av/parser/H264Parser.go

70 lines
1.5 KiB
Go

package parser
import (
//"bitbucket.org/ausocean/av/itut"
"../itut"
_"fmt"
)
type h264Parser struct {
inputBuffer []byte
isParsing bool
parserOutputChanRef chan []byte
userOutputChanRef chan []byte
inputChan chan byte
}
func NewH264Parser() (p *h264Parser) {
p = new(h264Parser)
p.isParsing = true
p.inputChan = make(chan byte, 10000)
return
}
func (p* h264Parser)Stop(){
p.isParsing = false
}
func (p *h264Parser)Start(){
go p.parse()
}
func (p *h264Parser)GetInputChan() chan byte {
return p.inputChan
}
func (p *h264Parser)GetOutputChan() chan []byte {
return p.userOutputChanRef
}
func (p *h264Parser)SetOutputChan(aChan chan []byte){
p.parserOutputChanRef = aChan
p.userOutputChanRef = aChan
}
func (p *h264Parser)parse() {
outputBuffer := make([]byte, 0, 10000)
searchingForEnd := false
for p.isParsing {
aByte := <-p.inputChan
outputBuffer = append(outputBuffer, aByte)
for i:=1; aByte == 0x00 && i != 4; i++ {
aByte = <-p.inputChan
outputBuffer = append(outputBuffer, aByte)
if ( aByte == 0x01 && i == 2 ) || ( aByte == 0x01 && i == 3 ) {
if searchingForEnd {
output := append(append(itut.StartCode1(),itut.AUD()...),outputBuffer[:len(outputBuffer)-(i+1)]...)
p.parserOutputChanRef<-output
outputBuffer = outputBuffer[len(outputBuffer)-1-i:]
searchingForEnd = false
}
aByte = <-p.inputChan
outputBuffer = append(outputBuffer, aByte)
if nalType := aByte & 0x1F; nalType == 1 || nalType == 5 {
searchingForEnd = true
}
}
}
}
}