package brotli /* Matches data against static dictionary words, and for each length l, for which a match is found, updates matches[l] to be the minimum possible (distance << 5) + len_code. Returns 1 if matches have been found, otherwise 0. Prerequisites: matches array is at least BROTLI_MAX_STATIC_DICTIONARY_MATCH_LEN + 1 long all elements are initialized to kInvalidMatch */ /* Pointer to hasher data. * * Excluding initialization and destruction, hasher can be passed as * HasherHandle by value. * * Typically hasher data consists of 3 sections: * * HasherCommon structure * * private structured hasher data, depending on hasher type * * private dynamic hasher data, depending on hasher type and parameters * */ type HasherCommon struct { params BrotliHasherParams is_prepared_ bool dict_num_lookups uint dict_num_matches uint } func (h *HasherCommon) Common() *HasherCommon { return h } type HasherHandle interface { Common() *HasherCommon Initialize(params *BrotliEncoderParams) Prepare(one_shot bool, input_size uint, data []byte) StitchToPreviousBlock(num_bytes uint, position uint, ringbuffer []byte, ringbuffer_mask uint) } type score_t uint var kCutoffTransformsCount uint32 = 10 /* 0, 12, 27, 23, 42, 63, 56, 48, 59, 64 */ /* 0+0, 4+8, 8+19, 12+11, 16+26, 20+43, 24+32, 28+20, 32+27, 36+28 */ var kCutoffTransforms uint64 = 0x071B520ADA2D3200 type HasherSearchResult struct { len uint distance uint score uint len_code_delta int } /* kHashMul32 multiplier has these properties: * The multiplier must be odd. Otherwise we may lose the highest bit. * No long streaks of ones or zeros. * There is no effort to ensure that it is a prime, the oddity is enough for this use. * The number has been tuned heuristically against compression benchmarks. */ var kHashMul32 uint32 = 0x1E35A7BD var kHashMul64 uint64 = 0x1E35A7BD1E35A7BD var kHashMul64Long uint64 = 0x1FE35A7BD3579BD3 func Hash14(data []byte) uint32 { var h uint32 = BROTLI_UNALIGNED_LOAD32LE(data) * kHashMul32 /* The higher bits contain more mixture from the multiplication, so we take our results from there. */ return h >> (32 - 14) } func PrepareDistanceCache(distance_cache []int, num_distances int) { if num_distances > 4 { var last_distance int = distance_cache[0] distance_cache[4] = last_distance - 1 distance_cache[5] = last_distance + 1 distance_cache[6] = last_distance - 2 distance_cache[7] = last_distance + 2 distance_cache[8] = last_distance - 3 distance_cache[9] = last_distance + 3 if num_distances > 10 { var next_last_distance int = distance_cache[1] distance_cache[10] = next_last_distance - 1 distance_cache[11] = next_last_distance + 1 distance_cache[12] = next_last_distance - 2 distance_cache[13] = next_last_distance + 2 distance_cache[14] = next_last_distance - 3 distance_cache[15] = next_last_distance + 3 } } } const BROTLI_LITERAL_BYTE_SCORE = 135 const BROTLI_DISTANCE_BIT_PENALTY = 30 /* Score must be positive after applying maximal penalty. */ const BROTLI_SCORE_BASE = (BROTLI_DISTANCE_BIT_PENALTY * 8 * 8) /* Usually, we always choose the longest backward reference. This function allows for the exception of that rule. If we choose a backward reference that is further away, it will usually be coded with more bits. We approximate this by assuming log2(distance). If the distance can be expressed in terms of the last four distances, we use some heuristic constants to estimate the bits cost. For the first up to four literals we use the bit cost of the literals from the literal cost model, after that we use the average bit cost of the cost model. This function is used to sometimes discard a longer backward reference when it is not much longer and the bit cost for encoding it is more than the saved literals. backward_reference_offset MUST be positive. */ func BackwardReferenceScore(copy_length uint, backward_reference_offset uint) uint { return BROTLI_SCORE_BASE + BROTLI_LITERAL_BYTE_SCORE*uint(copy_length) - BROTLI_DISTANCE_BIT_PENALTY*uint(Log2FloorNonZero(backward_reference_offset)) } func BackwardReferenceScoreUsingLastDistance(copy_length uint) uint { return BROTLI_LITERAL_BYTE_SCORE*uint(copy_length) + BROTLI_SCORE_BASE + 15 } func BackwardReferencePenaltyUsingLastDistance(distance_short_code uint) uint { return uint(39) + ((0x1CA10 >> (distance_short_code & 0xE)) & 0xE) } func TestStaticDictionaryItem(dictionary *BrotliEncoderDictionary, item uint, data []byte, max_length uint, max_backward uint, max_distance uint, out *HasherSearchResult) bool { var len uint var word_idx uint var offset uint var matchlen uint var backward uint var score uint len = item & 0x1F word_idx = item >> 5 offset = uint(dictionary.words.offsets_by_length[len]) + len*word_idx if len > max_length { return false } matchlen = FindMatchLengthWithLimit(data, dictionary.words.data[offset:], uint(len)) if matchlen+uint(dictionary.cutoffTransformsCount) <= len || matchlen == 0 { return false } { var cut uint = len - matchlen var transform_id uint = (cut << 2) + uint((dictionary.cutoffTransforms>>(cut*6))&0x3F) backward = max_backward + 1 + word_idx + (transform_id << dictionary.words.size_bits_by_length[len]) } if backward > max_distance { return false } score = BackwardReferenceScore(matchlen, backward) if score < out.score { return false } out.len = matchlen out.len_code_delta = int(len) - int(matchlen) out.distance = backward out.score = score return true } func SearchInStaticDictionary(dictionary *BrotliEncoderDictionary, handle HasherHandle, data []byte, max_length uint, max_backward uint, max_distance uint, out *HasherSearchResult, shallow bool) { var key uint var i uint var self *HasherCommon = handle.Common() if self.dict_num_matches < self.dict_num_lookups>>7 { return } key = uint(Hash14(data) << 1) for i = 0; ; (func() { i++; key++ })() { var tmp uint if shallow { tmp = 1 } else { tmp = 2 } if i >= tmp { break } var item uint = uint(dictionary.hash_table[key]) self.dict_num_lookups++ if item != 0 { var item_matches bool = TestStaticDictionaryItem(dictionary, item, data, max_length, max_backward, max_distance, out) if item_matches { self.dict_num_matches++ } } } } type BackwardMatch struct { distance uint32 length_and_code uint32 } func InitBackwardMatch(self *BackwardMatch, dist uint, len uint) { self.distance = uint32(dist) self.length_and_code = uint32(len << 5) } func InitDictionaryBackwardMatch(self *BackwardMatch, dist uint, len uint, len_code uint) { self.distance = uint32(dist) var tmp uint if len == len_code { tmp = 0 } else { tmp = len_code } self.length_and_code = uint32(len<<5 | tmp) } func BackwardMatchLength(self *BackwardMatch) uint { return uint(self.length_and_code >> 5) } func BackwardMatchLengthCode(self *BackwardMatch) uint { var code uint = uint(self.length_and_code) & 31 if code != 0 { return code } else { return BackwardMatchLength(self) } } func DestroyHasher(handle *HasherHandle) { if *handle == nil { return } *handle = nil } func HasherReset(handle HasherHandle) { if handle == nil { return } handle.Common().is_prepared_ = false } func HasherSetup(handle *HasherHandle, params *BrotliEncoderParams, data []byte, position uint, input_size uint, is_last bool) { var self HasherHandle = nil var common *HasherCommon = nil var one_shot bool = (position == 0 && is_last) if *handle == nil { ChooseHasher(params, ¶ms.hasher) switch params.hasher.type_ { case 2: self = new(H2) case 3: self = new(H3) case 4: self = new(H4) case 5: self = new(H5) case 6: self = new(H6) case 40: self = new(H40) case 41: self = new(H41) case 42: self = new(H42) case 54: self = new(H54) case 35: self = new(H35) case 55: self = new(H55) case 65: self = new(H65) case 10: self = new(H10) } *handle = self common = self.Common() common.params = params.hasher self.Initialize(params) } self = *handle common = self.Common() if !common.is_prepared_ { self.Prepare(one_shot, input_size, data) if position == 0 { common.dict_num_lookups = 0 common.dict_num_matches = 0 } common.is_prepared_ = true } } func InitOrStitchToPreviousBlock(handle *HasherHandle, data []byte, mask uint, params *BrotliEncoderParams, position uint, input_size uint, is_last bool) { var self HasherHandle HasherSetup(handle, params, data, position, input_size, is_last) self = *handle self.StitchToPreviousBlock(input_size, position, data, mask) }