// Copyright 2014 Manu Martinez-Almeida. All rights reserved. // Use of this source code is governed by a MIT style // license that can be found in the LICENSE file. package gin import ( "io" "os" "github.com/gin-gonic/gin/binding" ) const ENV_GIN_MODE = "GIN_MODE" const ( DebugMode string = "debug" ReleaseMode string = "release" TestMode string = "test" ) const ( debugCode = iota releaseCode testCode ) // DefaultWriter is the default io.Writer used the Gin for debug output and // middleware output like Logger() or Recovery(). // Note that both Logger and Recovery provides custom ways to configure their // output io.Writer. // To support coloring in Windows use: // import "github.com/mattn/go-colorable" // gin.DefaultWriter = colorable.NewColorableStdout() var DefaultWriter io.Writer = os.Stdout var DefaultErrorWriter io.Writer = os.Stderr var ginMode = debugCode var modeName = DebugMode func init() { mode := os.Getenv(ENV_GIN_MODE) SetMode(mode) } func SetMode(value string) { switch value { case DebugMode, "": ginMode = debugCode case ReleaseMode: ginMode = releaseCode case TestMode: ginMode = testCode default: panic("gin mode unknown: " + value) } modeName = value } func DisableBindValidation() { binding.Validator = nil } func EnableJsonDecoderUseNumber() { binding.EnableDecoderUseNumber = true } func Mode() string { return modeName }