mirror of https://github.com/goccy/go-json.git
181 lines
6.9 KiB
Go
181 lines
6.9 KiB
Go
package json
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import "bytes"
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// Marshaler is the interface implemented by types that
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// can marshal themselves into valid JSON.
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type Marshaler interface {
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MarshalJSON() ([]byte, error)
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}
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// Marshal returns the JSON encoding of v.
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//
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// Marshal traverses the value v recursively.
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// If an encountered value implements the Marshaler interface
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// and is not a nil pointer, Marshal calls its MarshalJSON method
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// to produce JSON. If no MarshalJSON method is present but the
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// value implements encoding.TextMarshaler instead, Marshal calls
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// its MarshalText method and encodes the result as a JSON string.
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// The nil pointer exception is not strictly necessary
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// but mimics a similar, necessary exception in the behavior of
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// UnmarshalJSON.
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//
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// Otherwise, Marshal uses the following type-dependent default encodings:
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//
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// Boolean values encode as JSON booleans.
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//
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// Floating point, integer, and Number values encode as JSON numbers.
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//
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// String values encode as JSON strings coerced to valid UTF-8,
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// replacing invalid bytes with the Unicode replacement rune.
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// The angle brackets "<" and ">" are escaped to "\u003c" and "\u003e"
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// to keep some browsers from misinterpreting JSON output as HTML.
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// Ampersand "&" is also escaped to "\u0026" for the same reason.
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// This escaping can be disabled using an Encoder that had SetEscapeHTML(false)
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// called on it.
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//
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// Array and slice values encode as JSON arrays, except that
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// []byte encodes as a base64-encoded string, and a nil slice
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// encodes as the null JSON value.
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//
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// Struct values encode as JSON objects.
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// Each exported struct field becomes a member of the object, using the
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// field name as the object key, unless the field is omitted for one of the
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// reasons given below.
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//
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// The encoding of each struct field can be customized by the format string
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// stored under the "json" key in the struct field's tag.
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// The format string gives the name of the field, possibly followed by a
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// comma-separated list of options. The name may be empty in order to
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// specify options without overriding the default field name.
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//
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// The "omitempty" option specifies that the field should be omitted
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// from the encoding if the field has an empty value, defined as
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// false, 0, a nil pointer, a nil interface value, and any empty array,
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// slice, map, or string.
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//
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// As a special case, if the field tag is "-", the field is always omitted.
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// Note that a field with name "-" can still be generated using the tag "-,".
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//
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// Examples of struct field tags and their meanings:
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//
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// // Field appears in JSON as key "myName".
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// Field int `json:"myName"`
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//
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// // Field appears in JSON as key "myName" and
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// // the field is omitted from the object if its value is empty,
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// // as defined above.
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// Field int `json:"myName,omitempty"`
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//
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// // Field appears in JSON as key "Field" (the default), but
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// // the field is skipped if empty.
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// // Note the leading comma.
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// Field int `json:",omitempty"`
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//
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// // Field is ignored by this package.
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// Field int `json:"-"`
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//
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// // Field appears in JSON as key "-".
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// Field int `json:"-,"`
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//
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// The "string" option signals that a field is stored as JSON inside a
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// JSON-encoded string. It applies only to fields of string, floating point,
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// integer, or boolean types. This extra level of encoding is sometimes used
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// when communicating with JavaScript programs:
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//
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// Int64String int64 `json:",string"`
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//
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// The key name will be used if it's a non-empty string consisting of
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// only Unicode letters, digits, and ASCII punctuation except quotation
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// marks, backslash, and comma.
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//
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// Anonymous struct fields are usually marshaled as if their inner exported fields
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// were fields in the outer struct, subject to the usual Go visibility rules amended
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// as described in the next paragraph.
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// An anonymous struct field with a name given in its JSON tag is treated as
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// having that name, rather than being anonymous.
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// An anonymous struct field of interface type is treated the same as having
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// that type as its name, rather than being anonymous.
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//
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// The Go visibility rules for struct fields are amended for JSON when
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// deciding which field to marshal or unmarshal. If there are
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// multiple fields at the same level, and that level is the least
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// nested (and would therefore be the nesting level selected by the
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// usual Go rules), the following extra rules apply:
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//
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// 1) Of those fields, if any are JSON-tagged, only tagged fields are considered,
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// even if there are multiple untagged fields that would otherwise conflict.
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//
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// 2) If there is exactly one field (tagged or not according to the first rule), that is selected.
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//
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// 3) Otherwise there are multiple fields, and all are ignored; no error occurs.
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//
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// Handling of anonymous struct fields is new in Go 1.1.
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// Prior to Go 1.1, anonymous struct fields were ignored. To force ignoring of
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// an anonymous struct field in both current and earlier versions, give the field
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// a JSON tag of "-".
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//
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// Map values encode as JSON objects. The map's key type must either be a
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// string, an integer type, or implement encoding.TextMarshaler. The map keys
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// are sorted and used as JSON object keys by applying the following rules,
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// subject to the UTF-8 coercion described for string values above:
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// - string keys are used directly
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// - encoding.TextMarshalers are marshaled
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// - integer keys are converted to strings
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//
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// Pointer values encode as the value pointed to.
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// A nil pointer encodes as the null JSON value.
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//
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// Interface values encode as the value contained in the interface.
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// A nil interface value encodes as the null JSON value.
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//
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// Channel, complex, and function values cannot be encoded in JSON.
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// Attempting to encode such a value causes Marshal to return
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// an UnsupportedTypeError.
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//
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// JSON cannot represent cyclic data structures and Marshal does not
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// handle them. Passing cyclic structures to Marshal will result in
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// an infinite recursion.
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//
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func Marshal(v interface{}) ([]byte, error) {
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var b *bytes.Buffer
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enc := NewEncoder(b)
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bytes, err := enc.encodeForMarshal(v)
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if err != nil {
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enc.release()
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return nil, err
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}
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enc.release()
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return bytes, nil
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}
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// MarshalIndent is like Marshal but applies Indent to format the output.
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// Each JSON element in the output will begin on a new line beginning with prefix
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// followed by one or more copies of indent according to the indentation nesting.
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func MarshalIndent(v interface{}, prefix, indent string) ([]byte, error) {
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var b *bytes.Buffer
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enc := NewEncoder(b)
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enc.SetIndent(prefix, indent)
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bytes, err := enc.encodeForMarshal(v)
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if err != nil {
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enc.release()
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return nil, err
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}
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enc.release()
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return bytes, nil
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}
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func Unmarshal(data []byte, v interface{}) error {
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src := make([]byte, len(data)+1) // append nul byte to end
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copy(src, data)
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var dec Decoder
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return dec.decodeForUnmarshal(src, v)
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}
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func UnmarshalNoEscape(data []byte, v interface{}) error {
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src := make([]byte, len(data)+1) // append nul byte to end
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copy(src, data)
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var dec Decoder
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return dec.decodeForUnmarshalNoEscape(src, v)
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}
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