av/revid
Russell Stanley 175cfc4925 revid/config: add transform matrix test case 2022-04-11 13:15:07 +09:30
..
config revid/config: add transform matrix test case 2022-04-11 13:15:07 +09:30
README.md ci,filter: simplify, generalise and document build constraints 2021-05-17 10:51:50 +09:30
audio_darwin.go patch build issues from latest turbidity probe PR 2022-02-08 09:57:05 +10:30
audio_linux.go device/alsa,revid: clarify type conditions and remove redundant condition 2022-01-13 16:08:02 +10:30
audio_windows.go Remove unused code. 2019-11-22 13:30:27 +10:30
pipeline.go rv & revid/{revid.go, pipeline.go}: added probe component to revid and wrote skeleton of probe implementation for turbdidity sensing in rv 2022-02-01 16:25:42 +10:30
pipeline_test.go revid: renamed revid_test.go to pipeline_test.go 2021-01-20 11:27:41 +10:30
revid.go rv & revid/{revid.go, pipeline.go}: added probe component to revid and wrote skeleton of probe implementation for turbdidity sensing in rv 2022-02-01 16:25:42 +10:30
revid_test.go revid: rename KeyRB* and RB* to refer to pool 2021-05-17 11:18:44 +09:30
senders.go revid: rename KeyRB* and RB* to refer to pool 2021-05-17 11:18:44 +09:30
senders_test.go revid: rename KeyRB* and RB* to refer to pool 2021-05-17 11:18:44 +09:30
utils.go revid: renamed revid_test.go to pipeline_test.go 2021-01-20 11:27:41 +10:30

README.md

Readme

Package revid provides an API for a media capture/processing/forwarding pipeline. The API is exposed in revid.go.

Configuration is handled by the config package.

Pipeline setup is handled in pipeline.go, where components of the pipeline are pulled mostly from internal packages i.e. lexers, filters, packetisation and protocols for forwarding.

Sending is handled by "senders", defined in the senders.go file.

Building the revid package requires gocv.io/x/gocv to be installed. On platforms where this is not available, a reduced functionality package can be built using the nocv build tag.

Contributing

See here under "Contributing" for information on how to contribute.

License

See here under "License" for licensing.