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18
glob.go
18
glob.go
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@ -6,17 +6,19 @@ import (
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)
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const (
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Any = "*"
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SuperAny = "**"
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SingleAny = "?"
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any = "*"
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superAny = "**"
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singleAny = "?"
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)
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var Chars = []string{Any, SuperAny, SingleAny}
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var chars = []string{any, superAny, singleAny}
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// Glob represents compiled glob pattern.
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type Glob interface {
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Match(string) bool
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}
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// New creates Glob for given pattern and uses other given (if any) strings as delimiters.
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func New(pattern string, d ...string) Glob {
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chunks := parse(pattern, nil, strings.Join(d, ""))
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@ -32,7 +34,7 @@ func parse(p string, m []Glob, d string) []Glob {
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return m
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}
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i, c := firstIndexOfChars(p, Chars)
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i, c := firstIndexOfChars(p, chars)
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if i == -1 {
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return append(m, raw{p})
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}
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@ -42,11 +44,11 @@ func parse(p string, m []Glob, d string) []Glob {
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}
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switch c {
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case SuperAny:
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case superAny:
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m = append(m, multiple{})
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case Any:
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case any:
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m = append(m, multiple{d})
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case SingleAny:
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case singleAny:
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m = append(m, single{d})
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}
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@ -52,7 +52,7 @@ func main() {
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## Performance
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In comparison with [go-glob](https://github.com/ryanuber/go-glob), it is ~2.7x faster (on my personal Mac),
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because my glob is compiling patterns for multiple usages. If you will not use compiled `glob.Glob` object,
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because my impl compiles patterns for future usage. If you will not use compiled `glob.Glob` object,
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and do `g := glob.New(pattern); g.Match(...)` every time, then your code will be about ~3x slower.
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Run `go test bench=.` from source root to see the benchmarks:
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