Merge pull request #4 from paolobarbolini/behave-like-compress
Make it behave like other compress/ packages
This commit is contained in:
commit
a097b55267
13
reader.go
13
reader.go
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@ -19,13 +19,22 @@ var errInvalidState = errors.New("brotli: invalid state")
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// It is arbitrarily chosen to be equal to the constant used in io.Copy.
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// It is arbitrarily chosen to be equal to the constant used in io.Copy.
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const readBufSize = 32 * 1024
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const readBufSize = 32 * 1024
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// NewReader initializes new Reader instance.
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// NewReader creates a new Reader reading the given reader.
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func NewReader(src io.Reader) *Reader {
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func NewReader(src io.Reader) *Reader {
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r := new(Reader)
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r := new(Reader)
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r.Reset(src)
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return r
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}
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// Reset discards the Reader's state and makes it equivalent to the result of
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// its original state from NewReader, but writing to src instead.
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// This permits reusing a Reader rather than allocating a new one.
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// Error is always nil
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func (r *Reader) Reset(src io.Reader) error {
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decoderStateInit(r)
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decoderStateInit(r)
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r.src = src
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r.src = src
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r.buf = make([]byte, readBufSize)
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r.buf = make([]byte, readBufSize)
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return r
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return nil
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}
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}
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func (r *Reader) Read(p []byte) (n int, err error) {
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func (r *Reader) Read(p []byte) (n int, err error) {
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38
writer.go
38
writer.go
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@ -5,6 +5,12 @@ import (
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"io"
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"io"
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)
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)
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const (
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BestSpeed = 0
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BestCompression = 11
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DefaultCompression = 6
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)
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// WriterOptions configures Writer.
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// WriterOptions configures Writer.
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type WriterOptions struct {
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type WriterOptions struct {
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// Quality controls the compression-speed vs compression-density trade-offs.
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// Quality controls the compression-speed vs compression-density trade-offs.
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@ -20,18 +26,42 @@ var (
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errWriterClosed = errors.New("brotli: Writer is closed")
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errWriterClosed = errors.New("brotli: Writer is closed")
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)
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)
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// NewWriter initializes new Writer instance.
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// Writes to the returned writer are compressed and written to dst.
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func NewWriter(dst io.Writer, options WriterOptions) *Writer {
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// It is the caller's responsibility to call Close on the Writer when done.
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// Writes may be buffered and not flushed until Close.
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func NewWriter(dst io.Writer) *Writer {
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return NewWriterLevel(dst, DefaultCompression)
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}
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// NewWriterLevel is like NewWriter but specifies the compression level instead
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// of assuming DefaultCompression.
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// The compression level can be DefaultCompression or any integer value between
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// BestSpeed and BestCompression inclusive.
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func NewWriterLevel(dst io.Writer, level int) *Writer {
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return NewWriterOptions(dst, WriterOptions{
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Quality: level,
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})
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}
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// NewWriterOptions is like NewWriter but specifies WriterOptions
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func NewWriterOptions(dst io.Writer, options WriterOptions) *Writer {
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w := new(Writer)
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w := new(Writer)
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encoderInitState(w)
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w.Reset(dst)
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w.params.quality = options.Quality
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w.params.quality = options.Quality
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if options.LGWin > 0 {
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if options.LGWin > 0 {
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w.params.lgwin = uint(options.LGWin)
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w.params.lgwin = uint(options.LGWin)
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}
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}
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w.dst = dst
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return w
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return w
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}
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}
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// Reset discards the Writer's state and makes it equivalent to the result of
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// its original state from NewWriter or NewWriterLevel, but writing to dst
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// instead. This permits reusing a Writer rather than allocating a new one.
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func (w *Writer) Reset(dst io.Writer) {
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encoderInitState(w)
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w.dst = dst
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}
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func (w *Writer) writeChunk(p []byte, op int) (n int, err error) {
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func (w *Writer) writeChunk(p []byte, op int) (n int, err error) {
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if w.dst == nil {
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if w.dst == nil {
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return 0, errWriterClosed
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return 0, errWriterClosed
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