gin/binding/validate_test.go

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// Copyright 2014 Manu Martinez-Almeida. All rights reserved.
// Use of this source code is governed by a MIT style
// license that can be found in the LICENSE file.
package binding
import (
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"bytes"
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"testing"
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"time"
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"github.com/stretchr/testify/assert"
"gopkg.in/go-playground/validator.v9"
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)
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type testInterface interface {
String() string
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}
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type substructNoValidation struct {
IString string
IInt int
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}
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type mapNoValidationSub map[string]substructNoValidation
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type structNoValidationValues struct {
substructNoValidation
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Boolean bool
Uinteger uint
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Integer int
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Integer8 int8
Integer16 int16
Integer32 int32
Integer64 int64
Uinteger8 uint8
Uinteger16 uint16
Uinteger32 uint32
Uinteger64 uint64
Float32 float32
Float64 float64
String string
Date time.Time
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Struct substructNoValidation
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InlinedStruct struct {
String []string
Integer int
}
IntSlice []int
IntPointerSlice []*int
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StructPointerSlice []*substructNoValidation
StructSlice []substructNoValidation
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InterfaceSlice []testInterface
UniversalInterface interface{}
CustomInterface testInterface
FloatMap map[string]float32
StructMap mapNoValidationSub
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}
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func createNoValidationValues() structNoValidationValues {
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integer := 1
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s := structNoValidationValues{
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Boolean: true,
Uinteger: 1 << 29,
Integer: -10000,
Integer8: 120,
Integer16: -20000,
Integer32: 1 << 29,
Integer64: 1 << 61,
Uinteger8: 250,
Uinteger16: 50000,
Uinteger32: 1 << 31,
Uinteger64: 1 << 62,
Float32: 123.456,
Float64: 123.456789,
String: "text",
Date: time.Time{},
CustomInterface: &bytes.Buffer{},
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Struct: substructNoValidation{},
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IntSlice: []int{-3, -2, 1, 0, 1, 2, 3},
IntPointerSlice: []*int{&integer},
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StructSlice: []substructNoValidation{},
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UniversalInterface: 1.2,
FloatMap: map[string]float32{
"foo": 1.23,
"bar": 232.323,
},
StructMap: mapNoValidationSub{
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"foo": substructNoValidation{},
"bar": substructNoValidation{},
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},
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// StructPointerSlice []noValidationSub
// InterfaceSlice []testInterface
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}
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s.InlinedStruct.Integer = 1000
s.InlinedStruct.String = []string{"first", "second"}
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s.IString = "substring"
s.IInt = 987654
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return s
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}
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func TestValidateNoValidationValues(t *testing.T) {
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origin := createNoValidationValues()
test := createNoValidationValues()
empty := structNoValidationValues{}
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assert.Nil(t, validate(test))
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assert.Nil(t, validate(&test))
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assert.Nil(t, validate(empty))
assert.Nil(t, validate(&empty))
assert.Equal(t, origin, test)
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}
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type structNoValidationPointer struct {
substructNoValidation
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Boolean bool
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Uinteger *uint
Integer *int
Integer8 *int8
Integer16 *int16
Integer32 *int32
Integer64 *int64
Uinteger8 *uint8
Uinteger16 *uint16
Uinteger32 *uint32
Uinteger64 *uint64
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Float32 *float32
Float64 *float64
String *string
Date *time.Time
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Struct *substructNoValidation
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IntSlice *[]int
IntPointerSlice *[]*int
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StructPointerSlice *[]*substructNoValidation
StructSlice *[]substructNoValidation
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InterfaceSlice *[]testInterface
FloatMap *map[string]float32
StructMap *mapNoValidationSub
}
func TestValidateNoValidationPointers(t *testing.T) {
//origin := createNoValidation_values()
//test := createNoValidation_values()
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empty := structNoValidationPointer{}
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//assert.Nil(t, validate(test))
//assert.Nil(t, validate(&test))
assert.Nil(t, validate(empty))
assert.Nil(t, validate(&empty))
//assert.Equal(t, origin, test)
}
type Object map[string]interface{}
func TestValidatePrimitives(t *testing.T) {
obj := Object{"foo": "bar", "bar": 1}
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assert.NoError(t, validate(obj))
assert.NoError(t, validate(&obj))
assert.Equal(t, Object{"foo": "bar", "bar": 1}, obj)
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obj2 := []Object{{"foo": "bar", "bar": 1}, {"foo": "bar", "bar": 1}}
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assert.NoError(t, validate(obj2))
assert.NoError(t, validate(&obj2))
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nu := 10
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assert.NoError(t, validate(nu))
assert.NoError(t, validate(&nu))
assert.Equal(t, 10, nu)
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str := "value"
assert.NoError(t, validate(str))
assert.NoError(t, validate(&str))
assert.Equal(t, "value", str)
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}
// structCustomValidation is a helper struct we use to check that
// custom validation can be registered on it.
// The `notone` binding directive is for custom validation and registered later.
type structCustomValidation struct {
Integer int `binding:"notone"`
}
func notOne(f1 validator.FieldLevel) bool {
if val, ok := f1.Field().Interface().(int); ok {
return val != 1
}
return false
}
func TestValidatorEngine(t *testing.T) {
// This validates that the function `notOne` matches
// the expected function signature by `defaultValidator`
// and by extension the validator library.
engine, ok := Validator.Engine().(*validator.Validate)
assert.True(t, ok)
err := engine.RegisterValidation("notone", notOne)
// Check that we can register custom validation without error
assert.Nil(t, err)
// Create an instance which will fail validation
withOne := structCustomValidation{Integer: 1}
errs := validate(withOne)
// Check that we got back non-nil errs
assert.NotNil(t, errs)
// Check that the error matches expectation
assert.Error(t, errs, "", "", "notone")
}