mirror of https://bitbucket.org/ausocean/av.git
557 lines
11 KiB
Go
557 lines
11 KiB
Go
/*
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NAME
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amf.go
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DESCRIPTION
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Action Message Format (AMF) encoding/decoding functions.
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See https://en.wikipedia.org/wiki/Action_Message_Format.
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AUTHORS
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Saxon Nelson-Milton <saxon@ausocean.org>
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Dan Kortschak <dan@ausocean.org>
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Jake Lane <jake@ausocean.org>
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Alan Noble <alan@ausocean.org>
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LICENSE
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amf.go is Copyright (C) 2017-2019 the Australian Ocean Lab (AusOcean)
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It is free software: you can redistribute it and/or modify them
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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It is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with revid in gpl.txt. If not, see http://www.gnu.org/licenses.
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Derived from librtmp under the GNU Lesser General Public License 2.1
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Copyright (C) 2005-2008 Team XBMC http://www.xbmc.org
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Copyright (C) 2008-2009 Andrej Stepanchuk
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Copyright (C) 2009-2010 Howard Chu
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*/
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// amf implements Action Message Format (AMF) encoding and decoding.
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// See https://en.wikipedia.org/wiki/Action_Message_Format.
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package amf
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import (
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"encoding/binary"
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"math"
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)
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// AMF data types.
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const (
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Number = iota
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Boolean
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String
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Object
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MovieClip // reserved, not implemented
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Null
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Undefined
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Reference
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EcmaArray
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ObjectEnd
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StrictArray
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Date
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LongSring
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Unsupported
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Recordset // reserved, not implemented
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XmlDoc
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TypedObject
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Avmplus // reserved, not implemented
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Invalid = 0xff
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)
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// DataType represents an AMF data type, which is simply an index into the above.
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type DataType int32
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// AMF represents an AMF message, which is simply a collection of properties.
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type AMF struct {
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Props []Property // ToDo: consider not exporting this
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}
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// Property represents an AMF property.
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type Property struct {
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name string
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atype DataType
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vu vu
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UTCoffset int16
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}
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type vu struct {
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number float64
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aval string
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obj AMF
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}
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var (
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ObjInvalid AMF
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PropInvalid = Property{atype: Invalid}
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)
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func DecodeInt16(data []byte) uint16 {
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return uint16(binary.BigEndian.Uint16(data))
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}
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func DecodeInt24(data []byte) uint32 {
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return uint32(data[0])<<16 | uint32(data[1])<<8 | uint32(data[2])
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// return uint16(data[0])<<8 | uint16(data[1])
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}
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func DecodeInt32(data []byte) uint32 {
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return uint32(binary.BigEndian.Uint32(data))
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}
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func DecodeString(data []byte) string {
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n := DecodeInt16(data)
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return string(data[2 : 2+n])
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}
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func DecodeLongString(data []byte) string {
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n := DecodeInt32(data)
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return string(data[2 : 2+n])
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}
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func DecodeNumber(data []byte) float64 {
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return math.Float64frombits(binary.BigEndian.Uint64(data))
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}
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func DecodeBoolean(data []byte) bool {
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return data[0] != 0
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}
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func EncodeInt24(dst []byte, val int32) []byte {
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if len(dst) < 3 {
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return nil
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}
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dst[0] = byte(val >> 16)
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dst[1] = byte(val >> 8)
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dst[2] = byte(val)
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if len(dst) == 3 {
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return nil
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}
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return dst[3:]
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}
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func EncodeInt32(dst []byte, val int32) []byte {
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if len(dst) < 4 {
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return nil
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}
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binary.BigEndian.PutUint32(dst, uint32(val))
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if len(dst) == 4 {
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return nil
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}
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return dst[4:]
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}
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func EncodeString(dst []byte, val string) []byte {
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const typeSize = 1
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if len(val) < 65536 && len(val)+typeSize+binary.Size(int16(0)) > len(dst) {
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return nil
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}
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if len(val)+typeSize+binary.Size(int32(0)) > len(dst) {
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return nil
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}
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if len(val) < 65536 {
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dst[0] = String
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dst = dst[1:]
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binary.BigEndian.PutUint16(dst[:2], uint16(len(val)))
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dst = dst[2:]
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copy(dst, val)
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if len(dst) == len(val) {
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return nil
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}
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return dst[len(val):]
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}
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dst[0] = LongSring
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dst = dst[1:]
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binary.BigEndian.PutUint32(dst[:4], uint32(len(val)))
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dst = dst[4:]
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copy(dst, val)
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if len(dst) == len(val) {
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return nil
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}
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return dst[len(val):]
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}
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func EncodeNumber(dst []byte, val float64) []byte {
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if len(dst) < 9 {
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return nil
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}
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dst[0] = Number
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dst = dst[1:]
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binary.BigEndian.PutUint64(dst, math.Float64bits(val))
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return dst[8:]
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}
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func EncodeBoolean(dst []byte, val bool) []byte {
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if len(dst) < 2 {
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return nil
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}
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dst[0] = Boolean
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if val {
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dst[1] = 1
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}
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if len(dst) == 2 {
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return nil
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}
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return dst[2:]
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}
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func EncodeNamedString(dst []byte, key, val string) []byte {
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if 2+len(key) > len(dst) {
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return nil
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}
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binary.BigEndian.PutUint16(dst[:2], uint16(len(key)))
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dst = dst[2:]
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copy(dst, key)
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if len(key) == len(dst) {
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return nil
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}
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return EncodeString(dst[len(key):], val)
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}
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func EncodeNamedNumber(dst []byte, key string, val float64) []byte {
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if 2+len(key) > len(dst) {
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return nil
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}
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binary.BigEndian.PutUint16(dst[:2], uint16(len(key)))
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dst = dst[2:]
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copy(dst, key)
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if len(key) == len(dst) {
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return nil
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}
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return EncodeNumber(dst[len(key):], val)
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}
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func EncodeNamedBoolean(dst []byte, key string, val bool) []byte {
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if 2+len(key) > len(dst) {
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return nil
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}
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binary.BigEndian.PutUint16(dst[:2], uint16(len(key)))
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dst = dst[2:]
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copy(dst, key)
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if len(key) == len(dst) {
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return nil
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}
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return EncodeBoolean(dst[len(key):], val)
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}
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func PropSetName(prop *Property, name string) {
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prop.name = name
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}
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func PropGetNumber(prop *Property) float64 {
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return prop.vu.number
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}
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func PropGetString(prop *Property) string {
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if prop.atype == String {
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return prop.vu.aval
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}
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return ""
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}
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func PropGetObject(prop *Property, a *AMF) {
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if prop.atype == Object {
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*a = prop.vu.obj
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} else {
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*a = ObjInvalid
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}
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}
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func PropEncode(p *Property, dst []byte) []byte {
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if p.atype == Invalid {
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return nil
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}
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if p.atype != Null && len(p.name)+2+1 >= len(dst) {
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return nil
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}
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if p.atype != Null && len(p.name) != 0 {
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binary.BigEndian.PutUint16(dst[:2], uint16(len(p.name)))
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dst = dst[2:]
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copy(dst, p.name)
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dst = dst[len(p.name):]
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}
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switch p.atype {
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case Number:
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dst = EncodeNumber(dst, p.vu.number)
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case Boolean:
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dst = EncodeBoolean(dst, p.vu.number != 0)
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case String:
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dst = EncodeString(dst, p.vu.aval)
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case Null:
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if len(dst) < 2 {
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return nil
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}
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dst[0] = Null
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dst = dst[1:]
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case Object:
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dst = Encode(&p.vu.obj, dst)
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case EcmaArray:
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dst = EncodeEcmaArray(&p.vu.obj, dst)
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case StrictArray:
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dst = EncodeArray(&p.vu.obj, dst)
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default:
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// ??? log.Println("PropEncode: invalid type!")
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dst = nil
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}
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return dst
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}
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func PropDecode(prop *Property, data []byte, bDecodeName int32) int32 {
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prop.name = ""
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nOriginalSize := len(data)
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if len(data) == 0 {
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// TODO use new logger here
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// RTMLog(RTMLOGDEBUG, "%s: Empty buffer/no buffer pointer!", __FUNCTION__);
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return -1
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}
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if bDecodeName != 0 && len(data) < 4 {
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// at least name (length + at least 1 byte) and 1 byte of data
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// TODO use new logger here
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// RTMLog(RTMLOGDEBUG, "%s: Not enough data for decoding with name, less than 4 bytes!",__FUNCTION__);
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return -1
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}
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if bDecodeName != 0 {
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nNameSize := DecodeInt16(data[:2])
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if int(nNameSize) > len(data)-2 {
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// TODO use new logger here
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//RTMLog(RTMLOGDEBUG, "%s: Name size out of range: namesize (%d) > len (%d) - 2",__FUNCTION__, nNameSize, nSize);
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return -1
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}
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prop.name = DecodeString(data)
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data = data[2+nNameSize:]
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}
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if len(data) == 0 {
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return -1
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}
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prop.atype = DataType(data[0])
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data = data[1:]
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var nRes int32
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switch prop.atype {
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case Number:
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if len(data) < 8 {
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return -1
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}
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prop.vu.number = DecodeNumber(data[:8])
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data = data[8:]
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case Boolean:
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panic("Boolean not supported")
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case String:
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nStringSize := DecodeInt16(data[:2])
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if len(data) < int(nStringSize+2) {
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return -1
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}
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prop.vu.aval = DecodeString(data)
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data = data[2+nStringSize:]
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case Object:
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nRes := Decode(&prop.vu.obj, data, 1)
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if nRes == -1 {
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return -1
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}
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data = data[nRes:]
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case MovieClip:
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// TODO use new logger here
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// ??? log.Println("PropDecode: MAF_MOVIECLIP reserved!")
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//RTMLog(RTMLOGERROR, "MovieClip reserved!");
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return -1
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case Null, Undefined, Unsupported:
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prop.atype = Null
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case Reference:
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// TODO use new logger here
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// ??? log.Println("PropDecode: Reference not supported!")
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//RTMLog(RTMLOGERROR, "Reference not supported!");
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return -1
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case EcmaArray:
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// next comes the rest, mixed array has a final 0x000009 mark and names, so its an object
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data = data[4:]
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nRes = Decode(&prop.vu.obj, data, 1)
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if nRes == -1 {
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return -1
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}
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data = data[nRes:]
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case ObjectEnd:
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return -1
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case StrictArray:
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panic("StrictArray not supported")
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case Date:
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panic("Date not supported")
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case LongSring, XmlDoc:
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panic("LongSring, XmlDoc not supported")
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case Recordset:
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// TODO use new logger here
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// ??? log.Println("PropDecode: Recordset reserved!")
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//RTMLog(RTMLOGERROR, "Recordset reserved!");
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return -1
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case TypedObject:
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// TODO use new logger here
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// RTMLog(RTMLOGERROR, "Typed_object not supported!")
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return -1
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case Avmplus:
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panic("Avmplus not supported")
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default:
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// TODO use new logger here
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//RTMLog(RTMLOGDEBUG, "%s - unknown datatype 0x%02x, @%p", __FUNCTION__,
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//prop.atype, pBuffer - 1);
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return -1
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}
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return int32(nOriginalSize - len(data))
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}
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func PropReset(prop *Property) {
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if prop.atype == Object || prop.atype == EcmaArray ||
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prop.atype == StrictArray {
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Reset(&prop.vu.obj)
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} else {
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prop.vu.aval = ""
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}
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prop.atype = Invalid
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}
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func Encode(a *AMF, dst []byte) []byte {
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if len(dst) < 5 {
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return nil
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}
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dst[0] = Object
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dst = dst[1:]
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for i := 0; i < len(a.Props); i++ {
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dst = PropEncode(&a.Props[i], dst)
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if dst == nil {
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// ??? log.Println("Encode: failed to encode property in index")
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break
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}
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}
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if len(dst) < 4 {
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return nil
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}
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return EncodeInt24(dst, ObjectEnd)
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}
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func EncodeEcmaArray(a *AMF, dst []byte) []byte {
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if len(dst) < 5 {
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return nil
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}
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dst[0] = EcmaArray
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dst = dst[1:]
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binary.BigEndian.PutUint32(dst[:4], uint32(len(a.Props)))
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dst = dst[4:]
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for i := 0; i < len(a.Props); i++ {
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dst = PropEncode(&a.Props[i], dst)
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if dst == nil {
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// ??? log.Println("EncodeEcmaArray: failed to encode property!")
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break
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}
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}
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if len(dst) < 4 {
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return nil
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}
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return EncodeInt24(dst, ObjectEnd)
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}
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// not used?
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func EncodeArray(a *AMF, dst []byte) []byte {
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if len(dst) < 5 {
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return nil
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}
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dst[0] = StrictArray
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dst = dst[1:]
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binary.BigEndian.PutUint32(dst[:4], uint32(len(a.Props)))
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dst = dst[4:]
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for i := 0; i < len(a.Props); i++ {
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dst = PropEncode(&a.Props[i], dst)
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if dst == nil {
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// ??? log.Println("EncodeArray: failed to encode property!")
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break
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}
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}
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return dst
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}
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func Decode(a *AMF, data []byte, bDecodeName int32) int32 {
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nOriginalSize := len(data)
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a.Props = a.Props[:0]
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for len(data) != 0 {
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if len(data) >= 3 && DecodeInt24(data[:3]) == ObjectEnd {
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data = data[3:]
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break
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}
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var prop Property
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nRes := PropDecode(&prop, data, bDecodeName)
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// nRes = int32(C.PropDecode(&prop, (*byte)(unsafe.Pointer(pBuffer)),
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// int32(nSize), int32(bDecodeName)))
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if nRes == -1 {
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return -1
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}
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data = data[nRes:]
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a.Props = append(a.Props, prop)
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}
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return int32(nOriginalSize - len(data))
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}
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func GetProp(a *AMF, name string, idx int32) *Property {
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if idx >= 0 {
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if idx < int32(len(a.Props)) {
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return &a.Props[idx]
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}
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} else {
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for i, p := range a.Props {
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if p.name == name {
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return &a.Props[i]
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}
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}
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}
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return &PropInvalid
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}
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func Reset(a *AMF) {
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for i := range a.Props {
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PropReset(&a.Props[i])
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}
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*a = AMF{}
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}
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