evio/examples/echo-server/main.go

65 lines
1.7 KiB
Go

package main
import (
"flag"
"fmt"
"github.com/tidwall/shiny"
)
func main() {
var port int
flag.IntVar(&port, "port", 9999, "server port")
flag.Parse()
var shutdown bool
var started bool
fmt.Println(shiny.Serve("tcp", fmt.Sprintf(":%d", port),
// handle - the incoming client socket data.
func(id int, data []byte, ctx interface{}) (send []byte, keepopen bool) {
if shutdown {
return nil, false
}
keepopen = true
if string(data) == "shutdown\r\n" {
shutdown = true
} else if string(data) == "quit\r\n" {
keepopen = false
}
return data, keepopen
},
// accept - a new client socket has opened.
// 'wake' is a function that when called will fire a 'handle' event
// for the specified ID, and is goroutine-safe.
func(id int, addr string, wake func(), ctx interface{}) (send []byte, keepopen bool) {
if shutdown {
return nil, false
}
// this is a good place to create a user-defined socket context.
return []byte(
"Welcome to the echo server!\n" +
"Enter 'quit' to close your connection or " +
"'shutdown' to close the server.\n"), true
},
// closed - a client socket has closed
func(id int, err error, ctx interface{}) {
// teardown the socket context here
},
// ticker - a ticker that fires between 1 and 1/20 of a second
// depending on the traffic.
func(ctx interface{}) (keepserveropen bool) {
if shutdown {
// do server teardown here
return false
}
if !started {
fmt.Printf("echo server started on port %d\n", port)
started = true
}
// perform various non-socket-io related operation here
return true
},
// an optional user-defined context
nil))
}