mirror of https://github.com/gin-gonic/gin.git
Fix typos (#1625)
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@ -4,9 +4,9 @@
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The middleware has two parts:
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The middleware has two parts:
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- part one is what is executed once, when you initalize your middleware. That's where you set up all the global objects, logicals etc. Everything that happens one per application lifetime.
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- part one is what is executed once, when you initialize your middleware. That's where you set up all the global objects, logicals etc. Everything that happens one per application lifetime.
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- part two is what executes on every request. For example, a database middleware you simply inject your "global" database object into the context. Once it's inside the context, you can retrieve it from within other middlewares and your handler furnction.
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- part two is what executes on every request. For example, a database middleware you simply inject your "global" database object into the context. Once it's inside the context, you can retrieve it from within other middlewares and your handler function.
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```go
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```go
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func funcName(params string) gin.HandlerFunc {
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func funcName(params string) gin.HandlerFunc {
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@ -49,7 +49,7 @@
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<li><a href="http://www.w3.org/TR/2009/WD-eventsource-20091029/">W3 Standard</a></li>
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<li><a href="http://www.w3.org/TR/2009/WD-eventsource-20091029/">W3 Standard</a></li>
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<li><a href="http://caniuse.com/#feat=eventsource">Browser Support</a></li>
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<li><a href="http://caniuse.com/#feat=eventsource">Browser Support</a></li>
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<li><a href="http://gin-gonic.github.io/gin/">Gin Framework</a></li>
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<li><a href="http://gin-gonic.github.io/gin/">Gin Framework</a></li>
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<li><a href="https://github.com/gin-gonic/gin/tree/develop/examples/realtime-advanced">Github</a></li>
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<li><a href="https://github.com/gin-gonic/gin/tree/develop/examples/realtime-advanced">GitHub</a></li>
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</ul>
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</ul>
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</div><!-- /.nav-collapse -->
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</div><!-- /.nav-collapse -->
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</div><!-- /.container -->
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</div><!-- /.container -->
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@ -59,7 +59,7 @@
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<div class="container">
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<div class="container">
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<h1>Server-Sent Events in Go</h1>
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<h1>Server-Sent Events in Go</h1>
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<p>Server-sent events (SSE) is a technology where a browser receives automatic updates from a server via HTTP connection. It is not websockets. <a href="http://www.html5rocks.com/en/tutorials/eventsource/basics/">Learn more.</a></p>
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<p>Server-sent events (SSE) is a technology where a browser receives automatic updates from a server via HTTP connection. It is not websockets. <a href="http://www.html5rocks.com/en/tutorials/eventsource/basics/">Learn more.</a></p>
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<p>The chat and the charts data is provided in realtime using the SSE implemention of <a href="https://github.com/gin-gonic/gin/blob/15b0c49da556d58a3d934b86e3aa552ff224026d/examples/realtime-chat/main.go#L23-L32">Gin Framework</a>.</p>
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<p>The chat and the charts data is provided in realtime using the SSE implementation of <a href="https://github.com/gin-gonic/gin/blob/15b0c49da556d58a3d934b86e3aa552ff224026d/examples/realtime-chat/main.go#L23-L32">Gin Framework</a>.</p>
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<div class="row">
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<div class="row">
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<div class="col-md-8">
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<div class="col-md-8">
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<div id="chat-scroll" style="overflow-y:scroll; overflow-x:scroll; height:290px">
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<div id="chat-scroll" style="overflow-y:scroll; overflow-x:scroll; height:290px">
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10
ginS/gins.go
10
ginS/gins.go
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@ -47,8 +47,8 @@ func NoMethod(handlers ...gin.HandlerFunc) {
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engine().NoMethod(handlers...)
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engine().NoMethod(handlers...)
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}
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}
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// Group creates a new router group. You should add all the routes that have common middlwares or the same path prefix.
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// Group creates a new router group. You should add all the routes that have common middlewares or the same path prefix.
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// For example, all the routes that use a common middlware for authorization could be grouped.
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// For example, all the routes that use a common middleware for authorization could be grouped.
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func Group(relativePath string, handlers ...gin.HandlerFunc) *gin.RouterGroup {
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func Group(relativePath string, handlers ...gin.HandlerFunc) *gin.RouterGroup {
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return engine().Group(relativePath, handlers...)
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return engine().Group(relativePath, handlers...)
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}
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}
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@ -127,21 +127,21 @@ func Use(middlewares ...gin.HandlerFunc) gin.IRoutes {
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// Run : The router is attached to a http.Server and starts listening and serving HTTP requests.
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// Run : The router is attached to a http.Server and starts listening and serving HTTP requests.
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// It is a shortcut for http.ListenAndServe(addr, router)
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// It is a shortcut for http.ListenAndServe(addr, router)
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// Note: this method will block the calling goroutine undefinitelly unless an error happens.
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// Note: this method will block the calling goroutine indefinitely unless an error happens.
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func Run(addr ...string) (err error) {
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func Run(addr ...string) (err error) {
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return engine().Run(addr...)
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return engine().Run(addr...)
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}
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}
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// RunTLS : The router is attached to a http.Server and starts listening and serving HTTPS requests.
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// RunTLS : The router is attached to a http.Server and starts listening and serving HTTPS requests.
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// It is a shortcut for http.ListenAndServeTLS(addr, certFile, keyFile, router)
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// It is a shortcut for http.ListenAndServeTLS(addr, certFile, keyFile, router)
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// Note: this method will block the calling goroutine undefinitelly unless an error happens.
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// Note: this method will block the calling goroutine indefinitely unless an error happens.
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func RunTLS(addr, certFile, keyFile string) (err error) {
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func RunTLS(addr, certFile, keyFile string) (err error) {
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return engine().RunTLS(addr, certFile, keyFile)
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return engine().RunTLS(addr, certFile, keyFile)
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}
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}
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// RunUnix : The router is attached to a http.Server and starts listening and serving HTTP requests
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// RunUnix : The router is attached to a http.Server and starts listening and serving HTTP requests
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// through the specified unix socket (ie. a file)
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// through the specified unix socket (ie. a file)
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// Note: this method will block the calling goroutine undefinitelly unless an error happens.
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// Note: this method will block the calling goroutine indefinitely unless an error happens.
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func RunUnix(file string) (err error) {
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func RunUnix(file string) (err error) {
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return engine().RunUnix(file)
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return engine().RunUnix(file)
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}
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}
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