mirror of https://bitbucket.org/ausocean/av.git
133 lines
3.5 KiB
Go
133 lines
3.5 KiB
Go
/*
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DESCRIPTION
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Looper is a program that loops an audio file.
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AUTHORS
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Ella Pietraroia <ella@ausocean.org>
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Scott Barnard <scott@ausocean.org>
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Saxon Nelson-Milton <saxon@ausocean.org>
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LICENSE
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Copyright (C) 2020 the Australian Ocean Lab (AusOcean)
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It is free software: you can redistribute it and/or modify them
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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It is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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in gpl.txt. If not, see http://www.gnu.org/licenses.
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*/
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// Looper is a bare bones program for repeated playback of an audio file.
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package main
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import (
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"bytes"
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"flag"
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"fmt"
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"io"
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"os/exec"
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"bitbucket.org/ausocean/utils/logger"
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"gopkg.in/natefinch/lumberjack.v2"
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)
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// Logging related constants.
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const (
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logPath = "/var/log/audiolooper/audiolooper.log"
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logMaxSize = 500 // MB
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logMaxBackup = 10
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logMaxAge = 28 // days
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logVerbosity = logger.Debug
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logSuppress = true
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)
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func main() {
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filePtr := flag.String("path", "", "Path to sound file we wish to play.")
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flag.Parse()
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// Create lumberjack logger to handle logging to file.
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fileLog := &lumberjack.Logger{
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Filename: logPath,
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MaxSize: logMaxSize,
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MaxBackups: logMaxBackup,
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MaxAge: logMaxAge,
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}
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// Create logger that we call methods on to log.
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log := logger.New(logVerbosity, fileLog, logSuppress)
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// Call initialisation code that is specific to the platform (pi 0 or 3).
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initCommand(log)
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// Repeatedly play audio file.
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var numPlays int
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for {
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cmd := exec.Command(audioCmd, *filePtr)
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// We'd like to see what the playback software is outputting, so pipe
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// stdout and stderr.
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outPipe, err := cmd.StdoutPipe()
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if err != nil {
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log.Log(logger.Error, "failed to pipe stdout", "error", err)
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}
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errPipe, err := cmd.StderrPipe()
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if err != nil {
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log.Log(logger.Error, "failed to pipe stderr", "error", err)
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}
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// Start playback of the audio file.
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err = cmd.Start()
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if err != nil {
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log.Log(logger.Error, "start failed", "error", err.Error())
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continue
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}
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numPlays++
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log.Log(logger.Debug, "playing audio", "numPlays", numPlays)
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// Copy any std out to a buffer for logging.
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var outBuff bytes.Buffer
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go func() {
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_, err = io.Copy(&outBuff, outPipe)
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if err != nil {
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log.Log(logger.Error, "failed to copy out pipe", "error", err)
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}
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}()
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// Copy any std error to a buffer for logging.
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var errBuff bytes.Buffer
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go func() {
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_, err = io.Copy(&errBuff, errPipe)
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if err != nil {
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log.Log(logger.Error, "failed to copy error pipe", "error", err)
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}
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}()
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// Wait for playback to complete.
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err = cmd.Wait()
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if err != nil {
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log.Log(logger.Error, "failed to wait for execution finish", "error", err.Error())
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}
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log.Log(logger.Debug, "stdout received", "stdout", string(outBuff.Bytes()))
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// If there was any errors on stderr, log them.
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if errBuff.Len() != 0 {
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log.Log(logger.Error, "errors from stderr", "stderr", string(errBuff.Bytes()))
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}
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}
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}
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func checkPath(cmd string, log *logger.Logger) {
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path, err := exec.LookPath(cmd)
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if err != nil {
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log.Log(logger.Fatal, fmt.Sprintf("couldn't find %s", cmd), "error", err)
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}
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log.Log(logger.Debug, fmt.Sprintf("found %s", cmd), "path", path)
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}
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