mirror of https://github.com/tidwall/evio.git
460 lines
9.6 KiB
Go
460 lines
9.6 KiB
Go
// Copyright 2018 Joshua J Baker. All rights reserved.
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// Use of this source code is governed by an MIT-style
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// license that can be found in the LICENSE file.
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package evio
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import (
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"errors"
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"io"
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"net"
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"runtime"
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"sync"
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"sync/atomic"
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"time"
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)
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var errClosing = errors.New("closing")
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var errCloseConns = errors.New("close conns")
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type stdserver struct {
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events Events // user events
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loops []*stdloop // all the loops
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lns []*listener // all the listeners
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loopwg sync.WaitGroup // loop close waitgroup
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lnwg sync.WaitGroup // listener close waitgroup
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cond *sync.Cond // shutdown signaler
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serr error // signal error
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accepted uintptr // accept counter
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}
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type stdudpconn struct {
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addrIndex int
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localAddr net.Addr
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remoteAddr net.Addr
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in []byte
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}
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func (c *stdudpconn) Context() interface{} { return nil }
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func (c *stdudpconn) SetContext(ctx interface{}) {}
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func (c *stdudpconn) AddrIndex() int { return c.addrIndex }
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func (c *stdudpconn) LocalAddr() net.Addr { return c.localAddr }
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func (c *stdudpconn) RemoteAddr() net.Addr { return c.remoteAddr }
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func (c *stdudpconn) Wake() {}
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type stdloop struct {
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idx int // loop index
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ch chan interface{} // command channel
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conns map[*stdconn]bool // track all the conns bound to this loop
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}
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type stdconn struct {
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addrIndex int
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localAddr net.Addr
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remoteAddr net.Addr
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conn net.Conn // original connection
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ctx interface{} // user-defined context
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loop *stdloop // owner loop
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lnidx int // index of listener
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donein []byte // extra data for done connection
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done int32 // 0: attached, 1: closed, 2: detached
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}
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type wakeReq struct {
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c *stdconn
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}
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func (c *stdconn) Context() interface{} { return c.ctx }
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func (c *stdconn) SetContext(ctx interface{}) { c.ctx = ctx }
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func (c *stdconn) AddrIndex() int { return c.addrIndex }
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func (c *stdconn) LocalAddr() net.Addr { return c.localAddr }
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func (c *stdconn) RemoteAddr() net.Addr { return c.remoteAddr }
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func (c *stdconn) Wake() { c.loop.ch <- wakeReq{c} }
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type stdin struct {
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c *stdconn
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in []byte
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}
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type stderr struct {
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c *stdconn
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err error
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}
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// waitForShutdown waits for a signal to shutdown
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func (s *stdserver) waitForShutdown() error {
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s.cond.L.Lock()
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s.cond.Wait()
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err := s.serr
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s.cond.L.Unlock()
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return err
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}
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// signalShutdown signals a shutdown an begins server closing
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func (s *stdserver) signalShutdown(err error) {
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s.cond.L.Lock()
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s.serr = err
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s.cond.Signal()
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s.cond.L.Unlock()
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}
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func stdserve(events Events, listeners []*listener) error {
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numLoops := events.NumLoops
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if numLoops <= 0 {
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if numLoops == 0 {
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numLoops = 1
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} else {
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numLoops = runtime.NumCPU()
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}
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}
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s := &stdserver{}
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s.events = events
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s.lns = listeners
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s.cond = sync.NewCond(&sync.Mutex{})
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//println("-- server starting")
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if events.Serving != nil {
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var svr Server
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svr.NumLoops = numLoops
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svr.Addrs = make([]net.Addr, len(listeners))
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for i, ln := range listeners {
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svr.Addrs[i] = ln.lnaddr
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}
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action := events.Serving(svr)
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switch action {
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case Shutdown:
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return nil
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}
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}
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for i := 0; i < numLoops; i++ {
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s.loops = append(s.loops, &stdloop{
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idx: i,
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ch: make(chan interface{}),
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conns: make(map[*stdconn]bool),
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})
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}
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var ferr error
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defer func() {
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// wait on a signal for shutdown
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ferr = s.waitForShutdown()
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// notify all loops to close by closing all listeners
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for _, l := range s.loops {
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l.ch <- errClosing
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}
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// wait on all loops to main loop channel events
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s.loopwg.Wait()
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// shutdown all listeners
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for i := 0; i < len(s.lns); i++ {
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s.lns[i].close()
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}
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// wait on all listeners to complete
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s.lnwg.Wait()
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// close all connections
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s.loopwg.Add(len(s.loops))
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for _, l := range s.loops {
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l.ch <- errCloseConns
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}
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s.loopwg.Wait()
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}()
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s.loopwg.Add(numLoops)
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for i := 0; i < numLoops; i++ {
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go stdloopRun(s, s.loops[i])
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}
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s.lnwg.Add(len(listeners))
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for i := 0; i < len(listeners); i++ {
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go stdlistenerRun(s, listeners[i], i)
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}
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return ferr
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}
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func stdlistenerRun(s *stdserver, ln *listener, lnidx int) {
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var ferr error
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defer func() {
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s.signalShutdown(ferr)
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s.lnwg.Done()
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}()
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var packet [0xFFFF]byte
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for {
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if ln.pconn != nil {
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// udp
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n, addr, err := ln.pconn.ReadFrom(packet[:])
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if err != nil {
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ferr = err
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return
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}
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l := s.loops[int(atomic.AddUintptr(&s.accepted, 1))%len(s.loops)]
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l.ch <- &stdudpconn{
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addrIndex: lnidx,
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localAddr: ln.lnaddr,
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remoteAddr: addr,
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in: append([]byte{}, packet[:n]...),
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}
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} else {
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// tcp
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conn, err := ln.ln.Accept()
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if err != nil {
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ferr = err
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return
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}
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l := s.loops[int(atomic.AddUintptr(&s.accepted, 1))%len(s.loops)]
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c := &stdconn{conn: conn, loop: l, lnidx: lnidx}
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l.ch <- c
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go func(c *stdconn) {
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var packet [0xFFFF]byte
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for {
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n, err := c.conn.Read(packet[:])
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if err != nil {
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c.conn.SetReadDeadline(time.Time{})
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l.ch <- &stderr{c, err}
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return
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}
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l.ch <- &stdin{c, append([]byte{}, packet[:n]...)}
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}
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}(c)
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}
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}
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}
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func stdloopRun(s *stdserver, l *stdloop) {
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var err error
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tick := make(chan bool)
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tock := make(chan time.Duration)
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defer func() {
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//fmt.Println("-- loop stopped --", l.idx)
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if l.idx == 0 && s.events.Tick != nil {
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close(tock)
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go func() {
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for range tick {
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}
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}()
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}
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s.signalShutdown(err)
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s.loopwg.Done()
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stdloopEgress(s, l)
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s.loopwg.Done()
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}()
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if l.idx == 0 && s.events.Tick != nil {
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go func() {
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for {
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tick <- true
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delay, ok := <-tock
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if !ok {
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break
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}
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time.Sleep(delay)
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}
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}()
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}
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//fmt.Println("-- loop started --", l.idx)
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for {
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select {
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case <-tick:
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delay, action := s.events.Tick()
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switch action {
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case Shutdown:
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err = errClosing
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}
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tock <- delay
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case v := <-l.ch:
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switch v := v.(type) {
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case error:
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err = v
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case *stdconn:
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err = stdloopAccept(s, l, v)
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case *stdin:
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err = stdloopRead(s, l, v.c, v.in)
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case *stdudpconn:
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err = stdloopReadUDP(s, l, v)
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case *stderr:
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err = stdloopError(s, l, v.c, v.err)
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case wakeReq:
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err = stdloopRead(s, l, v.c, nil)
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}
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}
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if err != nil {
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return
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}
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}
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}
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func stdloopEgress(s *stdserver, l *stdloop) {
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var closed bool
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loop:
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for v := range l.ch {
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switch v := v.(type) {
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case error:
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if v == errCloseConns {
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closed = true
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for c := range l.conns {
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stdloopClose(s, l, c)
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}
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}
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case *stderr:
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stdloopError(s, l, v.c, v.err)
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}
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if len(l.conns) == 0 && closed {
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break loop
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}
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}
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}
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func stdloopError(s *stdserver, l *stdloop, c *stdconn, err error) error {
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delete(l.conns, c)
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closeEvent := true
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switch atomic.LoadInt32(&c.done) {
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case 0: // read error
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c.conn.Close()
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if err == io.EOF {
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err = nil
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}
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case 1: // closed
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c.conn.Close()
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err = nil
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case 2: // detached
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err = nil
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if s.events.Detached == nil {
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c.conn.Close()
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} else {
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closeEvent = false
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switch s.events.Detached(c, &stddetachedConn{c.conn, c.donein}) {
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case Shutdown:
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return errClosing
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}
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}
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}
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if closeEvent {
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if s.events.Closed != nil {
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switch s.events.Closed(c, err) {
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case Shutdown:
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return errClosing
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}
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}
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}
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return nil
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}
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type stddetachedConn struct {
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conn net.Conn // original conn
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in []byte // extra input data
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}
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func (c *stddetachedConn) Read(p []byte) (n int, err error) {
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if len(c.in) > 0 {
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if len(c.in) <= len(p) {
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copy(p, c.in)
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n = len(c.in)
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c.in = nil
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return
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}
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copy(p, c.in[:len(p)])
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n = len(p)
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c.in = c.in[n:]
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return
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}
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return c.conn.Read(p)
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}
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func (c *stddetachedConn) Write(p []byte) (n int, err error) {
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return c.conn.Write(p)
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}
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func (c *stddetachedConn) Close() error {
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return c.conn.Close()
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}
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func (c *stddetachedConn) Wake() {}
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func stdloopRead(s *stdserver, l *stdloop, c *stdconn, in []byte) error {
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if atomic.LoadInt32(&c.done) == 2 {
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// should not ignore reads for detached connections
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c.donein = append(c.donein, in...)
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return nil
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}
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if s.events.Data != nil {
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out, action := s.events.Data(c, in)
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if len(out) > 0 {
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if s.events.PreWrite != nil {
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s.events.PreWrite()
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}
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c.conn.Write(out)
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}
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switch action {
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case Shutdown:
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return errClosing
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case Detach:
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return stdloopDetach(s, l, c)
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case Close:
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return stdloopClose(s, l, c)
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}
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}
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return nil
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}
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func stdloopReadUDP(s *stdserver, l *stdloop, c *stdudpconn) error {
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if s.events.Data != nil {
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out, action := s.events.Data(c, c.in)
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if len(out) > 0 {
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if s.events.PreWrite != nil {
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s.events.PreWrite()
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}
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s.lns[c.addrIndex].pconn.WriteTo(out, c.remoteAddr)
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}
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switch action {
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case Shutdown:
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return errClosing
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}
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}
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return nil
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}
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func stdloopDetach(s *stdserver, l *stdloop, c *stdconn) error {
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atomic.StoreInt32(&c.done, 2)
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c.conn.SetReadDeadline(time.Now())
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return nil
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}
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func stdloopClose(s *stdserver, l *stdloop, c *stdconn) error {
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atomic.StoreInt32(&c.done, 1)
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c.conn.SetReadDeadline(time.Now())
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return nil
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}
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func stdloopAccept(s *stdserver, l *stdloop, c *stdconn) error {
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l.conns[c] = true
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c.addrIndex = c.lnidx
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c.localAddr = s.lns[c.lnidx].lnaddr
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c.remoteAddr = c.conn.RemoteAddr()
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if s.events.Opened != nil {
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out, opts, action := s.events.Opened(c)
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if len(out) > 0 {
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if s.events.PreWrite != nil {
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s.events.PreWrite()
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}
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c.conn.Write(out)
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}
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if opts.TCPKeepAlive > 0 {
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if c, ok := c.conn.(*net.TCPConn); ok {
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c.SetKeepAlive(true)
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c.SetKeepAlivePeriod(opts.TCPKeepAlive)
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}
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}
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switch action {
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case Shutdown:
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return errClosing
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case Detach:
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return stdloopDetach(s, l, c)
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case Close:
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return stdloopClose(s, l, c)
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}
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}
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return nil
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}
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