gin/tree.go

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// Copyright 2013 Julien Schmidt. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be found
// at https://github.com/julienschmidt/httprouter/blob/master/LICENSE
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package gin
import (
"bytes"
"net/url"
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"strings"
"unicode"
"unicode/utf8"
"github.com/gin-gonic/gin/internal/bytesconv"
)
var (
strColon = []byte(":")
strStar = []byte("*")
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)
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// Param is a single URL parameter, consisting of a key and a value.
type Param struct {
Key string
Value string
}
// Params is a Param-slice, as returned by the router.
// The slice is ordered, the first URL parameter is also the first slice value.
// It is therefore safe to read values by the index.
type Params []Param
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// Get returns the value of the first Param which key matches the given name.
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// If no matching Param is found, an empty string is returned.
func (ps Params) Get(name string) (string, bool) {
for _, entry := range ps {
if entry.Key == name {
return entry.Value, true
}
}
return "", false
}
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// ByName returns the value of the first Param which key matches the given name.
// If no matching Param is found, an empty string is returned.
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func (ps Params) ByName(name string) (va string) {
va, _ = ps.Get(name)
return
}
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type methodTree struct {
method string
root *node
}
type methodTrees []methodTree
func (trees methodTrees) get(method string) *node {
for _, tree := range trees {
if tree.method == method {
return tree.root
}
}
return nil
}
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func min(a, b int) int {
if a <= b {
return a
}
return b
}
func longestCommonPrefix(a, b string) int {
i := 0
max := min(len(a), len(b))
for i < max && a[i] == b[i] {
i++
}
return i
}
func countParams(path string) uint16 {
var n uint16
s := bytesconv.StringToBytes(path)
n += uint16(bytes.Count(s, strColon))
n += uint16(bytes.Count(s, strStar))
return n
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}
type nodeType uint8
const (
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static nodeType = iota // default
root
param
catchAll
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)
type node struct {
path string
indices string
wildChild bool
nType nodeType
priority uint32
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children []*node
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handlers HandlersChain
fullPath string
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}
// Increments priority of the given child and reorders if necessary
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func (n *node) incrementChildPrio(pos int) int {
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cs := n.children
cs[pos].priority++
prio := cs[pos].priority
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// Adjust position (move to front)
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newPos := pos
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for ; newPos > 0 && cs[newPos-1].priority < prio; newPos-- {
// Swap node positions
cs[newPos-1], cs[newPos] = cs[newPos], cs[newPos-1]
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}
// Build new index char string
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if newPos != pos {
n.indices = n.indices[:newPos] + // Unchanged prefix, might be empty
n.indices[pos:pos+1] + // The index char we move
n.indices[newPos:pos] + n.indices[pos+1:] // Rest without char at 'pos'
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}
return newPos
}
// addRoute adds a node with the given handle to the path.
// Not concurrency-safe!
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func (n *node) addRoute(path string, handlers HandlersChain) {
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fullPath := path
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n.priority++
// Empty tree
if len(n.path) == 0 && len(n.children) == 0 {
n.insertChild(path, fullPath, handlers)
n.nType = root
return
}
parentFullPathIndex := 0
walk:
for {
// Find the longest common prefix.
// This also implies that the common prefix contains no ':' or '*'
// since the existing key can't contain those chars.
i := longestCommonPrefix(path, n.path)
// Split edge
if i < len(n.path) {
child := node{
path: n.path[i:],
wildChild: n.wildChild,
indices: n.indices,
children: n.children,
handlers: n.handlers,
priority: n.priority - 1,
fullPath: n.fullPath,
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}
n.children = []*node{&child}
// []byte for proper unicode char conversion, see #65
n.indices = bytesconv.BytesToString([]byte{n.path[i]})
n.path = path[:i]
n.handlers = nil
n.wildChild = false
n.fullPath = fullPath[:parentFullPathIndex+i]
}
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// Make new node a child of this node
if i < len(path) {
path = path[i:]
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if n.wildChild {
parentFullPathIndex += len(n.path)
n = n.children[0]
n.priority++
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// Check if the wildcard matches
if len(path) >= len(n.path) && n.path == path[:len(n.path)] &&
// Adding a child to a catchAll is not possible
n.nType != catchAll &&
// Check for longer wildcard, e.g. :name and :names
(len(n.path) >= len(path) || path[len(n.path)] == '/') {
continue walk
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}
pathSeg := path
if n.nType != catchAll {
pathSeg = strings.SplitN(path, "/", 2)[0]
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}
prefix := fullPath[:strings.Index(fullPath, pathSeg)] + n.path
panic("'" + pathSeg +
"' in new path '" + fullPath +
"' conflicts with existing wildcard '" + n.path +
"' in existing prefix '" + prefix +
"'")
}
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c := path[0]
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// slash after param
if n.nType == param && c == '/' && len(n.children) == 1 {
parentFullPathIndex += len(n.path)
n = n.children[0]
n.priority++
continue walk
}
// Check if a child with the next path byte exists
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for i, max := 0, len(n.indices); i < max; i++ {
if c == n.indices[i] {
parentFullPathIndex += len(n.path)
i = n.incrementChildPrio(i)
n = n.children[i]
continue walk
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}
}
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// Otherwise insert it
if c != ':' && c != '*' {
// []byte for proper unicode char conversion, see #65
n.indices += bytesconv.BytesToString([]byte{c})
child := &node{
fullPath: fullPath,
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}
n.children = append(n.children, child)
n.incrementChildPrio(len(n.indices) - 1)
n = child
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}
n.insertChild(path, fullPath, handlers)
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return
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}
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// Otherwise and handle to current node
if n.handlers != nil {
panic("handlers are already registered for path '" + fullPath + "'")
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}
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n.handlers = handlers
n.fullPath = fullPath
return
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}
}
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// Search for a wildcard segment and check the name for invalid characters.
// Returns -1 as index, if no wildcard was found.
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func findWildcard(path string) (wildcard string, i int, valid bool) {
// Find start
for start, c := range []byte(path) {
// A wildcard starts with ':' (param) or '*' (catch-all)
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if c != ':' && c != '*' {
continue
}
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// Find end and check for invalid characters
valid = true
for end, c := range []byte(path[start+1:]) {
switch c {
case '/':
return path[start : start+1+end], start, valid
case ':', '*':
valid = false
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}
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}
return path[start:], start, valid
}
return "", -1, false
}
func (n *node) insertChild(path string, fullPath string, handlers HandlersChain) {
for {
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// Find prefix until first wildcard
wildcard, i, valid := findWildcard(path)
if i < 0 { // No wildcard found
break
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}
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// The wildcard name must not contain ':' and '*'
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if !valid {
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panic("only one wildcard per path segment is allowed, has: '" +
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wildcard + "' in path '" + fullPath + "'")
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}
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// check if the wildcard has a name
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if len(wildcard) < 2 {
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panic("wildcards must be named with a non-empty name in path '" + fullPath + "'")
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}
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// Check if this node has existing children which would be
// unreachable if we insert the wildcard here
if len(n.children) > 0 {
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panic("wildcard segment '" + wildcard +
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"' conflicts with existing children in path '" + fullPath + "'")
}
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if wildcard[0] == ':' { // param
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if i > 0 {
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// Insert prefix before the current wildcard
n.path = path[:i]
path = path[i:]
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}
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n.wildChild = true
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child := &node{
nType: param,
path: wildcard,
fullPath: fullPath,
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}
n.children = []*node{child}
n = child
n.priority++
// if the path doesn't end with the wildcard, then there
// will be another non-wildcard subpath starting with '/'
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if len(wildcard) < len(path) {
path = path[len(wildcard):]
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child := &node{
priority: 1,
fullPath: fullPath,
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}
n.children = []*node{child}
n = child
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continue
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}
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// Otherwise we're done. Insert the handle in the new leaf
n.handlers = handlers
return
}
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// catchAll
if i+len(wildcard) != len(path) {
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panic("catch-all routes are only allowed at the end of the path in path '" + fullPath + "'")
}
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if len(n.path) > 0 && n.path[len(n.path)-1] == '/' {
panic("catch-all conflicts with existing handle for the path segment root in path '" + fullPath + "'")
}
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