Masaaki Goshima
ffc954d356
Fix MarshalNoEscape
2021-01-31 22:53:01 +09:00
Masaaki Goshima
61e533dca2
Refactor encoder
2021-01-31 22:45:59 +09:00
Masaaki Goshima
90c2560b52
Fix accepatable address range
2021-01-31 02:30:48 +09:00
Masaaki Goshima
a6ea71d2f6
Improve performance of lookup opcodeSet at encoding
2021-01-31 01:48:54 +09:00
Masaaki Goshima
182826fe68
Optimize encoding engine
2021-01-27 10:58:40 +09:00
Masaaki Goshima
689587cd72
Fix indent encoding
2021-01-25 00:06:16 +09:00
Masaaki Goshima
399354d64d
Fix encoding runner interface
2021-01-24 15:17:39 +09:00
Masaaki Goshima
ddfae9189e
Fix recursive call
2021-01-15 16:28:20 +09:00
Masaaki Goshima
9c5f6ec0e6
Remove escaped optype
2021-01-11 19:21:30 +09:00
Masaaki Goshima
4cfb919183
Remove indent optype
2021-01-11 19:05:06 +09:00
Masaaki Goshima
06906637f2
Reduce memory usage at compile
2021-01-11 05:16:37 +09:00
Masaaki Goshima
f06782ae9a
Fix test
2020-12-30 19:39:20 +09:00
Masaaki Goshima
b0b330a2dd
Add noescape API for encoder
2020-12-30 19:32:38 +09:00
Masaaki Goshima
17f7434e93
Add optimized StructEnd operation to vm
2020-12-29 23:17:39 +09:00
Masaaki Goshima
b8f43ca445
Optimize HTML escape operation
2020-12-25 22:26:59 +09:00
Masaaki Goshima
5741c733a6
Refactor indent code
2020-12-25 17:03:56 +09:00
Masaaki Goshima
f5daa592fa
Improve encoding performance
2020-12-25 03:53:48 +09:00
Masaaki Goshima
16309e2635
Refactor int encoding
2020-12-20 22:59:23 +09:00
Masaaki Goshima
9e97505584
Remove sync.Pool for encodeRuntimeContext
2020-12-20 20:09:41 +09:00
Masaaki Goshima
d85327b458
Replace int/uint encoding implementation
2020-12-20 04:02:03 +09:00
Masaaki Goshima
01b439e41e
Refactor buffering of encoder for improvement performance
2020-12-20 04:02:03 +09:00
Masaaki Goshima
6eb02f7ac0
Optimize access to opcodeMap
2020-12-15 14:46:10 +09:00
Cuong Manh Le
6b1d701387
Fix all invalid usages of unsafe.Pointer
...
Most of the invalid usages due to the conversion from uintptr to
unsafe.Pointer. In general, unsafe.Pointer(p) where p of type uintptr is
considered unsafe.
To fix that, use &p instead of p, then introduce another dereference.
Example, the invalid usage:
*(*int)(unsafe.Pointer(p)) = int(v)
wil become:
**(**int)(unsafe.Pointer(&p)) = int(v)
Closes #53
2020-11-16 20:37:12 +07:00
Masaaki Goshima
4994bc5d04
Fix handling of comma as delimiter
...
Conflicts:
encode_vm.go
2020-11-16 19:16:45 +09:00
Masaaki Goshima
d76012422a
Fix stream encoding
2020-09-17 01:26:39 +09:00
Masaaki Goshima
aaea586778
Enable switch map processing at runtime
2020-09-16 18:15:47 +09:00
Masaaki Goshima
92fb386db5
Optimize encoding for byteSlice type
2020-09-15 23:22:35 +09:00
Masaaki Goshima
2e7a990bbb
Copy original opcode before caching
2020-09-15 20:47:41 +09:00
Masaaki Goshima
02e04238a2
Add keepRefs field
2020-09-04 20:28:27 +09:00
Masaaki Goshima
f297c99af1
Remove unused arguments
2020-09-04 13:53:25 +09:00
Masaaki Goshima
18a6e4cffe
Remove codePool
2020-09-01 22:39:20 +09:00
Masaaki Goshima
3aa921e884
Fix encoding engine
2020-09-01 22:26:26 +09:00
Masaaki Goshima
72bc598dd4
Remove state variables from opcode
2020-08-31 21:59:22 +09:00
Masaaki Goshima
a6276c4d8e
Optimize opcode.idx and seenPtr
2020-08-31 03:14:37 +09:00
Masaaki Goshima
572d4842a5
Reset seenPtr
2020-08-31 00:14:32 +09:00
Masaaki Goshima
70f8f01ef3
Use encodeRuntimeContext.ptrs instead of opcode.ptr
2020-08-30 23:58:58 +09:00
Masaaki Goshima
cb194687a0
Add encodeRuntimeContext
2020-08-30 17:52:59 +09:00
Masaaki Goshima
e508ad41ba
Refactor indent parameter
2020-08-29 15:35:03 +09:00
Masaaki Goshima
7dcadbd6ce
Refactor with encodeCompileContext
2020-08-29 15:11:31 +09:00
Masaaki Goshima
95bfc8c549
Add validation for null value
2020-08-21 11:07:55 +09:00
Masaaki Goshima
ae1b244386
Fix encoding format for float32 and float64
2020-08-20 15:36:00 +09:00
Masaaki Goshima
9143f35c93
Improve encoder performance ( remove unnecessary reference )
2020-08-15 22:45:29 +09:00
Masaaki Goshima
b71f7da8bc
Fix recursive type definition
2020-08-12 18:42:29 +09:00
Masaaki Goshima
b9bb609c1d
Fix parallel encoding
2020-08-09 17:55:49 +09:00
Masaaki Goshima
a979b83d27
Add noescape trick for decoding
2020-05-09 00:00:08 +09:00
Masaaki Goshima
c23e5f43a7
Support UnmarshalJSON
2020-05-08 20:22:57 +09:00
Masaaki Goshima
33dcd50a5d
Support MarshalJSON/MarshalText
2020-05-04 18:39:17 +09:00
Masaaki Goshima
7eba678cef
Add noescape trick for encoding
2020-05-03 22:19:55 +09:00
Masaaki Goshima
6602d2d38c
Support SetEscapeHTML
2020-05-03 17:41:33 +09:00
Masaaki Goshima
3d7267abc8
Add MarshalIndent
2020-05-02 23:35:41 +09:00