open(dsn string) (driver.Conn, error) {
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//
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// If the SQLITE_USER table is not present in the database file, then
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// this interface is a harmless no-op returnning SQLITE_OK.
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if err := conn.RegisterFunc("authenticate", conn.Authenticate, false); err != nil {
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if err := conn.RegisterFunc("authenticate", conn.authenticate, false); err != nil {
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return nil, err
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}
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//
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// Register AuthUserAdd
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// AuthUserAdd can be used (by an admin user only)
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// Register: auth_user_add
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// auth_user_add can be used (by an admin user only)
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// to create a new user. When called on a no-authentication-required
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// database, this routine converts the database into an authentication-
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// required database, automatically makes the added user an
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@ -1321,25 +1319,33 @@ func (d *SQLiteDriver) Open(dsn string) (driver.Conn, error) {
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// The AuthUserAdd only works for the "main" database, not
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// for any ATTACH-ed databases. Any call to AuthUserAdd by a
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// non-admin user results in an error.
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if err := conn.RegisterFunc("auth_user_add", conn.AuthUserAdd, false); err != nil {
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if err := conn.RegisterFunc("auth_user_add", conn.authUserAdd, false); err != nil {
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return nil, err
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}
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//
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// AuthUserChange can be used to change a users
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// Register: auth_user_change
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// auth_user_change can be used to change a users
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// login credentials or admin privilege. Any user can change their own
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// login credentials. Only an admin user can change another users login
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// credentials or admin privilege setting. No user may change their own
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// admin privilege setting.
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if err := conn.RegisterFunc("auth_user_change", conn.AuthUserChange, false); err != nil {
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if err := conn.RegisterFunc("auth_user_change", conn.authUserChange, false); err != nil {
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return nil, err
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}
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//
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// AuthUserDelete can be used (by an admin user only)
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// Register: auth_user_delete
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// auth_user_delete can be used (by an admin user only)
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// to delete a user. The currently logged-in user cannot be deleted,
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// which guarantees that there is always an admin user and hence that
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// the database cannot be converted into a no-authentication-required
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// database.
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if err := conn.RegisterFunc("auth_user_delete", conn.AuthUserDelete, false); err != nil {
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if err := conn.RegisterFunc("auth_user_delete", conn.authUserDelete, false); err != nil {
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return nil, err
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}
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// Register: auth_enabled
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// auth_enabled can be used to check if user authentication is enabled
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if err := conn.RegisterFunc("auth_enabled", conn.authEnabled, false); err != nil {
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return nil, err
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}
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@ -1369,7 +1375,7 @@ func (d *SQLiteDriver) Open(dsn string) (driver.Conn, error) {
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}
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// Check if User Authentication is Enabled
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authExists := conn.AuthIsEnabled()
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authExists := conn.AuthEnabled()
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if !authExists {
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if err := conn.AuthUserAdd(authUser, authPass, true); err != nil {
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return nil, err
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@ -42,7 +42,7 @@ _sqlite3_user_delete(sqlite3* db, const char* zUsername)
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}
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static int
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_sqlite3_auth_is_enabled(sqlite3* db)
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_sqlite3_auth_enabled(sqlite3* db)
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{
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int exists = -1;
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@ -87,6 +87,26 @@ var (
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// If the SQLITE_USER table is not present in the database file, then
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// this interface is a harmless no-op returnning SQLITE_OK.
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func (c *SQLiteConn) Authenticate(username, password string) error {
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rv := c.authenticate(username, password)
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switch rv {
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case C.SQLITE_ERROR, C.SQLITE_AUTH:
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return ErrUnauthorized
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case C.SQLITE_OK:
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return nil
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default:
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return c.lastError()
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}
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}
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// authenticate provides the actual authentication to SQLite.
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// This is not exported for usage in Go.
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// It is however exported for usage within SQL by the user.
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//
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// Returns:
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// C.SQLITE_OK (0)
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// C.SQLITE_ERROR (1)
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// C.SQLITE_AUTH (23)
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func (c *SQLiteConn) authenticate(username, password string) int {
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// Allocate C Variables
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cuser := C.CString(username)
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cpass := C.CString(password)
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@ -97,15 +117,7 @@ func (c *SQLiteConn) Authenticate(username, password string) error {
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C.free(unsafe.Pointer(cpass))
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}()
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rv := C._sqlite3_user_authenticate(c.db, cuser, cpass, C.int(len(password)))
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if rv == C.SQLITE_AUTH {
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return ErrUnauthorized
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}
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if rv != C.SQLITE_OK {
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return c.lastError()
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}
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return nil
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return int(C._sqlite3_user_authenticate(c.db, cuser, cpass, C.int(len(password))))
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}
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// AuthUserAdd can be used (by an admin user only)
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@ -124,7 +136,7 @@ func (c *SQLiteConn) AuthUserAdd(username, password string, admin bool) error {
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rv := c.authUserAdd(username, password, isAdmin)
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switch rv {
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case C.SQLITE_AUTH:
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case C.SQLITE_ERROR, C.SQLITE_AUTH:
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return ErrAdminRequired
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case C.SQLITE_OK:
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return nil
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@ -133,6 +145,19 @@ func (c *SQLiteConn) AuthUserAdd(username, password string, admin bool) error {
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}
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}
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// authUserAdd enables the User Authentication if not enabled.
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// Otherwise it will add a user.
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//
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// When user authentication is already enabled then this function
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// can only be called by an admin.
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//
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// This is not exported for usage in Go.
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// It is however exported for usage within SQL by the user.
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//
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// Returns:
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// C.SQLITE_OK (0)
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// C.SQLITE_ERROR (1)
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// C.SQLITE_AUTH (23)
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func (c *SQLiteConn) authUserAdd(username, password string, admin int) int {
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// Allocate C Variables
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cuser := C.CString(username)
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@ -158,6 +183,34 @@ func (c *SQLiteConn) AuthUserChange(username, password string, admin bool) error
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isAdmin = 1
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}
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rv := c.authUserChange(username, password, isAdmin)
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switch rv {
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case C.SQLITE_ERROR, C.SQLITE_AUTH:
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return ErrAdminRequired
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case C.SQLITE_OK:
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return nil
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default:
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return c.lastError()
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}
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}
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// authUserChange allows to modify a user.
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// Users can change their own password.
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//
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// Only admins can change passwords for other users
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// and modify the admin flag.
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//
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// The admin flag of the current logged in user cannot be changed.
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// THis ensures that their is always an admin.
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//
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// This is not exported for usage in Go.
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// It is however exported for usage within SQL by the user.
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//
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// Returns:
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// C.SQLITE_OK (0)
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// C.SQLITE_ERROR (1)
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// C.SQLITE_AUTH (23)
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func (c *SQLiteConn) authUserChange(username, password string, admin int) int {
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// Allocate C Variables
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cuser := C.CString(username)
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cpass := C.CString(password)
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@ -168,15 +221,7 @@ func (c *SQLiteConn) AuthUserChange(username, password string, admin bool) error
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C.free(unsafe.Pointer(cpass))
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}()
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rv := C._sqlite3_user_change(c.db, cuser, cpass, C.int(len(password)), C.int(isAdmin))
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if rv == C.SQLITE_AUTH {
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return ErrAdminRequired
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}
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if rv != C.SQLITE_OK {
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return c.lastError()
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}
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return nil
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return int(C._sqlite3_user_change(c.db, cuser, cpass, C.int(len(password)), C.int(admin)))
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}
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// AuthUserDelete can be used (by an admin user only)
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@ -185,6 +230,29 @@ func (c *SQLiteConn) AuthUserChange(username, password string, admin bool) error
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// the database cannot be converted into a no-authentication-required
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// database.
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func (c *SQLiteConn) AuthUserDelete(username string) error {
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rv := c.authUserDelete(username)
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switch rv {
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case C.SQLITE_ERROR, C.SQLITE_AUTH:
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return ErrAdminRequired
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case C.SQLITE_OK:
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return nil
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default:
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return c.lastError()
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}
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}
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// authUserDelete can be used to delete a user.
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//
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// This function can only be executed by an admin.
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//
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// This is not exported for usage in Go.
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// It is however exported for usage within SQL by the user.
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//
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// Returns:
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// C.SQLITE_OK (0)
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// C.SQLITE_ERROR (1)
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// C.SQLITE_AUTH (23)
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func (c *SQLiteConn) authUserDelete(username string) int {
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// Allocate C Variables
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cuser := C.CString(username)
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@ -193,20 +261,12 @@ func (c *SQLiteConn) AuthUserDelete(username string) error {
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C.free(unsafe.Pointer(cuser))
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}()
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rv := C._sqlite3_user_delete(c.db, cuser)
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if rv == SQLITE_AUTH {
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return ErrAdminRequired
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}
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if rv != C.SQLITE_OK {
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return c.lastError()
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}
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return nil
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return int(C._sqlite3_user_delete(c.db, cuser))
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}
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// Check is database is protected by user authentication
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func (c *SQLiteConn) AuthIsEnabled() (exists bool) {
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rv := C._sqlite3_auth_is_enabled(c.db)
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// AuthEnabled checks if the database is protected by user authentication
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func (c *SQLiteConn) AuthEnabled() (exists bool) {
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rv := c.authEnabled()
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if rv == 1 {
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exists = true
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}
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@ -214,4 +274,16 @@ func (c *SQLiteConn) AuthIsEnabled() (exists bool) {
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return
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}
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// authEnabled perform the actual check for user authentication.
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//
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// This is not exported for usage in Go.
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// It is however exported for usage within SQL by the user.
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//
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// Returns:
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// 0 - Disabled
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// 1 - Enabled
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func (c *SQLiteConn) authEnabled() int {
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return int(C._sqlite3_auth_enabled(c.db))
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}
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// EOF
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@ -29,6 +29,19 @@ func (c *SQLiteConn) Authenticate(username, password string) error {
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return nil
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}
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// authenticate provides the actual authentication to SQLite.
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// This is not exported for usage in Go.
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// It is however exported for usage within SQL by the user.
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//
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// Returns:
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// C.SQLITE_OK (0)
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// C.SQLITE_ERROR (1)
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// C.SQLITE_AUTH (23)
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func (c *SQLiteConn) authenticate(username, password string) int {
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// NOOP
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return 0
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}
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// AuthUserAdd can be used (by an admin user only)
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// to create a new user. When called on a no-authentication-required
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// database, this routine converts the database into an authentication-
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@ -42,6 +55,24 @@ func (c *SQLiteConn) AuthUserAdd(username, password string, admin bool) error {
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return nil
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}
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// authUserAdd enables the User Authentication if not enabled.
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// Otherwise it will add a user.
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//
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// When user authentication is already enabled then this function
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// can only be called by an admin.
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//
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// This is not exported for usage in Go.
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// It is however exported for usage within SQL by the user.
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//
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// Returns:
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// C.SQLITE_OK (0)
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// C.SQLITE_ERROR (1)
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// C.SQLITE_AUTH (23)
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func (c *SQLiteConn) authUserAdd(username, password string, admin int) int {
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// NOOP
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return 0
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}
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// AuthUserChange can be used to change a users
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// login credentials or admin privilege. Any user can change their own
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// login credentials. Only an admin user can change another users login
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@ -52,6 +83,27 @@ func (c *SQLiteConn) AuthUserChange(username, password string, admin bool) error
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return nil
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}
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// authUserChange allows to modify a user.
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// Users can change their own password.
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//
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// Only admins can change passwords for other users
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// and modify the admin flag.
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//
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// The admin flag of the current logged in user cannot be changed.
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// THis ensures that their is always an admin.
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//
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// This is not exported for usage in Go.
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// It is however exported for usage within SQL by the user.
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//
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// Returns:
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// C.SQLITE_OK (0)
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// C.SQLITE_ERROR (1)
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// C.SQLITE_AUTH (23)
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func (c *SQLiteConn) authUserChange(username, password string, admin int) int {
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// NOOP
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return 0
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}
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// AuthUserDelete can be used (by an admin user only)
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// to delete a user. The currently logged-in user cannot be deleted,
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// which guarantees that there is always an admin user and hence that
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@ -62,9 +114,39 @@ func (c *SQLiteConn) AuthUserDelete(username string) error {
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return nil
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}
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// Check is database is protected by user authentication
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func (c *SQLiteConn) AuthIsEnabled() (exists bool) {
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return
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// authUserDelete can be used to delete a user.
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//
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// This function can only be executed by an admin.
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//
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// This is not exported for usage in Go.
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// It is however exported for usage within SQL by the user.
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//
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// Returns:
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// C.SQLITE_OK (0)
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// C.SQLITE_ERROR (1)
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// C.SQLITE_AUTH (23)
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func (c *SQLiteConn) authUserDelete(username string) int {
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// NOOP
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return 0
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}
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// AuthEnabled checks if the database is protected by user authentication
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func (c *SQLiteConn) AuthEnabled() (exists bool) {
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// NOOP
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return false
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}
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// authEnabled perform the actual check for user authentication.
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//
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// This is not exported for usage in Go.
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// It is however exported for usage within SQL by the user.
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//
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// Returns:
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// 0 - Disabled
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// 1 - Enabled
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func (c *SQLiteConn) authEnabled() int {
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// NOOP
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return 0
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}
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// EOF
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