Fixed typos

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Josh Baker 2018-05-24 15:34:14 -07:00 committed by GitHub
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@ -47,7 +47,7 @@ This will retrieve the library.
### Usage
Starting a server is easy with `evio`. Just set up your events and pass them to the `Serve` function along with the binding address(es). Each connections receives an ID that's passed to various events to differentiate the clients. At any point you can close a client or shutdown the server by return a `Close` or `Shutdown` action from an event.
Starting a server is easy with `evio`. Just set up your events and pass them to the `Serve` function along with the binding address(es). Each connections is represented as an `evio.Conn` object that is passed to various events to differentiate the clients. At any point you can close a client or shutdown the server by return a `Close` or `Shutdown` action from an event.
Example echo server that binds to port 5000:
@ -90,7 +90,7 @@ The event type has a bunch of handy events:
### Multiple addresses
An server can bind to multiple addresses and share the same event loop.
A server can bind to multiple addresses and share the same event loop.
```go
evio.Serve(events, "tcp://192.168.0.10:5000", "unix://socket")
@ -119,9 +119,9 @@ The `Serve` function can bind to UDP addresses.
## Multithreaded
The `events.NumLoops` options sets the number of loops to use for the server.
Setting this to a value greater than 1 will effectively make the server multithreaded for multi-core machines.
Which means you must take care with synchonizing memory between all event callbacks.
Setting to 0 or 1 will run the server single-threaded.
A value greater than 1 will effectively make the server multithreaded for multi-core machines.
Which means you must take care when synchonizing memory between event callbacks.
Setting to 0 or 1 will run the server as single-threaded.
Setting to -1 will automatically assign this value equal to `runtime.NumProcs()`.
## Load balancing