mirror of https://github.com/dmarkham/enumer.git
81 lines
1.9 KiB
Plaintext
81 lines
1.9 KiB
Plaintext
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const _NumberName = "OneTwoThree"
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var _NumberIndex = [...]uint8{0, 3, 6, 11}
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const _NumberLowerName = "onetwothree"
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func (i Number) String() string {
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i -= 1
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if i < 0 || i >= Number(len(_NumberIndex)-1) {
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return fmt.Sprintf("Number(%d)", i+1)
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}
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return _NumberName[_NumberIndex[i]:_NumberIndex[i+1]]
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}
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// ToString converts Number to an int-based string and returns it.
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func (i Number) ToString() string {
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return strconv.Itoa(int(i))
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}
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// An "invalid array index" compiler error signifies that the constant values have changed.
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// Re-run the stringer command to generate them again.
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func _NumberNoOp() {
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var x [1]struct{}
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_ = x[One-(1)]
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_ = x[Two-(2)]
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_ = x[Three-(3)]
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}
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var _NumberValues = []Number{One, Two, Three}
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var _NumberNameToValueMap = map[string]Number{
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_NumberName[0:3]: One,
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_NumberLowerName[0:3]: One,
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_NumberName[3:6]: Two,
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_NumberLowerName[3:6]: Two,
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_NumberName[6:11]: Three,
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_NumberLowerName[6:11]: Three,
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}
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var _NumberNames = []string{
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_NumberName[0:3],
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_NumberName[3:6],
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_NumberName[6:11],
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}
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// NumberString retrieves an enum value from the enum constants string name.
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// Throws an error if the param is not part of the enum.
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func NumberString(s string) (Number, error) {
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if val, ok := _NumberNameToValueMap[s]; ok {
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return val, nil
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}
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if val, ok := _NumberNameToValueMap[strings.ToLower(s)]; ok {
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return val, nil
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}
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return 0, fmt.Errorf("%s does not belong to Number values", s)
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}
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// NumberValues returns all values of the enum
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func NumberValues() []Number {
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return _NumberValues
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}
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// NumberStrings returns a slice of all String values of the enum
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func NumberStrings() []string {
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strs := make([]string, len(_NumberNames))
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copy(strs, _NumberNames)
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return strs
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}
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// IsANumber returns "true" if the value is listed in the enum definition. "false" otherwise
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func (i Number) IsANumber() bool {
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for _, v := range _NumberValues {
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if i == v {
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return true
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}
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}
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return false
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}
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