go-json/internal/encoder/int.go

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// This files's processing codes are inspired by https://github.com/segmentio/encoding.
// The license notation is as follows.
//
// # MIT License
//
// Copyright (c) 2019 Segment.io, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
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package encoder
import (
"unsafe"
)
var endianness int
func init() {
var b [2]byte
*(*uint16)(unsafe.Pointer(&b)) = uint16(0xABCD)
switch b[0] {
case 0xCD:
endianness = 0 // LE
case 0xAB:
endianness = 1 // BE
default:
panic("could not determine endianness")
}
}
// "00010203...96979899" cast to []uint16
var intLELookup = [100]uint16{
0x3030, 0x3130, 0x3230, 0x3330, 0x3430, 0x3530, 0x3630, 0x3730, 0x3830, 0x3930,
0x3031, 0x3131, 0x3231, 0x3331, 0x3431, 0x3531, 0x3631, 0x3731, 0x3831, 0x3931,
0x3032, 0x3132, 0x3232, 0x3332, 0x3432, 0x3532, 0x3632, 0x3732, 0x3832, 0x3932,
0x3033, 0x3133, 0x3233, 0x3333, 0x3433, 0x3533, 0x3633, 0x3733, 0x3833, 0x3933,
0x3034, 0x3134, 0x3234, 0x3334, 0x3434, 0x3534, 0x3634, 0x3734, 0x3834, 0x3934,
0x3035, 0x3135, 0x3235, 0x3335, 0x3435, 0x3535, 0x3635, 0x3735, 0x3835, 0x3935,
0x3036, 0x3136, 0x3236, 0x3336, 0x3436, 0x3536, 0x3636, 0x3736, 0x3836, 0x3936,
0x3037, 0x3137, 0x3237, 0x3337, 0x3437, 0x3537, 0x3637, 0x3737, 0x3837, 0x3937,
0x3038, 0x3138, 0x3238, 0x3338, 0x3438, 0x3538, 0x3638, 0x3738, 0x3838, 0x3938,
0x3039, 0x3139, 0x3239, 0x3339, 0x3439, 0x3539, 0x3639, 0x3739, 0x3839, 0x3939,
}
var intBELookup = [100]uint16{
0x3030, 0x3031, 0x3032, 0x3033, 0x3034, 0x3035, 0x3036, 0x3037, 0x3038, 0x3039,
0x3130, 0x3131, 0x3132, 0x3133, 0x3134, 0x3135, 0x3136, 0x3137, 0x3138, 0x3139,
0x3230, 0x3231, 0x3232, 0x3233, 0x3234, 0x3235, 0x3236, 0x3237, 0x3238, 0x3239,
0x3330, 0x3331, 0x3332, 0x3333, 0x3334, 0x3335, 0x3336, 0x3337, 0x3338, 0x3339,
0x3430, 0x3431, 0x3432, 0x3433, 0x3434, 0x3435, 0x3436, 0x3437, 0x3438, 0x3439,
0x3530, 0x3531, 0x3532, 0x3533, 0x3534, 0x3535, 0x3536, 0x3537, 0x3538, 0x3539,
0x3630, 0x3631, 0x3632, 0x3633, 0x3634, 0x3635, 0x3636, 0x3637, 0x3638, 0x3639,
0x3730, 0x3731, 0x3732, 0x3733, 0x3734, 0x3735, 0x3736, 0x3737, 0x3738, 0x3739,
0x3830, 0x3831, 0x3832, 0x3833, 0x3834, 0x3835, 0x3836, 0x3837, 0x3838, 0x3839,
0x3930, 0x3931, 0x3932, 0x3933, 0x3934, 0x3935, 0x3936, 0x3937, 0x3938, 0x3939,
}
var intLookup = [2]*[100]uint16{&intLELookup, &intBELookup}
func numMask(numBitSize uint8) uint64 {
return 1<<numBitSize - 1
}
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func AppendInt(_ *RuntimeContext, out []byte, p uintptr, code *Opcode) []byte {
var u64 uint64
switch code.NumBitSize {
case 8:
u64 = (uint64)(**(**uint8)(unsafe.Pointer(&p)))
case 16:
u64 = (uint64)(**(**uint16)(unsafe.Pointer(&p)))
case 32:
u64 = (uint64)(**(**uint32)(unsafe.Pointer(&p)))
case 64:
u64 = **(**uint64)(unsafe.Pointer(&p))
}
mask := numMask(code.NumBitSize)
n := u64 & mask
negative := (u64>>(code.NumBitSize-1))&1 == 1
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if !negative {
if n < 10 {
return append(out, byte(n+'0'))
} else if n < 100 {
u := intLELookup[n]
return append(out, byte(u), byte(u>>8))
}
} else {
n = -n & mask
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}
lookup := intLookup[endianness]
var b [22]byte
u := (*[11]uint16)(unsafe.Pointer(&b))
i := 11
for n >= 100 {
j := n % 100
n /= 100
i--
u[i] = lookup[j]
}
i--
u[i] = lookup[n]
i *= 2 // convert to byte index
if n < 10 {
i++ // remove leading zero
}
if negative {
i--
b[i] = '-'
}
return append(out, b[i:]...)
}
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func AppendUint(_ *RuntimeContext, out []byte, p uintptr, code *Opcode) []byte {
var u64 uint64
switch code.NumBitSize {
case 8:
u64 = (uint64)(**(**uint8)(unsafe.Pointer(&p)))
case 16:
u64 = (uint64)(**(**uint16)(unsafe.Pointer(&p)))
case 32:
u64 = (uint64)(**(**uint32)(unsafe.Pointer(&p)))
case 64:
u64 = **(**uint64)(unsafe.Pointer(&p))
}
mask := numMask(code.NumBitSize)
n := u64 & mask
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if n < 10 {
return append(out, byte(n+'0'))
} else if n < 100 {
u := intLELookup[n]
return append(out, byte(u), byte(u>>8))
}
lookup := intLookup[endianness]
var b [22]byte
u := (*[11]uint16)(unsafe.Pointer(&b))
i := 11
for n >= 100 {
j := n % 100
n /= 100
i--
u[i] = lookup[j]
}
i--
u[i] = lookup[n]
i *= 2 // convert to byte index
if n < 10 {
i++ // remove leading zero
}
return append(out, b[i:]...)
}