package brotli func UTF8Position(last uint, c uint, clamp uint) uint { if c < 128 { return 0 /* Next one is the 'Byte 1' again. */ } else if c >= 192 { /* Next one is the 'Byte 2' of utf-8 encoding. */ return brotli_min_size_t(1, clamp) } else { /* Let's decide over the last byte if this ends the sequence. */ if last < 0xE0 { return 0 /* Completed two or three byte coding. */ /* Next one is the 'Byte 3' of utf-8 encoding. */ } else { return brotli_min_size_t(2, clamp) } } } func DecideMultiByteStatsLevel(pos uint, len uint, mask uint, data []byte) uint { var counts = [3]uint{0} /* should be 2, but 1 compresses better. */ var max_utf8 uint = 1 var last_c uint = 0 var i uint for i = 0; i < len; i++ { var c uint = uint(data[(pos+i)&mask]) counts[UTF8Position(last_c, c, 2)]++ last_c = c } if counts[2] < 500 { max_utf8 = 1 } if counts[1]+counts[2] < 25 { max_utf8 = 0 } return max_utf8 } func EstimateBitCostsForLiteralsUTF8(pos uint, len uint, mask uint, data []byte, cost []float32) { var max_utf8 uint = DecideMultiByteStatsLevel(pos, uint(len), mask, data) /* Bootstrap histograms. */ var histogram = [3][256]uint{[256]uint{0}} var window_half uint = 495 var in_window uint = brotli_min_size_t(window_half, uint(len)) var in_window_utf8 = [3]uint{0} /* max_utf8 is 0 (normal ASCII single byte modeling), 1 (for 2-byte UTF-8 modeling), or 2 (for 3-byte UTF-8 modeling). */ var i uint { var last_c uint = 0 var utf8_pos uint = 0 for i = 0; i < in_window; i++ { var c uint = uint(data[(pos+i)&mask]) histogram[utf8_pos][c]++ in_window_utf8[utf8_pos]++ utf8_pos = UTF8Position(last_c, c, max_utf8) last_c = c } } /* Compute bit costs with sliding window. */ for i = 0; i < len; i++ { if i >= window_half { var c uint var last_c uint if i < window_half+1 { c = 0 } else { c = uint(data[(pos+i-window_half-1)&mask]) } if i < window_half+2 { last_c = 0 } else { last_c = uint(data[(pos+i-window_half-2)&mask]) } /* Remove a byte in the past. */ var utf8_pos2 uint = UTF8Position(last_c, c, max_utf8) histogram[utf8_pos2][data[(pos+i-window_half)&mask]]-- in_window_utf8[utf8_pos2]-- } if i+window_half < len { var c uint = uint(data[(pos+i+window_half-1)&mask]) var last_c uint = uint(data[(pos+i+window_half-2)&mask]) /* Add a byte in the future. */ var utf8_pos2 uint = UTF8Position(last_c, c, max_utf8) histogram[utf8_pos2][data[(pos+i+window_half)&mask]]++ in_window_utf8[utf8_pos2]++ } { var c uint var last_c uint if i < 1 { c = 0 } else { c = uint(data[(pos+i-1)&mask]) } if i < 2 { last_c = 0 } else { last_c = uint(data[(pos+i-2)&mask]) } var utf8_pos uint = UTF8Position(last_c, c, max_utf8) var masked_pos uint = (pos + i) & mask var histo uint = histogram[utf8_pos][data[masked_pos]] var lit_cost float64 if histo == 0 { histo = 1 } lit_cost = FastLog2(in_window_utf8[utf8_pos]) - FastLog2(histo) lit_cost += 0.02905 if lit_cost < 1.0 { lit_cost *= 0.5 lit_cost += 0.5 } /* Make the first bytes more expensive -- seems to help, not sure why. Perhaps because the entropy source is changing its properties rapidly in the beginning of the file, perhaps because the beginning of the data is a statistical "anomaly". */ if i < 2000 { lit_cost += 0.7 - (float64(2000-i) / 2000.0 * 0.35) } cost[i] = float32(lit_cost) } } } func BrotliEstimateBitCostsForLiterals(pos uint, len uint, mask uint, data []byte, cost []float32) { if BrotliIsMostlyUTF8(data, pos, mask, uint(len), kMinUTF8Ratio) { EstimateBitCostsForLiteralsUTF8(pos, uint(len), mask, data, cost) return } else { var histogram = [256]uint{0} var window_half uint = 2000 var in_window uint = brotli_min_size_t(window_half, uint(len)) var i uint /* Bootstrap histogram. */ for i = 0; i < in_window; i++ { histogram[data[(pos+i)&mask]]++ } /* Compute bit costs with sliding window. */ for i = 0; i < len; i++ { var histo uint if i >= window_half { /* Remove a byte in the past. */ histogram[data[(pos+i-window_half)&mask]]-- in_window-- } if i+window_half < len { /* Add a byte in the future. */ histogram[data[(pos+i+window_half)&mask]]++ in_window++ } histo = histogram[data[(pos+i)&mask]] if histo == 0 { histo = 1 } { var lit_cost float64 = FastLog2(in_window) - FastLog2(histo) lit_cost += 0.029 if lit_cost < 1.0 { lit_cost *= 0.5 lit_cost += 0.5 } cost[i] = float32(lit_cost) } } } }