evio/evio_net.go

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package evio
import (
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"io"
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"net"
"sort"
"sync"
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"sync/atomic"
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"time"
)
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type netConn struct {
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id int
wake int64
conn net.Conn
detached bool
outbuf []byte
err error
}
func (c *netConn) Read(p []byte) (n int, err error) {
return c.conn.Read(p)
}
func (c *netConn) Write(p []byte) (n int, err error) {
if c.detached {
if len(c.outbuf) > 0 {
for len(c.outbuf) > 0 {
n, err = c.conn.Write(c.outbuf)
if n > 0 {
c.outbuf = c.outbuf[n:]
}
if err != nil {
return 0, err
}
}
c.outbuf = nil
}
var tn int
if len(p) > 0 {
for len(p) > 0 {
n, err = c.conn.Write(p)
if n > 0 {
p = p[n:]
tn += n
}
if err != nil {
return tn, err
}
}
p = nil
}
return tn, nil
}
return c.conn.Write(p)
}
func (c *netConn) Close() error {
return c.conn.Close()
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}
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// servenet uses the stdlib net package instead of syscalls.
func servenet(events Events, lns []*listener) error {
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var id int64
var mu sync.Mutex
var cmu sync.Mutex
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var idconn = make(map[int]*netConn)
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var done bool
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wake := func(id int) bool {
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cmu.Lock()
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c := idconn[id]
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cmu.Unlock()
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if c == nil {
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return false
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}
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atomic.StoreInt64(&c.wake, 1)
// force a quick wakeup
c.conn.SetDeadline(time.Time{}.Add(1))
return true
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}
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var swg sync.WaitGroup
swg.Add(1)
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var ferr error
shutdown := func(err error) {
mu.Lock()
if done {
mu.Unlock()
return
}
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defer swg.Done()
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done = true
ferr = err
for _, ln := range lns {
ln.ln.Close()
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}
type connid struct {
conn net.Conn
id int
}
var connids []connid
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cmu.Lock()
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for id, conn := range idconn {
connids = append(connids, connid{conn.conn, id})
}
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idconn = make(map[int]*netConn)
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cmu.Unlock()
mu.Unlock()
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sort.Slice(connids, func(i, j int) bool {
return connids[j].id < connids[i].id
})
for _, connid := range connids {
connid.conn.Close()
if events.Closed != nil {
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mu.Lock()
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events.Closed(connid.id, nil)
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mu.Unlock()
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}
}
}
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if events.Serving != nil {
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addrs := make([]net.Addr, len(lns))
for i, ln := range lns {
addrs[i] = ln.naddr
}
if events.Serving(wake, addrs) == Shutdown {
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return nil
}
}
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var lwg sync.WaitGroup
lwg.Add(len(lns))
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for i, ln := range lns {
go func(lnidx int, ln net.Listener) {
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defer lwg.Done()
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for {
conn, err := ln.Accept()
if err != nil {
if err == io.EOF {
shutdown(nil)
} else {
shutdown(err)
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}
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return
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}
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id := int(atomic.AddInt64(&id, 1))
go func(id int, conn net.Conn) {
var closed bool
defer func() {
if !closed {
conn.Close()
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}
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}()
var packet [0xFFFF]byte
var cout []byte
var caction Action
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c := &netConn{id: id, conn: conn}
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cmu.Lock()
idconn[id] = c
cmu.Unlock()
if events.Opened != nil {
var out []byte
var opts Options
var action Action
mu.Lock()
if !done {
out, opts, action = events.Opened(id, Addr{lnidx, conn.LocalAddr(), conn.RemoteAddr()})
}
mu.Unlock()
if opts.TCPKeepAlive > 0 {
if conn, ok := conn.(*net.TCPConn); ok {
conn.SetKeepAlive(true)
conn.SetKeepAlivePeriod(opts.TCPKeepAlive)
}
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}
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if len(out) > 0 {
cout = append(cout, out...)
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}
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caction = action
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}
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for {
var n int
var out []byte
var action Action
if caction != None {
goto write
}
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conn.SetReadDeadline(time.Now().Add(time.Microsecond))
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n, err = c.Read(packet[:])
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if err != nil && !istimeout(err) {
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if err != io.EOF {
c.err = err
}
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goto close
}
if n > 0 {
if events.Data != nil {
mu.Lock()
if !done {
out, action = events.Data(id, append([]byte{}, packet[:n]...))
}
mu.Unlock()
}
} else if atomic.LoadInt64(&c.wake) != 0 {
atomic.StoreInt64(&c.wake, 0)
if events.Data != nil {
mu.Lock()
if !done {
out, action = events.Data(id, nil)
}
mu.Unlock()
}
}
if len(out) > 0 {
cout = append(cout, out...)
}
caction = action
goto write
write:
if len(cout) > 0 {
if events.Prewrite != nil {
mu.Lock()
if !done {
action = events.Prewrite(id, len(cout))
}
mu.Unlock()
if action == Shutdown {
caction = Shutdown
}
}
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conn.SetWriteDeadline(time.Now().Add(time.Microsecond))
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n, err := c.Write(cout)
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if err != nil && !istimeout(err) {
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if err != io.EOF {
c.err = err
}
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goto close
}
cout = cout[n:]
if len(cout) == 0 {
cout = nil
}
if events.Postwrite != nil {
mu.Lock()
if !done {
action = events.Postwrite(id, n, len(cout))
}
mu.Unlock()
if action == Shutdown {
caction = Shutdown
}
}
}
if caction == Shutdown {
goto close
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}
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if len(cout) == 0 {
if caction != None {
goto close
}
}
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continue
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close:
cmu.Lock()
delete(idconn, c.id)
cmu.Unlock()
mu.Lock()
if done {
mu.Unlock()
return
}
mu.Unlock()
if caction == Detach {
if events.Detached != nil {
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if len(cout) > 0 {
c.outbuf = cout
}
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c.detached = true
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conn.SetDeadline(time.Time{})
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mu.Lock()
if !done {
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caction = events.Detached(c.id, c)
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}
mu.Unlock()
closed = true
if caction == Shutdown {
goto fail
}
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return
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}
}
conn.Close()
if events.Closed != nil {
var action Action
mu.Lock()
if !done {
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action = events.Closed(c.id, c.err)
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}
mu.Unlock()
if action == Shutdown {
caction = Shutdown
}
}
closed = true
if caction == Shutdown {
goto fail
}
return
fail:
shutdown(nil)
return
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}
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}(id, conn)
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}
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}(i, ln.ln)
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}
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go func() {
for {
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mu.Lock()
if done {
mu.Unlock()
break
}
mu.Unlock()
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var delay time.Duration
var action Action
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mu.Lock()
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if events.Tick != nil {
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if !done {
delay, action = events.Tick()
}
} else {
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mu.Unlock()
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break
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}
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mu.Unlock()
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if action == Shutdown {
shutdown(nil)
return
}
time.Sleep(delay)
}
}()
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lwg.Wait() // wait for listeners
swg.Wait() // wait for shutdown
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return ferr
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}
func istimeout(err error) bool {
if err, ok := err.(net.Error); ok && err.Timeout() {
return true
}
return false
}