From c8a20a16bafa2dc85d304b59b2e677c7f75a73a6 Mon Sep 17 00:00:00 2001 From: Luiz Carvalho Date: Thu, 16 Mar 2023 21:03:29 -0400 Subject: [PATCH] Document suggested layout for subcommands (#1930) Signed-off-by: Luiz Carvalho --- user_guide.md | 31 +++++++++++++++++++++++++++++++ 1 file changed, 31 insertions(+) diff --git a/user_guide.md b/user_guide.md index 00b53d0..85201d8 100644 --- a/user_guide.md +++ b/user_guide.md @@ -188,6 +188,37 @@ var versionCmd = &cobra.Command{ } ``` +### Organizing subcommands + +A command may have subcommands which in turn may have other subcommands. This is achieved by using +`AddCommand`. In some cases, especially in larger applications, each subcommand may be defined in +its own go package. + +The suggested approach is for the parent command to use `AddCommand` to add its most immediate +subcommands. For example, consider the following directory structure: + +```text +├── cmd +│   ├── root.go +│   └── sub1 +│   ├── sub1.go +│   └── sub2 +│   ├── leafA.go +│   ├── leafB.go +│   └── sub2.go +└── main.go +``` + +In this case: + +* The `init` function of `root.go` adds the command defined in `sub1.go` to the root command. +* The `init` function of `sub1.go` adds the command defined in `sub2.go` to the sub1 command. +* The `init` function of `sub2.go` adds the commands defined in `leafA.go` and `leafB.go` to the + sub2 command. + +This approach ensures the subcommands are always included at compile time while avoiding cyclic +references. + ### Returning and handling errors If you wish to return an error to the caller of a command, `RunE` can be used.