av/filter/release.go

46 lines
1.5 KiB
Go

// +build !debug
/*
DESCRIPTION
Displays debug information for the motion filters.
AUTHORS
Scott Barnard <scott@ausocean.org>
LICENSE
This file is Copyright (C) 2020 the Australian Ocean Lab (AusOcean)
It is free software: you can redistribute it and/or modify them
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
It is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
in gpl.txt. If not, see http://www.gnu.org/licenses.
*/
package filter
// debugWindows is used for sending debug information to a file.
type debugFile struct{}
// newDebugFile creates a file for saving debugging frames to.
func (d *debugFile) newDebugFile() error { return nil }
// closeDebugFile closes files used for debugging purposes.
func (d *debugFile) closeDebugFile() error { return nil }
// drawToDebugFile draws debugging information to a frame.
func (d *debugFile) drawToDebugFile(i, j int, val uint8) {}
// saveFrame writes a frame showing motion to a file.
func (d *debugFile) saveFrame(motion, pix int) error { return nil }
// resetDebugFileFrame makes an image of given dimensions.
func (d *debugFile) resetDebugFileFrame(w, h int) {}