mirror of https://bitbucket.org/ausocean/av.git
46 lines
1.5 KiB
Go
46 lines
1.5 KiB
Go
// +build !debug
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/*
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DESCRIPTION
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Displays debug information for the motion filters.
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AUTHORS
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Scott Barnard <scott@ausocean.org>
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LICENSE
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This file is Copyright (C) 2020 the Australian Ocean Lab (AusOcean)
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It is free software: you can redistribute it and/or modify them
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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It is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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in gpl.txt. If not, see http://www.gnu.org/licenses.
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*/
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package filter
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// debugWindows is used for sending debug information to a file.
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type debugFile struct{}
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// newDebugFile creates a file for saving debugging frames to.
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func (d *debugFile) newDebugFile() error { return nil }
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// closeDebugFile closes files used for debugging purposes.
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func (d *debugFile) closeDebugFile() error { return nil }
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// drawToDebugFile draws debugging information to a frame.
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func (d *debugFile) drawToDebugFile(i, j int, val uint8) {}
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// saveFrame writes a frame showing motion to a file.
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func (d *debugFile) saveFrame(motion, pix int) error { return nil }
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// resetDebugFileFrame makes an image of given dimensions.
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func (d *debugFile) resetDebugFileFrame(w, h int) {}
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