gin/mode.go

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// Copyright 2014 Manu Martinez-Almeida. All rights reserved.
// Use of this source code is governed by a MIT style
// license that can be found in the LICENSE file.
package gin
import (
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"io"
"os"
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"github.com/gin-gonic/gin/binding"
)
// ENV_GIN_MODE indicates environment name for gin mode.
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const ENV_GIN_MODE = "GIN_MODE"
const (
// DebugMode indicates gin mode is debug.
DebugMode = "debug"
// ReleaseMode indicates gin mode is relase.
ReleaseMode = "release"
// TestMode indicates gin mode is test.
TestMode = "test"
)
const (
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debugCode = iota
releaseCode
testCode
)
// DefaultWriter is the default io.Writer used the Gin for debug output and
// middleware output like Logger() or Recovery().
// Note that both Logger and Recovery provides custom ways to configure their
// output io.Writer.
// To support coloring in Windows use:
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// import "github.com/mattn/go-colorable"
// gin.DefaultWriter = colorable.NewColorableStdout()
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var DefaultWriter io.Writer = os.Stdout
var DefaultErrorWriter io.Writer = os.Stderr
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var ginMode = debugCode
var modeName = DebugMode
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func init() {
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mode := os.Getenv(ENV_GIN_MODE)
SetMode(mode)
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}
// SetMode sets gin mode according to input string.
func SetMode(value string) {
switch value {
case DebugMode, "":
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ginMode = debugCode
case ReleaseMode:
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ginMode = releaseCode
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case TestMode:
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ginMode = testCode
default:
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panic("gin mode unknown: " + value)
}
if value == "" {
value = DebugMode
}
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modeName = value
}
// DisableBindValidation closes the default validator.
func DisableBindValidation() {
binding.Validator = nil
}
// EnableJsonDecoderUseNumber sets true for binding.EnableDecoderUseNumberto to
// call the UseNumber method on the JSON Decoder instance.
func EnableJsonDecoderUseNumber() {
binding.EnableDecoderUseNumber = true
}
// Mode returns currently gin mode.
func Mode() string {
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return modeName
}