// Copyright 2017 Manu Martinez-Almeida. All rights reserved. // Use of this source code is governed by a MIT style // license that can be found in the LICENSE file. package binding import ( "reflect" "strconv" "strings" "sync" "github.com/go-playground/validator/v10" ) type defaultValidator struct { once sync.Once validate *validator.Validate } type SliceValidationError []error // Error concatenates all error elements in SliceValidationError into a single string separated by \n. func (err SliceValidationError) Error() string { if len(err) == 0 { return "" } var b strings.Builder for i := 0; i < len(err); i++ { if err[i] != nil { if b.Len() > 0 { b.WriteString("\n") } b.WriteString("[" + strconv.Itoa(i) + "]: " + err[i].Error()) } } return b.String() } var _ StructValidator = (*defaultValidator)(nil) // ValidateStruct receives any kind of type, but only performed struct or pointer to struct type. func (v *defaultValidator) ValidateStruct(obj any) error { if obj == nil { return nil } value := reflect.ValueOf(obj) switch value.Kind() { case reflect.Ptr: if value.Elem().Kind() != reflect.Struct { return v.ValidateStruct(value.Elem().Interface()) } return v.validateStruct(obj) case reflect.Struct: return v.validateStruct(obj) case reflect.Slice, reflect.Array: count := value.Len() validateRet := make(SliceValidationError, 0) for i := 0; i < count; i++ { if err := v.ValidateStruct(value.Index(i).Interface()); err != nil { validateRet = append(validateRet, err) } } if len(validateRet) == 0 { return nil } return validateRet default: return nil } } // validateStruct receives struct type func (v *defaultValidator) validateStruct(obj any) error { v.lazyinit() return v.validate.Struct(obj) } // Engine returns the underlying validator engine which powers the default // Validator instance. This is useful if you want to register custom validations // or struct level validations. See validator GoDoc for more info - // https://pkg.go.dev/github.com/go-playground/validator/v10 func (v *defaultValidator) Engine() any { v.lazyinit() return v.validate } func (v *defaultValidator) lazyinit() { v.once.Do(func() { v.validate = validator.New() v.validate.SetTagName("binding") }) }