evio/evio_std.go

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// Copyright 2018 Joshua J Baker. All rights reserved.
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
package evio
import (
"errors"
"io"
"net"
"runtime"
"sync"
"sync/atomic"
"time"
)
var errClosing = errors.New("closing")
var errCloseConns = errors.New("close conns")
type stdserver struct {
events Events // user events
loops []*stdloop // all the loops
lns []*listener // all the listeners
loopwg sync.WaitGroup // loop close waitgroup
lnwg sync.WaitGroup // listener close waitgroup
cond *sync.Cond // shutdown signaler
serr error // signal error
accepted uintptr // accept counter
}
type stdudpconn struct {
addrIndex int
localAddr net.Addr
remoteAddr net.Addr
in []byte
}
func (c *stdudpconn) Context() interface{} { return nil }
func (c *stdudpconn) SetContext(ctx interface{}) {}
func (c *stdudpconn) AddrIndex() int { return c.addrIndex }
func (c *stdudpconn) LocalAddr() net.Addr { return c.localAddr }
func (c *stdudpconn) RemoteAddr() net.Addr { return c.remoteAddr }
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func (c *stdudpconn) Wake() {}
type stdloop struct {
idx int // loop index
ch chan interface{} // command channel
conns map[*stdconn]bool // track all the conns bound to this loop
}
type stdconn struct {
addrIndex int
localAddr net.Addr
remoteAddr net.Addr
conn net.Conn // original connection
ctx interface{} // user-defined context
loop *stdloop // owner loop
lnidx int // index of listener
donein []byte // extra data for done connection
done int32 // 0: attached, 1: closed, 2: detached
}
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type wakeReq struct {
c *stdconn
}
func (c *stdconn) Context() interface{} { return c.ctx }
func (c *stdconn) SetContext(ctx interface{}) { c.ctx = ctx }
func (c *stdconn) AddrIndex() int { return c.addrIndex }
func (c *stdconn) LocalAddr() net.Addr { return c.localAddr }
func (c *stdconn) RemoteAddr() net.Addr { return c.remoteAddr }
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func (c *stdconn) Wake() { c.loop.ch <- wakeReq{c} }
type stdin struct {
c *stdconn
in []byte
}
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type stderr struct {
c *stdconn
err error
}
// waitForShutdown waits for a signal to shutdown
func (s *stdserver) waitForShutdown() error {
s.cond.L.Lock()
s.cond.Wait()
err := s.serr
s.cond.L.Unlock()
return err
}
// signalShutdown signals a shutdown an begins server closing
func (s *stdserver) signalShutdown(err error) {
s.cond.L.Lock()
s.serr = err
s.cond.Signal()
s.cond.L.Unlock()
}
func stdserve(events Events, listeners []*listener) error {
numLoops := events.NumLoops
if numLoops <= 0 {
if numLoops == 0 {
numLoops = 1
} else {
numLoops = runtime.NumCPU()
}
}
s := &stdserver{}
s.events = events
s.lns = listeners
s.cond = sync.NewCond(&sync.Mutex{})
//println("-- server starting")
if events.Serving != nil {
var svr Server
svr.NumLoops = numLoops
svr.Addrs = make([]net.Addr, len(listeners))
for i, ln := range listeners {
svr.Addrs[i] = ln.lnaddr
}
action := events.Serving(svr)
switch action {
case Shutdown:
return nil
}
}
for i := 0; i < numLoops; i++ {
s.loops = append(s.loops, &stdloop{
idx: i,
ch: make(chan interface{}),
conns: make(map[*stdconn]bool),
})
}
var ferr error
defer func() {
// wait on a signal for shutdown
ferr = s.waitForShutdown()
// notify all loops to close by closing all listeners
for _, l := range s.loops {
l.ch <- errClosing
}
// wait on all loops to main loop channel events
s.loopwg.Wait()
// shutdown all listeners
for i := 0; i < len(s.lns); i++ {
s.lns[i].close()
}
// wait on all listeners to complete
s.lnwg.Wait()
// close all connections
s.loopwg.Add(len(s.loops))
for _, l := range s.loops {
l.ch <- errCloseConns
}
s.loopwg.Wait()
}()
s.loopwg.Add(numLoops)
for i := 0; i < numLoops; i++ {
go stdloopRun(s, s.loops[i])
}
s.lnwg.Add(len(listeners))
for i := 0; i < len(listeners); i++ {
go stdlistenerRun(s, listeners[i], i)
}
return ferr
}
func stdlistenerRun(s *stdserver, ln *listener, lnidx int) {
var ferr error
defer func() {
s.signalShutdown(ferr)
s.lnwg.Done()
}()
var packet [0xFFFF]byte
for {
if ln.pconn != nil {
// udp
n, addr, err := ln.pconn.ReadFrom(packet[:])
if err != nil {
ferr = err
return
}
l := s.loops[int(atomic.AddUintptr(&s.accepted, 1))%len(s.loops)]
l.ch <- &stdudpconn{
addrIndex: lnidx,
localAddr: ln.lnaddr,
remoteAddr: addr,
in: append([]byte{}, packet[:n]...),
}
} else {
// tcp
conn, err := ln.ln.Accept()
if err != nil {
ferr = err
return
}
l := s.loops[int(atomic.AddUintptr(&s.accepted, 1))%len(s.loops)]
c := &stdconn{conn: conn, loop: l, lnidx: lnidx}
l.ch <- c
go func(c *stdconn) {
var packet [0xFFFF]byte
for {
n, err := c.conn.Read(packet[:])
if err != nil {
c.conn.SetReadDeadline(time.Time{})
l.ch <- &stderr{c, err}
return
}
l.ch <- &stdin{c, append([]byte{}, packet[:n]...)}
}
}(c)
}
}
}
func stdloopRun(s *stdserver, l *stdloop) {
var err error
tick := make(chan bool)
tock := make(chan time.Duration)
defer func() {
//fmt.Println("-- loop stopped --", l.idx)
if l.idx == 0 && s.events.Tick != nil {
close(tock)
go func() {
for range tick {
}
}()
}
s.signalShutdown(err)
s.loopwg.Done()
stdloopEgress(s, l)
s.loopwg.Done()
}()
if l.idx == 0 && s.events.Tick != nil {
go func() {
for {
tick <- true
delay, ok := <-tock
if !ok {
break
}
time.Sleep(delay)
}
}()
}
//fmt.Println("-- loop started --", l.idx)
for {
select {
case <-tick:
delay, action := s.events.Tick()
switch action {
case Shutdown:
err = errClosing
}
tock <- delay
case v := <-l.ch:
switch v := v.(type) {
case error:
err = v
case *stdconn:
err = stdloopAccept(s, l, v)
case *stdin:
err = stdloopRead(s, l, v.c, v.in)
case *stdudpconn:
err = stdloopReadUDP(s, l, v)
case *stderr:
err = stdloopError(s, l, v.c, v.err)
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case wakeReq:
err = stdloopRead(s, l, v.c, nil)
}
}
if err != nil {
return
}
}
}
func stdloopEgress(s *stdserver, l *stdloop) {
var closed bool
loop:
for v := range l.ch {
switch v := v.(type) {
case error:
if v == errCloseConns {
closed = true
for c := range l.conns {
stdloopClose(s, l, c)
}
}
case *stderr:
stdloopError(s, l, v.c, v.err)
}
if len(l.conns) == 0 && closed {
break loop
}
}
}
func stdloopError(s *stdserver, l *stdloop, c *stdconn, err error) error {
delete(l.conns, c)
closeEvent := true
switch atomic.LoadInt32(&c.done) {
case 0: // read error
c.conn.Close()
if err == io.EOF {
err = nil
}
case 1: // closed
c.conn.Close()
err = nil
case 2: // detached
err = nil
if s.events.Detached == nil {
c.conn.Close()
} else {
closeEvent = false
switch s.events.Detached(c, &stddetachedConn{c.conn, c.donein}) {
case Shutdown:
return errClosing
}
}
}
if closeEvent {
if s.events.Closed != nil {
switch s.events.Closed(c, err) {
case Shutdown:
return errClosing
}
}
}
return nil
}
type stddetachedConn struct {
conn net.Conn // original conn
in []byte // extra input data
}
func (c *stddetachedConn) Read(p []byte) (n int, err error) {
if len(c.in) > 0 {
if len(c.in) <= len(p) {
copy(p, c.in)
n = len(c.in)
c.in = nil
return
}
copy(p, c.in[:len(p)])
n = len(p)
c.in = c.in[n:]
return
}
return c.conn.Read(p)
}
func (c *stddetachedConn) Write(p []byte) (n int, err error) {
return c.conn.Write(p)
}
func (c *stddetachedConn) Close() error {
return c.conn.Close()
}
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func (c *stddetachedConn) Wake() {}
func stdloopRead(s *stdserver, l *stdloop, c *stdconn, in []byte) error {
if atomic.LoadInt32(&c.done) == 2 {
// should not ignore reads for detached connections
c.donein = append(c.donein, in...)
return nil
}
if s.events.Data != nil {
out, action := s.events.Data(c, in)
if len(out) > 0 {
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if s.events.PreWrite != nil {
s.events.PreWrite()
}
c.conn.Write(out)
}
switch action {
case Shutdown:
return errClosing
case Detach:
return stdloopDetach(s, l, c)
case Close:
return stdloopClose(s, l, c)
}
}
return nil
}
func stdloopReadUDP(s *stdserver, l *stdloop, c *stdudpconn) error {
if s.events.Data != nil {
out, action := s.events.Data(c, c.in)
if len(out) > 0 {
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if s.events.PreWrite != nil {
s.events.PreWrite()
}
s.lns[c.addrIndex].pconn.WriteTo(out, c.remoteAddr)
}
switch action {
case Shutdown:
return errClosing
}
}
return nil
}
func stdloopDetach(s *stdserver, l *stdloop, c *stdconn) error {
atomic.StoreInt32(&c.done, 2)
c.conn.SetReadDeadline(time.Now())
return nil
}
func stdloopClose(s *stdserver, l *stdloop, c *stdconn) error {
atomic.StoreInt32(&c.done, 1)
c.conn.SetReadDeadline(time.Now())
return nil
}
func stdloopAccept(s *stdserver, l *stdloop, c *stdconn) error {
l.conns[c] = true
c.addrIndex = c.lnidx
c.localAddr = s.lns[c.lnidx].lnaddr
c.remoteAddr = c.conn.RemoteAddr()
if s.events.Opened != nil {
out, opts, action := s.events.Opened(c)
if len(out) > 0 {
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if s.events.PreWrite != nil {
s.events.PreWrite()
}
c.conn.Write(out)
}
if opts.TCPKeepAlive > 0 {
if c, ok := c.conn.(*net.TCPConn); ok {
c.SetKeepAlive(true)
c.SetKeepAlivePeriod(opts.TCPKeepAlive)
}
}
switch action {
case Shutdown:
return errClosing
case Detach:
return stdloopDetach(s, l, c)
case Close:
return stdloopClose(s, l, c)
}
}
return nil
}