// Copyright 2018 Joshua J Baker. All rights reserved. // Use of this source code is governed by an MIT-style // license that can be found in the LICENSE file. package evio import ( "io" "net" "os" "strings" "time" ) // Action is an action that occurs after the completion of an event. type Action int const ( // None indicates that no action should occur following an event. None Action = iota // Detach detaches a connection. Not available for UDP connections. Detach // Close closes the connection. Close // Shutdown shutdowns the server. Shutdown ) // Options are set when the client opens. type Options struct { // TCPKeepAlive (SO_KEEPALIVE) socket option. TCPKeepAlive time.Duration // ReuseInputBuffer will forces the connection to share and reuse the // same input packet buffer with all other connections that also use // this option. // Default value is false, which means that all input data which is // passed to the Data event will be a uniquely copied []byte slice. ReuseInputBuffer bool } // Server represents a server context which provides information about the // running server and has control functions for managing state. type Server struct { // The addrs parameter is an array of listening addresses that align // with the addr strings passed to the Serve function. Addrs []net.Addr // NumLoops is the number of loops that the server is using. NumLoops int } // Conn is an evio connection. type Conn interface { // Context returns a user-defined context. Context() interface{} // SetContext sets a user-defined context. SetContext(interface{}) // AddrIndex is the index of server address that was passed to the Serve call. AddrIndex() int // LocalAddr is the connection's local socket address. LocalAddr() net.Addr // RemoteAddr is the connection's remote peer address. RemoteAddr() net.Addr } // LoadBalance sets the load balancing method. type LoadBalance int const ( // Random requests that connections are randomly distributed. Random LoadBalance = iota // RoundRobin requests that connections are distributed to a loop in a // round-robin fashion. RoundRobin // LeastConnections assigns the next accepted connection to the loop with // the least number of active connections. LeastConnections ) // Events represents the server events for the Serve call. // Each event has an Action return value that is used manage the state // of the connection and server. type Events struct { // NumLoops sets the number of loops to use for the server. Setting this // to a value greater than 1 will effectively make the server // multithreaded for multi-core machines. Which means you must take care // with synchonizing memory between all event callbacks. Setting to 0 or 1 // will run the server single-threaded. Setting to -1 will automatically // assign this value equal to runtime.NumProcs(). NumLoops int // LoadBalance sets the load balancing method. Load balancing is always a // best effort to attempt to distribute the incoming connections between // multiple loops. This option is only works when NumLoops is set. LoadBalance LoadBalance // Serving fires when the server can accept connections. The server // parameter has information and various utilities. Serving func(server Server) (action Action) // Opened fires when a new connection has opened. // The info parameter has information about the connection such as // it's local and remote address. // Use the out return value to write data to the connection. // The opts return value is used to set connection options. Opened func(c Conn) (out []byte, opts Options, action Action) // Closed fires when a connection has closed. // The err parameter is the last known connection error. Closed func(c Conn, err error) (action Action) // Detached fires when a connection has been previously detached. // Once detached it's up to the receiver of this event to manage the // state of the connection. The Closed event will not be called for // this connection. // The conn parameter is a ReadWriteCloser that represents the // underlying socket connection. It can be freely used in goroutines // and should be closed when it's no longer needed. Detached func(c Conn, rwc io.ReadWriteCloser) (action Action) // Data fires when a connection sends the server data. // The in parameter is the incoming data. // Use the out return value to write data to the connection. Data func(c Conn, in []byte) (out []byte, action Action) // Tick fires immediately after the server starts and will fire again // following the duration specified by the delay return value. Tick func() (delay time.Duration, action Action) } // Serve starts handling events for the specified addresses. // // Addresses should use a scheme prefix and be formatted // like `tcp://192.168.0.10:9851` or `unix://socket`. // Valid network schemes: // tcp - bind to both IPv4 and IPv6 // tcp4 - IPv4 // tcp6 - IPv6 // udp - bind to both IPv4 and IPv6 // udp4 - IPv4 // udp6 - IPv6 // unix - Unix Domain Socket // // The "tcp" network scheme is assumed when one is not specified. func Serve(events Events, addr ...string) error { var lns []*listener defer func() { for _, ln := range lns { ln.close() } }() var stdlib bool for _, addr := range addr { var ln listener var stdlibt bool ln.network, ln.addr, ln.opts, stdlibt = parseAddr(addr) if stdlibt { stdlib = true } if ln.network == "unix" { os.RemoveAll(ln.addr) } var err error if ln.network == "udp" { if ln.opts.reusePort { ln.pconn, err = reuseportListenPacket(ln.network, ln.addr) } else { ln.pconn, err = net.ListenPacket(ln.network, ln.addr) } } else { if ln.opts.reusePort { ln.ln, err = reuseportListen(ln.network, ln.addr) } else { ln.ln, err = net.Listen(ln.network, ln.addr) } } if err != nil { return err } if ln.pconn != nil { ln.lnaddr = ln.pconn.LocalAddr() } else { ln.lnaddr = ln.ln.Addr() } if !stdlib { if err := ln.system(); err != nil { return err } } lns = append(lns, &ln) } if stdlib { return stdserve(events, lns) } return serve(events, lns) } // InputStream is a helper type for managing input streams from inside // the Data event. type InputStream struct{ b []byte } // Begin accepts a new packet and returns a working sequence of // unprocessed bytes. func (is *InputStream) Begin(packet []byte) (data []byte) { data = packet if len(is.b) > 0 { is.b = append(is.b, data...) data = is.b } return data } // End shifts the stream to match the unprocessed data. func (is *InputStream) End(data []byte) { if len(data) > 0 { if len(data) != len(is.b) { is.b = append(is.b[:0], data...) } } else if len(is.b) > 0 { is.b = is.b[:0] } } type listener struct { ln net.Listener lnaddr net.Addr pconn net.PacketConn opts addrOpts f *os.File fd int network string addr string } type addrOpts struct { reusePort bool } func parseAddr(addr string) (network, address string, opts addrOpts, stdlib bool) { network = "tcp" address = addr opts.reusePort = false if strings.Contains(address, "://") { network = strings.Split(address, "://")[0] address = strings.Split(address, "://")[1] } if strings.HasSuffix(network, "-net") { stdlib = true network = network[:len(network)-4] } q := strings.Index(address, "?") if q != -1 { for _, part := range strings.Split(address[q+1:], "&") { kv := strings.Split(part, "=") if len(kv) == 2 { switch kv[0] { case "reuseport": if len(kv[1]) != 0 { switch kv[1][0] { default: opts.reusePort = kv[1][0] >= '1' && kv[1][0] <= '9' case 'T', 't', 'Y', 'y': opts.reusePort = true } } } } } address = address[:q] } return }