package brotli /* NOLINT(build/header_guard) */ /* Copyright 2010 Google Inc. All Rights Reserved. Distributed under MIT license. See file LICENSE for detail or copy at https://opensource.org/licenses/MIT */ /* A (forgetful) hash table to the data seen by the compressor, to help create backward references to previous data. This is a hash map of fixed size (bucket_size_) to a ring buffer of fixed size (block_size_). The ring buffer contains the last block_size_ index positions of the given hash key in the compressed data. */ func HashTypeLengthH5() uint { return 4 } func StoreLookaheadH5() uint { return 4 } /* HashBytes is the function that chooses the bucket to place the address in. */ func HashBytesH5(data []byte, shift int) uint32 { var h uint32 = BROTLI_UNALIGNED_LOAD32LE(data) * kHashMul32 /* The higher bits contain more mixture from the multiplication, so we take our results from there. */ return uint32(h >> uint(shift)) } type H5 struct { bucket_size_ uint block_size_ uint hash_shift_ int block_mask_ uint32 num []uint16 buckets []uint32 } func SelfH5(handle HasherHandle) *H5 { return handle.extra.(*H5) } func NumH5(self *H5) []uint16 { return []uint16(self.num) } func BucketsH5(self *H5) []uint32 { return []uint32(self.buckets) } func InitializeH5(handle HasherHandle, params *BrotliEncoderParams) { var common *HasherCommon = GetHasherCommon(handle) handle.extra = new(H5) var self *H5 = SelfH5(handle) self.hash_shift_ = 32 - common.params.bucket_bits self.bucket_size_ = uint(1) << uint(common.params.bucket_bits) self.block_size_ = uint(1) << uint(common.params.block_bits) self.block_mask_ = uint32(self.block_size_ - 1) self.num = make([]uint16, self.bucket_size_) self.buckets = make([]uint32, self.block_size_*self.bucket_size_) } func PrepareH5(handle HasherHandle, one_shot bool, input_size uint, data []byte) { var self *H5 = SelfH5(handle) var num []uint16 = NumH5(self) var partial_prepare_threshold uint = self.bucket_size_ >> 6 /* Partial preparation is 100 times slower (per socket). */ if one_shot && input_size <= partial_prepare_threshold { var i uint for i = 0; i < input_size; i++ { var key uint32 = HashBytesH5(data[i:], self.hash_shift_) num[key] = 0 } } else { for i := 0; i < int(self.bucket_size_); i++ { num[i] = 0 } } } /* Look at 4 bytes at &data[ix & mask]. Compute a hash from these, and store the value of ix at that position. */ func StoreH5(handle HasherHandle, data []byte, mask uint, ix uint) { var self *H5 = SelfH5(handle) var num []uint16 = NumH5(self) var key uint32 = HashBytesH5(data[ix&mask:], self.hash_shift_) var minor_ix uint = uint(num[key]) & uint(self.block_mask_) var offset uint = minor_ix + uint(key<= HashTypeLengthH5()-1 && position >= 3 { /* Prepare the hashes for three last bytes of the last write. These could not be calculated before, since they require knowledge of both the previous and the current block. */ StoreH5(handle, ringbuffer, ringbuffer_mask, position-3) StoreH5(handle, ringbuffer, ringbuffer_mask, position-2) StoreH5(handle, ringbuffer, ringbuffer_mask, position-1) } } func PrepareDistanceCacheH5(handle HasherHandle, distance_cache []int) { PrepareDistanceCache(distance_cache, GetHasherCommon(handle).params.num_last_distances_to_check) } /* Find a longest backward match of &data[cur_ix] up to the length of max_length and stores the position cur_ix in the hash table. REQUIRES: PrepareDistanceCacheH5 must be invoked for current distance cache values; if this method is invoked repeatedly with the same distance cache values, it is enough to invoke PrepareDistanceCacheH5 once. Does not look for matches longer than max_length. Does not look for matches further away than max_backward. Writes the best match into |out|. |out|->score is updated only if a better match is found. */ func FindLongestMatchH5(handle HasherHandle, dictionary *BrotliEncoderDictionary, data []byte, ring_buffer_mask uint, distance_cache []int, cur_ix uint, max_length uint, max_backward uint, gap uint, max_distance uint, out *HasherSearchResult) { var common *HasherCommon = GetHasherCommon(handle) var self *H5 = SelfH5(handle) var num []uint16 = NumH5(self) var buckets []uint32 = BucketsH5(self) var cur_ix_masked uint = cur_ix & ring_buffer_mask var min_score uint = out.score var best_score uint = out.score var best_len uint = out.len var i uint var bucket []uint32 /* Don't accept a short copy from far away. */ out.len = 0 out.len_code_delta = 0 /* Try last distance first. */ for i = 0; i < uint(common.params.num_last_distances_to_check); i++ { var backward uint = uint(distance_cache[i]) var prev_ix uint = uint(cur_ix - backward) if prev_ix >= cur_ix { continue } if backward > max_backward { continue } prev_ix &= ring_buffer_mask if cur_ix_masked+best_len > ring_buffer_mask || prev_ix+best_len > ring_buffer_mask || data[cur_ix_masked+best_len] != data[prev_ix+best_len] { continue } { var len uint = FindMatchLengthWithLimit(data[prev_ix:], data[cur_ix_masked:], max_length) if len >= 3 || (len == 2 && i < 2) { /* Comparing for >= 2 does not change the semantics, but just saves for a few unnecessary binary logarithms in backward reference score, since we are not interested in such short matches. */ var score uint = BackwardReferenceScoreUsingLastDistance(uint(len)) if best_score < score { if i != 0 { score -= BackwardReferencePenaltyUsingLastDistance(i) } if best_score < score { best_score = score best_len = uint(len) out.len = best_len out.distance = backward out.score = best_score } } } } } { var key uint32 = HashBytesH5(data[cur_ix_masked:], self.hash_shift_) bucket = buckets[key< self.block_size_ { down = uint(num[key]) - self.block_size_ } else { down = 0 } for i = uint(num[key]); i > down; { var prev_ix uint i-- prev_ix = uint(bucket[uint32(i)&self.block_mask_]) var backward uint = cur_ix - prev_ix if backward > max_backward { break } prev_ix &= ring_buffer_mask if cur_ix_masked+best_len > ring_buffer_mask || prev_ix+best_len > ring_buffer_mask || data[cur_ix_masked+best_len] != data[prev_ix+best_len] { continue } { var len uint = FindMatchLengthWithLimit(data[prev_ix:], data[cur_ix_masked:], max_length) if len >= 4 { /* Comparing for >= 3 does not change the semantics, but just saves for a few unnecessary binary logarithms in backward reference score, since we are not interested in such short matches. */ var score uint = BackwardReferenceScore(uint(len), backward) if best_score < score { best_score = score best_len = uint(len) out.len = best_len out.distance = backward out.score = best_score } } } } bucket[uint32(num[key])&self.block_mask_] = uint32(cur_ix) num[key]++ } if min_score == out.score { SearchInStaticDictionary(dictionary, handle, data[cur_ix_masked:], max_length, max_backward+gap, max_distance, out, false) } }