const _DayName = "MondayTuesdayWednesdayThursdayFridaySaturdaySunday" var _DayIndex = [...]uint8{0, 6, 13, 22, 30, 36, 44, 50} const _DayLowerName = "mondaytuesdaywednesdaythursdayfridaysaturdaysunday" func (i Day) String() string { if i < 0 || i >= Day(len(_DayIndex)-1) { return fmt.Sprintf("Day(%d)", i) } return _DayName[_DayIndex[i]:_DayIndex[i+1]] } // An "invalid array index" compiler error signifies that the constant values have changed. // Re-run the stringer command to generate them again. func _DayNoOp() { var x [1]struct{} _ = x[DayMonday-(0)] _ = x[NightTuesday-(1)] _ = x[DayWednesday-(2)] _ = x[NightThursday-(3)] _ = x[DayFriday-(4)] _ = x[NightSaturday-(5)] _ = x[DaySunday-(6)] } var _DayValues = []Day{DayMonday, NightTuesday, DayWednesday, NightThursday, DayFriday, NightSaturday, DaySunday} var _DayNameToValueMap = map[string]Day{ _DayName[0:6]: DayMonday, _DayLowerName[0:6]: DayMonday, _DayName[6:13]: NightTuesday, _DayLowerName[6:13]: NightTuesday, _DayName[13:22]: DayWednesday, _DayLowerName[13:22]: DayWednesday, _DayName[22:30]: NightThursday, _DayLowerName[22:30]: NightThursday, _DayName[30:36]: DayFriday, _DayLowerName[30:36]: DayFriday, _DayName[36:44]: NightSaturday, _DayLowerName[36:44]: NightSaturday, _DayName[44:50]: DaySunday, _DayLowerName[44:50]: DaySunday, } var _DayNames = []string{ _DayName[0:6], _DayName[6:13], _DayName[13:22], _DayName[22:30], _DayName[30:36], _DayName[36:44], _DayName[44:50], } // DayString retrieves an enum value from the enum constants string name. // Throws an error if the param is not part of the enum. func DayString(s string) (Day, error) { if val, ok := _DayNameToValueMap[s]; ok { return val, nil } if val, ok := _DayNameToValueMap[strings.ToLower(s)]; ok { return val, nil } return 0, fmt.Errorf("%s does not belong to Day values", s) } // DayValues returns all values of the enum func DayValues() []Day { return _DayValues } // DayStrings returns a slice of all String values of the enum func DayStrings() []string { strs := make([]string, len(_DayNames)) copy(strs, _DayNames) return strs } // IsADay returns "true" if the value is listed in the enum definition. "false" otherwise func (i Day) IsADay() bool { for _, v := range _DayValues { if i == v { return true } } return false }