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package gin
import (
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"bytes"
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"encoding/xml"
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"errors"
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"fmt"
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"github.com/gin-gonic/gin/binding"
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"github.com/gin-gonic/gin/render"
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"github.com/julienschmidt/httprouter"
"html/template"
"log"
"math"
"net/http"
"path"
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"sync"
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)
const (
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AbortIndex = math . MaxInt8 / 2
MIMEJSON = "application/json"
MIMEHTML = "text/html"
MIMEXML = "application/xml"
MIMEXML2 = "text/xml"
MIMEPlain = "text/plain"
MIMEPOSTForm = "application/x-www-form-urlencoded"
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)
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const (
ErrorTypeInternal = 1 << iota
ErrorTypeExternal = 1 << iota
ErrorTypeAll = 0xffffffff
)
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type (
HandlerFunc func ( * Context )
H map [ string ] interface { }
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// Used internally to collect errors that occurred during an http request.
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errorMsg struct {
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Err string ` json:"error" `
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Type uint32 ` json:"-" `
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Meta interface { } ` json:"meta" `
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}
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errorMsgs [ ] errorMsg
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// Context is the most important part of gin. It allows us to pass variables between middleware,
// manage the flow, validate the JSON of a request and render a JSON response for example.
Context struct {
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Request * http . Request
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Writer ResponseWriter
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Keys map [ string ] interface { }
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Errors errorMsgs
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Params httprouter . Params
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Engine * Engine
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handlers [ ] HandlerFunc
index int8
}
// Used internally to configure router, a RouterGroup is associated with a prefix
// and an array of handlers (middlewares)
RouterGroup struct {
Handlers [ ] HandlerFunc
prefix string
parent * RouterGroup
engine * Engine
}
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// Represents the web framework, it wraps the blazing fast httprouter multiplexer and a list of global middlewares.
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Engine struct {
* RouterGroup
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HTMLRender render . Render
cache sync . Pool
handlers404 [ ] HandlerFunc
router * httprouter . Router
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}
)
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// Allows type H to be used with xml.Marshal
func ( h H ) MarshalXML ( e * xml . Encoder , start xml . StartElement ) error {
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start . Name = xml . Name {
Space : "" ,
Local : "map" ,
}
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if err := e . EncodeToken ( start ) ; err != nil {
return err
}
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for key , value := range h {
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elem := xml . StartElement {
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Name : xml . Name { Space : "" , Local : key } ,
Attr : [ ] xml . Attr { } ,
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}
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if err := e . EncodeElement ( value , elem ) ; err != nil {
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return err
}
}
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if err := e . EncodeToken ( xml . EndElement { Name : start . Name } ) ; err != nil {
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return err
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}
return nil
}
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func ( a errorMsgs ) ByType ( typ uint32 ) errorMsgs {
if len ( a ) == 0 {
return a
}
result := make ( errorMsgs , 0 , len ( a ) )
for _ , msg := range a {
if msg . Type & typ > 0 {
result = append ( result , msg )
}
}
return result
}
func ( a errorMsgs ) String ( ) string {
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if len ( a ) == 0 {
return ""
}
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var buffer bytes . Buffer
for i , msg := range a {
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text := fmt . Sprintf ( "Error #%02d: %s \n Meta: %v\n" , ( i + 1 ) , msg . Err , msg . Meta )
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buffer . WriteString ( text )
}
return buffer . String ( )
}
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// Returns a new blank Engine instance without any middleware attached.
// The most basic configuration
func New ( ) * Engine {
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engine := & Engine { }
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engine . RouterGroup = & RouterGroup { nil , "/" , nil , engine }
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engine . router = httprouter . New ( )
engine . router . NotFound = engine . handle404
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engine . cache . New = func ( ) interface { } {
return & Context { Engine : engine , Writer : & responseWriter { } }
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}
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return engine
}
// Returns a Engine instance with the Logger and Recovery already attached.
func Default ( ) * Engine {
engine := New ( )
engine . Use ( Recovery ( ) , Logger ( ) )
return engine
}
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func ( engine * Engine ) LoadHTMLGlob ( pattern string ) {
templ := template . Must ( template . ParseGlob ( pattern ) )
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engine . SetHTMLTemplate ( templ )
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}
func ( engine * Engine ) LoadHTMLFiles ( files ... string ) {
templ := template . Must ( template . ParseFiles ( files ... ) )
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engine . SetHTMLTemplate ( templ )
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}
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func ( engine * Engine ) SetHTMLTemplate ( templ * template . Template ) {
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engine . HTMLRender = render . HTMLRender {
Template : templ ,
}
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}
// Adds handlers for NotFound. It return a 404 code by default.
func ( engine * Engine ) NotFound404 ( handlers ... HandlerFunc ) {
engine . handlers404 = handlers
}
func ( engine * Engine ) handle404 ( w http . ResponseWriter , req * http . Request ) {
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handlers := engine . combineHandlers ( engine . handlers404 )
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c := engine . createContext ( w , req , nil , handlers )
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c . Writer . setStatus ( 404 )
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c . Next ( )
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if ! c . Writer . Written ( ) {
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c . Data ( 404 , MIMEPlain , [ ] byte ( "404 page not found" ) )
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}
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engine . cache . Put ( c )
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}
// ServeHTTP makes the router implement the http.Handler interface.
func ( engine * Engine ) ServeHTTP ( w http . ResponseWriter , req * http . Request ) {
engine . router . ServeHTTP ( w , req )
}
func ( engine * Engine ) Run ( addr string ) {
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if err := http . ListenAndServe ( addr , engine ) ; err != nil {
panic ( err )
}
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}
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func ( engine * Engine ) RunTLS ( addr string , cert string , key string ) {
if err := http . ListenAndServeTLS ( addr , cert , key , engine ) ; err != nil {
panic ( err )
}
}
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/************************************/
/********** ROUTES GROUPING *********/
/************************************/
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func ( engine * Engine ) createContext ( w http . ResponseWriter , req * http . Request , params httprouter . Params , handlers [ ] HandlerFunc ) * Context {
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c := engine . cache . Get ( ) . ( * Context )
c . Writer . reset ( w )
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c . Request = req
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c . Params = params
c . handlers = handlers
c . Keys = nil
c . index = - 1
return c
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}
// Adds middlewares to the group, see example code in github.
func ( group * RouterGroup ) Use ( middlewares ... HandlerFunc ) {
group . Handlers = append ( group . Handlers , middlewares ... )
}
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func joinGroupPath ( elems ... string ) string {
joined := path . Join ( elems ... )
lastComponent := elems [ len ( elems ) - 1 ]
// Append a '/' if the last component had one, but only if it's not there already
if len ( lastComponent ) > 0 && lastComponent [ len ( lastComponent ) - 1 ] == '/' && joined [ len ( joined ) - 1 ] != '/' {
return joined + "/"
}
return joined
}
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// Creates a new router group. You should add all the routes that have common middlwares or the same path prefix.
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// For example, all the routes that use a common middlware for authorization could be grouped.
func ( group * RouterGroup ) Group ( component string , handlers ... HandlerFunc ) * RouterGroup {
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prefix := joinGroupPath ( group . prefix , component )
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return & RouterGroup {
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Handlers : group . combineHandlers ( handlers ) ,
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parent : group ,
prefix : prefix ,
engine : group . engine ,
}
}
// Handle registers a new request handle and middlewares with the given path and method.
// The last handler should be the real handler, the other ones should be middlewares that can and should be shared among different routes.
// See the example code in github.
//
// For GET, POST, PUT, PATCH and DELETE requests the respective shortcut
// functions can be used.
//
// This function is intended for bulk loading and to allow the usage of less
// frequently used, non-standardized or custom methods (e.g. for internal
// communication with a proxy).
func ( group * RouterGroup ) Handle ( method , p string , handlers [ ] HandlerFunc ) {
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p = joinGroupPath ( group . prefix , p )
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handlers = group . combineHandlers ( handlers )
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group . engine . router . Handle ( method , p , func ( w http . ResponseWriter , req * http . Request , params httprouter . Params ) {
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c := group . engine . createContext ( w , req , params , handlers )
c . Next ( )
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group . engine . cache . Put ( c )
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} )
}
// POST is a shortcut for router.Handle("POST", path, handle)
func ( group * RouterGroup ) POST ( path string , handlers ... HandlerFunc ) {
group . Handle ( "POST" , path , handlers )
}
// GET is a shortcut for router.Handle("GET", path, handle)
func ( group * RouterGroup ) GET ( path string , handlers ... HandlerFunc ) {
group . Handle ( "GET" , path , handlers )
}
// DELETE is a shortcut for router.Handle("DELETE", path, handle)
func ( group * RouterGroup ) DELETE ( path string , handlers ... HandlerFunc ) {
group . Handle ( "DELETE" , path , handlers )
}
// PATCH is a shortcut for router.Handle("PATCH", path, handle)
func ( group * RouterGroup ) PATCH ( path string , handlers ... HandlerFunc ) {
group . Handle ( "PATCH" , path , handlers )
}
// PUT is a shortcut for router.Handle("PUT", path, handle)
func ( group * RouterGroup ) PUT ( path string , handlers ... HandlerFunc ) {
group . Handle ( "PUT" , path , handlers )
}
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// OPTIONS is a shortcut for router.Handle("OPTIONS", path, handle)
func ( group * RouterGroup ) OPTIONS ( path string , handlers ... HandlerFunc ) {
group . Handle ( "OPTIONS" , path , handlers )
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}
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// HEAD is a shortcut for router.Handle("HEAD", path, handle)
func ( group * RouterGroup ) HEAD ( path string , handlers ... HandlerFunc ) {
group . Handle ( "HEAD" , path , handlers )
}
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// Static serves files from the given file system root.
// Internally a http.FileServer is used, therefore http.NotFound is used instead
// of the Router's NotFound handler.
// To use the operating system's file system implementation,
// use :
// router.Static("/static", "/var/www")
func ( group * RouterGroup ) Static ( p , root string ) {
p = path . Join ( p , "/*filepath" )
fileServer := http . FileServer ( http . Dir ( root ) )
group . GET ( p , func ( c * Context ) {
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original := c . Request . URL . Path
c . Request . URL . Path = c . Params . ByName ( "filepath" )
fileServer . ServeHTTP ( c . Writer , c . Request )
c . Request . URL . Path = original
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} )
}
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func ( group * RouterGroup ) combineHandlers ( handlers [ ] HandlerFunc ) [ ] HandlerFunc {
s := len ( group . Handlers ) + len ( handlers )
h := make ( [ ] HandlerFunc , 0 , s )
h = append ( h , group . Handlers ... )
h = append ( h , handlers ... )
return h
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}
/************************************/
/****** FLOW AND ERROR MANAGEMENT****/
/************************************/
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func ( c * Context ) Copy ( ) * Context {
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var cp Context = * c
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cp . index = AbortIndex
cp . handlers = nil
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return & cp
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}
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// Next should be used only in the middlewares.
// It executes the pending handlers in the chain inside the calling handler.
// See example in github.
func ( c * Context ) Next ( ) {
c . index ++
s := int8 ( len ( c . handlers ) )
for ; c . index < s ; c . index ++ {
c . handlers [ c . index ] ( c )
}
}
// Forces the system to do not continue calling the pending handlers.
// For example, the first handler checks if the request is authorized. If it's not, context.Abort(401) should be called.
// The rest of pending handlers would never be called for that request.
func ( c * Context ) Abort ( code int ) {
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if code >= 0 {
c . Writer . WriteHeader ( code )
}
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c . index = AbortIndex
}
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// Fail is the same as Abort plus an error message.
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// Calling `context.Fail(500, err)` is equivalent to:
// ```
// context.Error("Operation aborted", err)
// context.Abort(500)
// ```
func ( c * Context ) Fail ( code int , err error ) {
c . Error ( err , "Operation aborted" )
c . Abort ( code )
}
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func ( c * Context ) ErrorTyped ( err error , typ uint32 , meta interface { } ) {
c . Errors = append ( c . Errors , errorMsg {
Err : err . Error ( ) ,
Type : typ ,
Meta : meta ,
} )
}
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// Attaches an error to the current context. The error is pushed to a list of errors.
// It's a good idea to call Error for each error that occurred during the resolution of a request.
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// A middleware can be used to collect all the errors and push them to a database together, print a log, or append it in the HTTP response.
func ( c * Context ) Error ( err error , meta interface { } ) {
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c . ErrorTyped ( err , ErrorTypeExternal , meta )
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}
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func ( c * Context ) LastError ( ) error {
s := len ( c . Errors )
if s > 0 {
return errors . New ( c . Errors [ s - 1 ] . Err )
} else {
return nil
}
}
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/************************************/
/******** METADATA MANAGEMENT********/
/************************************/
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// Sets a new pair key/value just for the specified context.
// It also lazy initializes the hashmap.
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func ( c * Context ) Set ( key string , item interface { } ) {
if c . Keys == nil {
c . Keys = make ( map [ string ] interface { } )
}
c . Keys [ key ] = item
}
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// Get returns the value for the given key or an error if the key does not exist.
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func ( c * Context ) Get ( key string ) ( interface { } , error ) {
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if c . Keys != nil {
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item , ok := c . Keys [ key ]
if ok {
return item , nil
}
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}
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return nil , errors . New ( "Key does not exist." )
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}
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// MustGet returns the value for the given key or panics if the value doesn't exist.
func ( c * Context ) MustGet ( key string ) interface { } {
value , err := c . Get ( key )
if err != nil || value == nil {
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log . Panicf ( "Key %s doesn't exist" , key )
}
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return value
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}
/************************************/
/******** ENCOGING MANAGEMENT********/
/************************************/
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func filterFlags ( content string ) string {
for i , a := range content {
if a == ' ' || a == ';' {
return content [ : i ]
}
}
return content
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}
// This function checks the Content-Type to select a binding engine automatically,
// Depending the "Content-Type" header different bindings are used:
// "application/json" --> JSON binding
// "application/xml" --> XML binding
// else --> returns an error
// if Parses the request's body as JSON if Content-Type == "application/json" using JSON or XML as a JSON input. It decodes the json payload into the struct specified as a pointer.Like ParseBody() but this method also writes a 400 error if the json is not valid.
func ( c * Context ) Bind ( obj interface { } ) bool {
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var b binding . Binding
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ctype := filterFlags ( c . Request . Header . Get ( "Content-Type" ) )
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switch {
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case c . Request . Method == "GET" || ctype == MIMEPOSTForm :
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b = binding . Form
case ctype == MIMEJSON :
b = binding . JSON
case ctype == MIMEXML || ctype == MIMEXML2 :
b = binding . XML
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default :
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c . Fail ( 400 , errors . New ( "unknown content-type: " + ctype ) )
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return false
}
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return c . BindWith ( obj , b )
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}
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func ( c * Context ) BindWith ( obj interface { } , b binding . Binding ) bool {
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if err := b . Bind ( c . Request , obj ) ; err != nil {
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c . Fail ( 400 , err )
return false
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}
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return true
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}
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func ( c * Context ) Render ( code int , render render . Render , obj ... interface { } ) {
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if err := render . Render ( c . Writer , code , obj ... ) ; err != nil {
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c . ErrorTyped ( err , ErrorTypeInternal , obj )
c . Abort ( 500 )
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}
}
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// Serializes the given struct as JSON into the response body in a fast and efficient way.
// It also sets the Content-Type as "application/json".
func ( c * Context ) JSON ( code int , obj interface { } ) {
c . Render ( code , render . JSON , obj )
}
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// Serializes the given struct as XML into the response body in a fast and efficient way.
// It also sets the Content-Type as "application/xml".
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func ( c * Context ) XML ( code int , obj interface { } ) {
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c . Render ( code , render . XML , obj )
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}
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// Renders the HTTP template specified by its file name.
// It also updates the HTTP code and sets the Content-Type as "text/html".
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// See http://golang.org/doc/articles/wiki/
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func ( c * Context ) HTML ( code int , name string , obj interface { } ) {
c . Render ( code , c . Engine . HTMLRender , name , obj )
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}
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// Writes the given string into the response body and sets the Content-Type to "text/plain".
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func ( c * Context ) String ( code int , format string , values ... interface { } ) {
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c . Render ( code , render . Plain , format , values )
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}
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// Writes some data into the body stream and updates the HTTP code.
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func ( c * Context ) Data ( code int , contentType string , data [ ] byte ) {
if len ( contentType ) > 0 {
c . Writer . Header ( ) . Set ( "Content-Type" , contentType )
}
if code >= 0 {
c . Writer . WriteHeader ( code )
}
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c . Writer . Write ( data )
}