gin/render/msgpack/msgpack.go

46 lines
1.2 KiB
Go

// Copyright 2017 Manu Martinez-Almeida. All rights reserved.
// Use of this source code is governed by a MIT style
// license that can be found in the LICENSE file.
package msgpack
import (
"net/http"
"github.com/gin-gonic/gin/render/common"
"github.com/ugorji/go/codec"
)
func init() {
common.List["MsgPack"] = NewMsgPack
}
// MsgPack contains the given interface object.
type MsgPack struct {
Data interface{}
}
var msgpackContentType = []string{"application/msgpack; charset=utf-8"}
// WriteContentType (MsgPack) writes MsgPack ContentType.
func (r MsgPack) WriteContentType(w http.ResponseWriter) {
common.WriteContentType(w, msgpackContentType)
}
// Render (MsgPack) encodes the given interface object and writes data with custom ContentType.
func (r MsgPack) Render(w http.ResponseWriter) error {
return WriteMsgPack(w, r.Data)
}
// WriteMsgPack writes MsgPack ContentType and encodes the given interface object.
func WriteMsgPack(w http.ResponseWriter, obj interface{}) error {
common.WriteContentType(w, msgpackContentType)
var mh codec.MsgpackHandle
return codec.NewEncoder(w, &mh).Encode(obj)
}
//NewMsgPack build a new MsgPack render
func NewMsgPack(obj interface{}, _ map[string]string) common.Render {
return MsgPack{Data: obj}
}