mirror of https://github.com/gin-gonic/gin.git
Merge branch 'master' into develop
This commit is contained in:
commit
00413032bb
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@ -0,0 +1,7 @@
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language: go
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go:
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- 1.1
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- 1.2
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- 1.3
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- tip
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@ -1,6 +1,7 @@
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#Gin Web Framework
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#Gin Web Framework
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[![GoDoc](https://godoc.org/github.com/gin-gonic/gin?status.png)](https://godoc.org/github.com/gin-gonic/gin)
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[![GoDoc](https://godoc.org/github.com/gin-gonic/gin?status.png)](https://godoc.org/github.com/gin-gonic/gin)
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[![Build Status](https://travis-ci.org/gin-gonic/gin.svg)](https://travis-ci.org/gin-gonic/gin)
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Gin is a web framework written in Golang. It features a martini-like API with much better performance, up to 40 times faster. If you need performance and good productivity, you will love Gin.
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Gin is a web framework written in Golang. It features a martini-like API with much better performance, up to 40 times faster. If you need performance and good productivity, you will love Gin.
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[Check out the official web site](http://gin-gonic.github.io/gin/)
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[Check out the official web site](http://gin-gonic.github.io/gin/)
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@ -260,7 +261,7 @@ You can also use your own html template render
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import "html/template"
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import "html/template"
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func main() {
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func main() {
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r := gin.Default()
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r := gin.Default()
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html := template.ParseFiles("file1", "file2")
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html := template.Must(template.ParseFiles("file1", "file2"))
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r.HTMLTemplates = html
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r.HTMLTemplates = html
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// Listen and server on 0.0.0.0:8080
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// Listen and server on 0.0.0.0:8080
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32
gin.go
32
gin.go
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@ -23,7 +23,7 @@ type (
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H map[string]interface{}
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H map[string]interface{}
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// Used internally to collect a error ocurred during a http request.
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// Used internally to collect errors that occurred during an http request.
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ErrorMsg struct {
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ErrorMsg struct {
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Err string `json:"error"`
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Err string `json:"error"`
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Meta interface{} `json:"meta"`
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Meta interface{} `json:"meta"`
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@ -58,7 +58,7 @@ type (
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engine *Engine
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engine *Engine
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}
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}
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// Represents the web framework, it wrappers the blazing fast httprouter multiplexer and a list of global middlewares.
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// Represents the web framework, it wraps the blazing fast httprouter multiplexer and a list of global middlewares.
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Engine struct {
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Engine struct {
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*RouterGroup
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*RouterGroup
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HTMLTemplates *template.Template
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HTMLTemplates *template.Template
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group.Handlers = append(group.Handlers, middlewares...)
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group.Handlers = append(group.Handlers, middlewares...)
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}
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}
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// Greates a new router group. You should create add all the routes that share that have common middlwares or same path prefix.
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// Creates a new router group. You should add all the routes that have common middlwares or the same path prefix.
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// For example, all the routes that use a common middlware for authorization could be grouped.
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// For example, all the routes that use a common middlware for authorization could be grouped.
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func (group *RouterGroup) Group(component string, handlers ...HandlerFunc) *RouterGroup {
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func (group *RouterGroup) Group(component string, handlers ...HandlerFunc) *RouterGroup {
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prefix := path.Join(group.prefix, component)
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prefix := path.Join(group.prefix, component)
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c.index = AbortIndex
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c.index = AbortIndex
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}
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}
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// Fail is the same than Abort plus an error message.
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// Fail is the same as Abort plus an error message.
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// Calling `context.Fail(500, err)` is equivalent to:
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// Calling `context.Fail(500, err)` is equivalent to:
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// ```
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// ```
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// context.Error("Operation aborted", err)
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// context.Error("Operation aborted", err)
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c.Abort(code)
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c.Abort(code)
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}
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}
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// Attachs an error to the current context. The error is pushed to a list of errors.
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// Attaches an error to the current context. The error is pushed to a list of errors.
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// It's a gooc idea to call Error for each error ocurred during the resolution of a request.
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// It's a good idea to call Error for each error that occurred during the resolution of a request.
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// A middleware can be used to collect all the errors and push them to a database together, print a log, or append it in the HTTP response.
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// A middleware can be used to collect all the errors and push them to a database together, print a log, or append it in the HTTP response.
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func (c *Context) Error(err error, meta interface{}) {
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func (c *Context) Error(err error, meta interface{}) {
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c.Errors = append(c.Errors, ErrorMsg{
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c.Errors = append(c.Errors, ErrorMsg{
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/******** METADATA MANAGEMENT********/
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/******** METADATA MANAGEMENT********/
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/************************************/
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/************************************/
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// Sets a new pair key/value just for the specefied context.
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// Sets a new pair key/value just for the specified context.
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// It also lazy initializes the hashmap
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// It also lazy initializes the hashmap.
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func (c *Context) Set(key string, item interface{}) {
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func (c *Context) Set(key string, item interface{}) {
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if c.Keys == nil {
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if c.Keys == nil {
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c.Keys = make(map[string]interface{})
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c.Keys = make(map[string]interface{})
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}
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}
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}
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}
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// Serializes the given struct as a JSON into the response body in a fast and efficient way.
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// Serializes the given struct as JSON into the response body in a fast and efficient way.
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// It also sets the Content-Type as "application/json"
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// It also sets the Content-Type as "application/json".
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func (c *Context) JSON(code int, obj interface{}) {
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func (c *Context) JSON(code int, obj interface{}) {
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c.Writer.Header().Set("Content-Type", "application/json")
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c.Writer.Header().Set("Content-Type", "application/json")
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if code >= 0 {
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if code >= 0 {
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}
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}
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}
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}
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// Serializes the given struct as a XML into the response body in a fast and efficient way.
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// Serializes the given struct as XML into the response body in a fast and efficient way.
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// It also sets the Content-Type as "application/xml"
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// It also sets the Content-Type as "application/xml".
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func (c *Context) XML(code int, obj interface{}) {
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func (c *Context) XML(code int, obj interface{}) {
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c.Writer.Header().Set("Content-Type", "application/xml")
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c.Writer.Header().Set("Content-Type", "application/xml")
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if code >= 0 {
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if code >= 0 {
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}
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}
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}
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}
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// Renders the HTTP template specified by his file name.
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// Renders the HTTP template specified by its file name.
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// It also update the HTTP code and sets the Content-Type as "text/html".
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// It also updates the HTTP code and sets the Content-Type as "text/html".
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// See http://golang.org/doc/articles/wiki/
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// See http://golang.org/doc/articles/wiki/
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func (c *Context) HTML(code int, name string, data interface{}) {
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func (c *Context) HTML(code int, name string, data interface{}) {
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c.Writer.Header().Set("Content-Type", "text/html")
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c.Writer.Header().Set("Content-Type", "text/html")
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}
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}
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}
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}
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// Writes the given string into the response body and sets the Content-Type to "text/plain"
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// Writes the given string into the response body and sets the Content-Type to "text/plain".
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func (c *Context) String(code int, msg string) {
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func (c *Context) String(code int, msg string) {
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if code >= 0 {
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if code >= 0 {
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c.Writer.WriteHeader(code)
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c.Writer.WriteHeader(code)
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c.Writer.Write([]byte(msg))
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c.Writer.Write([]byte(msg))
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}
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}
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// Writes some data into the body stream and updates the HTTP code
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// Writes some data into the body stream and updates the HTTP code.
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func (c *Context) Data(code int, data []byte) {
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func (c *Context) Data(code int, data []byte) {
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c.Writer.WriteHeader(code)
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c.Writer.WriteHeader(code)
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c.Writer.Write(data)
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c.Writer.Write(data)
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