mirror of https://github.com/gin-gonic/gin.git
479 lines
14 KiB
Go
479 lines
14 KiB
Go
package gin
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import (
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"bytes"
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"encoding/json"
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"encoding/xml"
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"errors"
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"fmt"
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"github.com/gin-gonic/gin/binding"
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"github.com/julienschmidt/httprouter"
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"html/template"
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"log"
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"math"
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"net/http"
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"path"
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)
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const (
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AbortIndex = math.MaxInt8 / 2
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)
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type (
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HandlerFunc func(*Context)
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H map[string]interface{}
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// Used internally to collect a error ocurred during a http request.
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ErrorMsg struct {
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Err string `json:"error"`
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Meta interface{} `json:"meta"`
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}
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ErrorMsgs []ErrorMsg
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Config struct {
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CacheSize int
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Preallocated int
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}
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// Context is the most important part of gin. It allows us to pass variables between middleware,
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// manage the flow, validate the JSON of a request and render a JSON response for example.
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Context struct {
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Req *http.Request
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Writer http.ResponseWriter
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Keys map[string]interface{}
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Errors ErrorMsgs
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Params httprouter.Params
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Engine *Engine
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handlers []HandlerFunc
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index int8
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}
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// Used internally to configure router, a RouterGroup is associated with a prefix
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// and an array of handlers (middlewares)
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RouterGroup struct {
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Handlers []HandlerFunc
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prefix string
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parent *RouterGroup
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engine *Engine
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}
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// Represents the web framework, it wrappers the blazing fast httprouter multiplexer and a list of global middlewares.
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Engine struct {
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*RouterGroup
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HTMLTemplates *template.Template
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cache chan *Context
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handlers404 []HandlerFunc
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router *httprouter.Router
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}
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)
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func (a ErrorMsgs) String() string {
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var buffer bytes.Buffer
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for i, msg := range a {
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text := fmt.Sprintf("Error #%02d: %s \n Meta: %v\n\n", (i + 1), msg.Err, msg.Meta)
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buffer.WriteString(text)
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}
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return buffer.String()
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}
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func NewWithConfig(config Config) *Engine {
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if config.CacheSize < 2 {
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panic("CacheSize must be at least 2")
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}
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if config.Preallocated > config.CacheSize {
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panic("Preallocated must be less or equal to CacheSize")
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}
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engine := &Engine{}
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engine.RouterGroup = &RouterGroup{nil, "/", nil, engine}
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engine.router = httprouter.New()
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engine.router.NotFound = engine.handle404
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engine.cache = make(chan *Context, config.CacheSize)
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// Fill it with empty contexts
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for i := 0; i < config.Preallocated; i++ {
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engine.cache <- &Context{Engine: engine}
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}
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return engine
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}
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// Returns a new blank Engine instance without any middleware attached.
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// The most basic configuration
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func New() *Engine {
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return NewWithConfig(Config{
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CacheSize: 1024,
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Preallocated: 512,
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})
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}
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// Returns a Engine instance with the Logger and Recovery already attached.
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func Default() *Engine {
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engine := New()
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engine.Use(Recovery(), Logger())
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return engine
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}
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func (engine *Engine) LoadHTMLTemplates(pattern string) {
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engine.HTMLTemplates = template.Must(template.ParseGlob(pattern))
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}
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// Adds handlers for NotFound. It return a 404 code by default.
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func (engine *Engine) NotFound404(handlers ...HandlerFunc) {
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engine.handlers404 = handlers
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}
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func (engine *Engine) CacheStress() float32 {
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return 1.0 - float32(len(engine.cache))/float32(cap(engine.cache))
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}
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func (engine *Engine) handle404(w http.ResponseWriter, req *http.Request) {
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handlers := engine.combineHandlers(engine.handlers404)
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c := engine.createContext(w, req, nil, handlers)
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if engine.handlers404 == nil {
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http.NotFound(c.Writer, c.Req)
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} else {
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c.Writer.WriteHeader(404)
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}
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c.Next()
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engine.reuseContext(c)
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}
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// ServeFiles serves files from the given file system root.
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// The path must end with "/*filepath", files are then served from the local
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// path /defined/root/dir/*filepath.
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// For example if root is "/etc" and *filepath is "passwd", the local file
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// "/etc/passwd" would be served.
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// Internally a http.FileServer is used, therefore http.NotFound is used instead
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// of the Router's NotFound handler.
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// To use the operating system's file system implementation,
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// use http.Dir:
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// router.ServeFiles("/src/*filepath", http.Dir("/var/www"))
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func (engine *Engine) ServeFiles(path string, root http.FileSystem) {
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engine.router.ServeFiles(path, root)
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}
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// ServeHTTP makes the router implement the http.Handler interface.
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func (engine *Engine) ServeHTTP(w http.ResponseWriter, req *http.Request) {
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engine.router.ServeHTTP(w, req)
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}
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func (engine *Engine) Run(addr string) {
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if err := http.ListenAndServe(addr, engine); err != nil {
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panic(err)
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}
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}
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/************************************/
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/********** ROUTES GROUPING *********/
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/************************************/
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func (engine *Engine) createContext(w http.ResponseWriter, req *http.Request, params httprouter.Params, handlers []HandlerFunc) *Context {
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select {
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case c := <-engine.cache:
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c.Writer = w
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c.Req = req
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c.Params = params
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c.handlers = handlers
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c.Keys = nil
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c.index = -1
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return c
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default:
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return &Context{
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Writer: w,
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Req: req,
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Params: params,
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handlers: handlers,
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index: -1,
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Engine: engine,
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}
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}
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}
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func (engine *Engine) reuseContext(c *Context) {
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select {
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case engine.cache <- c:
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default:
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}
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}
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// Adds middlewares to the group, see example code in github.
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func (group *RouterGroup) Use(middlewares ...HandlerFunc) {
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group.Handlers = append(group.Handlers, middlewares...)
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}
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// Greates a new router group. You should create add all the routes that share that have common middlwares or same path prefix.
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// For example, all the routes that use a common middlware for authorization could be grouped.
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func (group *RouterGroup) Group(component string, handlers ...HandlerFunc) *RouterGroup {
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prefix := path.Join(group.prefix, component)
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return &RouterGroup{
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Handlers: group.combineHandlers(handlers),
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parent: group,
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prefix: prefix,
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engine: group.engine,
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}
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}
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// Handle registers a new request handle and middlewares with the given path and method.
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// The last handler should be the real handler, the other ones should be middlewares that can and should be shared among different routes.
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// See the example code in github.
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//
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// For GET, POST, PUT, PATCH and DELETE requests the respective shortcut
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// functions can be used.
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//
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// This function is intended for bulk loading and to allow the usage of less
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// frequently used, non-standardized or custom methods (e.g. for internal
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// communication with a proxy).
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func (group *RouterGroup) Handle(method, p string, handlers []HandlerFunc) {
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p = path.Join(group.prefix, p)
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handlers = group.combineHandlers(handlers)
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group.engine.router.Handle(method, p, func(w http.ResponseWriter, req *http.Request, params httprouter.Params) {
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c := group.engine.createContext(w, req, params, handlers)
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c.Next()
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group.engine.reuseContext(c)
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})
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}
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// POST is a shortcut for router.Handle("POST", path, handle)
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func (group *RouterGroup) POST(path string, handlers ...HandlerFunc) {
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group.Handle("POST", path, handlers)
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}
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// GET is a shortcut for router.Handle("GET", path, handle)
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func (group *RouterGroup) GET(path string, handlers ...HandlerFunc) {
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group.Handle("GET", path, handlers)
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}
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// DELETE is a shortcut for router.Handle("DELETE", path, handle)
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func (group *RouterGroup) DELETE(path string, handlers ...HandlerFunc) {
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group.Handle("DELETE", path, handlers)
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}
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// PATCH is a shortcut for router.Handle("PATCH", path, handle)
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func (group *RouterGroup) PATCH(path string, handlers ...HandlerFunc) {
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group.Handle("PATCH", path, handlers)
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}
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// PUT is a shortcut for router.Handle("PUT", path, handle)
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func (group *RouterGroup) PUT(path string, handlers ...HandlerFunc) {
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group.Handle("PUT", path, handlers)
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}
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// OPTIONS is a shortcut for router.Handle("OPTIONS", path, handle)
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func (group *RouterGroup) OPTIONS(path string, handlers ...HandlerFunc) {
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group.Handle("OPTIONS", path, handlers)
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}
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// HEAD is a shortcut for router.Handle("HEAD", path, handle)
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func (group *RouterGroup) HEAD(path string, handlers ...HandlerFunc) {
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group.Handle("HEAD", path, handlers)
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}
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func (group *RouterGroup) combineHandlers(handlers []HandlerFunc) []HandlerFunc {
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s := len(group.Handlers) + len(handlers)
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h := make([]HandlerFunc, 0, s)
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h = append(h, group.Handlers...)
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h = append(h, handlers...)
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return h
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}
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/************************************/
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/****** FLOW AND ERROR MANAGEMENT****/
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/************************************/
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func (c *Context) Copy() *Context {
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var cp Context = *c
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cp.index = AbortIndex
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cp.handlers = nil
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return &cp
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}
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// Next should be used only in the middlewares.
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// It executes the pending handlers in the chain inside the calling handler.
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// See example in github.
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func (c *Context) Next() {
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c.index++
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s := int8(len(c.handlers))
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for ; c.index < s; c.index++ {
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c.handlers[c.index](c)
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}
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}
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// Forces the system to do not continue calling the pending handlers.
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// For example, the first handler checks if the request is authorized. If it's not, context.Abort(401) should be called.
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// The rest of pending handlers would never be called for that request.
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func (c *Context) Abort(code int) {
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c.Writer.WriteHeader(code)
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c.index = AbortIndex
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}
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// Fail is the same than Abort plus an error message.
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// Calling `context.Fail(500, err)` is equivalent to:
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// ```
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// context.Error("Operation aborted", err)
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// context.Abort(500)
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// ```
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func (c *Context) Fail(code int, err error) {
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c.Error(err, "Operation aborted")
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c.Abort(code)
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}
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// Attachs an error to the current context. The error is pushed to a list of errors.
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// It's a gooc idea to call Error for each error ocurred during the resolution of a request.
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// A middleware can be used to collect all the errors and push them to a database together, print a log, or append it in the HTTP response.
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func (c *Context) Error(err error, meta interface{}) {
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c.Errors = append(c.Errors, ErrorMsg{
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Err: err.Error(),
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Meta: meta,
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})
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}
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func (c *Context) LastError() error {
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s := len(c.Errors)
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if s > 0 {
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return errors.New(c.Errors[s-1].Err)
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} else {
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return nil
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}
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}
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/************************************/
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/******** METADATA MANAGEMENT********/
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/************************************/
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// Sets a new pair key/value just for the specefied context.
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// It also lazy initializes the hashmap
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func (c *Context) Set(key string, item interface{}) {
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if c.Keys == nil {
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c.Keys = make(map[string]interface{})
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}
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c.Keys[key] = item
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}
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// Returns the value for the given key.
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// It panics if the value doesn't exist.
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func (c *Context) Get(key string) interface{} {
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var ok bool
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var item interface{}
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if c.Keys != nil {
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item, ok = c.Keys[key]
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} else {
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item, ok = nil, false
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}
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if !ok || item == nil {
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log.Panicf("Key %s doesn't exist", key)
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}
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return item
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}
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/************************************/
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/******** ENCOGING MANAGEMENT********/
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/************************************/
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// Like ParseBody() but this method also writes a 400 error if the json is not valid.
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// DEPRECATED, use Bind() instead.
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func (c *Context) EnsureBody(item interface{}) bool {
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return c.Bind(item)
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}
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// DEPRECATED use bindings directly
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// Parses the body content as a JSON input. It decodes the json payload into the struct specified as a pointer.
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func (c *Context) ParseBody(item interface{}) error {
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return binding.JSON.Bind(c.Req.Body, item)
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}
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// This function checks the Content-Type to select a binding engine automatically,
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// Depending the "Content-Type" header different bindings are used:
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// "application/json" --> JSON binding
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// "application/xml" --> XML binding
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// else --> returns an error
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// if Parses the request's body as JSON if Content-Type == "application/json" using JSON or XML as a JSON input. It decodes the json payload into the struct specified as a pointer.Like ParseBody() but this method also writes a 400 error if the json is not valid.
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func (c *Context) Bind(obj interface{}) bool {
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var err error
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switch c.Req.Header.Get("Content-Type") {
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case "application/json":
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err = binding.JSON.Bind(c.Req.Body, obj)
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case "application/xml":
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err = binding.XML.Bind(c.Req.Body, obj)
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default:
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err = errors.New("unknown content-type: " + c.Req.Header.Get("Content-Type"))
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}
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if err == nil {
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err = Validate(c, obj)
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}
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if err != nil {
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c.Fail(400, err)
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return false
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}
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return true
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}
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func (c *Context) BindWith(obj interface{}, b binding.Binding) bool {
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if err := b.Bind(c.Req.Body, obj); err != nil {
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c.Fail(400, err)
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return false
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}
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return true
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}
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// Serializes the given struct as a JSON into the response body in a fast and efficient way.
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// It also sets the Content-Type as "application/json"
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func (c *Context) JSON(code int, obj interface{}) {
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c.Writer.Header().Set("Content-Type", "application/json")
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if code >= 0 {
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c.Writer.WriteHeader(code)
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}
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encoder := json.NewEncoder(c.Writer)
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if err := encoder.Encode(obj); err != nil {
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c.Error(err, obj)
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http.Error(c.Writer, err.Error(), 500)
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}
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}
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// Serializes the given struct as a XML into the response body in a fast and efficient way.
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// It also sets the Content-Type as "application/xml"
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func (c *Context) XML(code int, obj interface{}) {
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c.Writer.Header().Set("Content-Type", "application/xml")
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if code >= 0 {
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c.Writer.WriteHeader(code)
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}
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encoder := xml.NewEncoder(c.Writer)
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if err := encoder.Encode(obj); err != nil {
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c.Error(err, obj)
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http.Error(c.Writer, err.Error(), 500)
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}
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}
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// Renders the HTTP template specified by his file name.
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// It also update the HTTP code and sets the Content-Type as "text/html".
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// See http://golang.org/doc/articles/wiki/
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func (c *Context) HTML(code int, name string, data interface{}) {
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c.Writer.Header().Set("Content-Type", "text/html")
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if code >= 0 {
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c.Writer.WriteHeader(code)
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}
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if err := c.Engine.HTMLTemplates.ExecuteTemplate(c.Writer, name, data); err != nil {
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c.Error(err, map[string]interface{}{
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"name": name,
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"data": data,
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})
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http.Error(c.Writer, err.Error(), 500)
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}
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}
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// Writes the given string into the response body and sets the Content-Type to "text/plain"
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func (c *Context) String(code int, msg string) {
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if code >= 0 {
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c.Writer.WriteHeader(code)
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}
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c.Writer.Header().Set("Content-Type", "text/plain")
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c.Writer.Write([]byte(msg))
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}
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// Writes some data into the body stream and updates the HTTP code
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func (c *Context) Data(code int, data []byte) {
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c.Writer.WriteHeader(code)
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c.Writer.Write(data)
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}
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