mirror of https://bitbucket.org/ausocean/av.git
385 lines
10 KiB
Go
385 lines
10 KiB
Go
/*
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NAME
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audio-input.go
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AUTHOR
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Trek Hopton <trek@ausocean.org>
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LICENSE
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audio-input.go is Copyright (C) 2019 the Australian Ocean Lab (AusOcean)
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It is free software: you can redistribute it and/or modify them
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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It is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License in gpl.txt.
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If not, see [GNU licenses](http://www.gnu.org/licenses).
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*/
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package revid
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import (
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"bytes"
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"errors"
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"fmt"
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"io"
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"sync"
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"time"
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"github.com/yobert/alsa"
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"bitbucket.org/ausocean/av/codec/adpcm"
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"bitbucket.org/ausocean/av/codec/pcm"
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"bitbucket.org/ausocean/utils/logger"
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"bitbucket.org/ausocean/utils/ring"
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)
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const (
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rbTimeout = 100 * time.Millisecond
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rbNextTimeout = 100 * time.Millisecond
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rbLen = 200
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)
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const (
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running = iota
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paused
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stopped
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)
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// Rates contains the audio sample rates used by revid.
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var Rates = [8]int{8000, 16000, 32000, 44100, 48000, 88200, 96000, 192000}
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// AudioDevice holds everything we need to know about the audio input stream.
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type AudioDevice struct {
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l Logger
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mu sync.Mutex
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source string // Name of audio source, or empty for the default source.
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// Operating mode, either running, paused, or stopped.
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// "running" means the input goroutine is reading from the ALSA device and writing to the ringbuffer.
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// "paused" means the input routine is sleeping until unpaused or stopped.
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// "stopped" means the input routine is stopped and the ALSA device is closed.
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mode uint8
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dev *alsa.Device // Audio input device.
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ab alsa.Buffer // ALSA's buffer.
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rb *ring.Buffer // Our buffer.
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chunkSize int // This is the number of bytes that will be stored at a time.
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*AudioConfig
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}
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// AudioConfig provides parameters used by AudioDevice.
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type AudioConfig struct {
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SampleRate int
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Channels int
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BitDepth int
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RecPeriod float64
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Codec uint8
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}
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// NewAudioDevice initializes and returns an AudioDevice which can be started, read from, and stopped.
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func NewAudioDevice(cfg *AudioConfig, l Logger) (*AudioDevice, error) {
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a := &AudioDevice{}
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a.AudioConfig = cfg
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a.l = l
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// Open the requested audio device.
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err := a.open()
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if err != nil {
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a.l.Log(logger.Error, pkg+"failed to open audio device", "error", err.Error())
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return nil, errors.New("failed to open audio device")
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}
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// Setup ring buffer to capture audio in periods of a.RecPeriod seconds and buffer rbDuration seconds in total.
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a.ab = a.dev.NewBufferDuration(time.Duration(a.RecPeriod * float64(time.Second)))
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cs := (float64((len(a.ab.Data)/a.dev.BufferFormat().Channels)*a.Channels) / float64(a.dev.BufferFormat().Rate)) * float64(a.SampleRate)
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if cs < 1 {
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a.l.Log(logger.Error, pkg+"given AudioConfig parameters are too small", "error", err.Error())
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return nil, errors.New("given AudioConfig parameters are too small")
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}
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if a.Codec == ADPCM {
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a.chunkSize = adpcm.EncBytes(int(cs))
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} else {
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a.chunkSize = int(cs)
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}
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a.rb = ring.NewBuffer(rbLen, a.chunkSize, rbTimeout)
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a.mode = paused
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go a.input()
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return a, nil
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}
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// Start will start recording audio and writing to the ringbuffer.
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func (a *AudioDevice) Start() error {
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a.mu.Lock()
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mode := a.mode
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a.mu.Unlock()
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switch mode {
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case paused:
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a.mu.Lock()
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a.mode = running
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a.mu.Unlock()
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return nil
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case stopped:
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// TODO(Trek): Make this reopen device and start recording.
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return errors.New("device is stopped")
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case running:
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return nil
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default:
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return errors.New("invalid mode")
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}
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}
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// Stop will stop recording audio and close the device.
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func (a *AudioDevice) Stop() {
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a.mu.Lock()
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a.mode = stopped
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a.mu.Unlock()
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}
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// ChunkSize returns the number of bytes written to the ringbuffer per a.RecPeriod.
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func (a *AudioDevice) ChunkSize() int {
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return a.chunkSize
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}
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// open the recording device with the given name and prepare it to record.
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// If name is empty, the first recording device is used.
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func (a *AudioDevice) open() error {
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// Close any existing device.
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if a.dev != nil {
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a.l.Log(logger.Debug, pkg+"closing device", "source", a.source)
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a.dev.Close()
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a.dev = nil
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}
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// Open sound card and open recording device.
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a.l.Log(logger.Debug, pkg+"opening sound card")
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cards, err := alsa.OpenCards()
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if err != nil {
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a.l.Log(logger.Debug, pkg+"failed to open sound card")
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return err
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}
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defer alsa.CloseCards(cards)
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a.l.Log(logger.Debug, pkg+"finding audio device")
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for _, card := range cards {
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devices, err := card.Devices()
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if err != nil {
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continue
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}
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for _, dev := range devices {
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if dev.Type != alsa.PCM || !dev.Record {
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continue
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}
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if dev.Title == a.source || a.source == "" {
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a.dev = dev
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break
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}
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}
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}
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if a.dev == nil {
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a.l.Log(logger.Debug, pkg+"failed to find audio device")
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return errors.New("no audio device found")
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}
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a.l.Log(logger.Debug, pkg+"opening audio device", "source", a.dev.Title)
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err = a.dev.Open()
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if err != nil {
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a.l.Log(logger.Debug, pkg+"failed to open audio device")
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return err
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}
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// 2 channels is what most devices need to record in. If mono is requested,
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// the recording will be converted in formatBuffer().
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_, err = a.dev.NegotiateChannels(2)
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if err != nil {
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return err
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}
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// Try to negotiate a rate to record in that is divisible by the wanted rate
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// so that it can be easily downsampled to the wanted rate.
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// Note: if a card thinks it can record at a rate but can't actually, this can cause a failure.
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// Eg. the audioinjector sound card is supposed to record at 8000Hz and 16000Hz but it can't due to a firmware issue,
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// a fix for this is to remove 8000 and 16000 from the Rates slice.
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foundRate := false
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for i := 0; i < len(Rates) && !foundRate; i++ {
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if Rates[i] < a.SampleRate {
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continue
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}
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if Rates[i]%a.SampleRate == 0 {
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_, err = a.dev.NegotiateRate(Rates[i])
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if err == nil {
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foundRate = true
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a.l.Log(logger.Debug, pkg+"Sample rate set", "rate", Rates[i])
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}
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}
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}
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// If no easily divisible rate is found, then use the default rate.
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if !foundRate {
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a.l.Log(logger.Warning, pkg+"Unable to sample at requested rate, default used.", "rateRequested", a.SampleRate)
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_, err = a.dev.NegotiateRate(defaultSampleRate)
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if err != nil {
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return err
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}
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a.l.Log(logger.Debug, pkg+"Sample rate set", "rate", defaultSampleRate)
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}
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var aFmt alsa.FormatType
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switch a.BitDepth {
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case 16:
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aFmt = alsa.S16_LE
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case 32:
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aFmt = alsa.S32_LE
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default:
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return fmt.Errorf("unsupported sample bits %v", a.BitDepth)
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}
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_, err = a.dev.NegotiateFormat(aFmt)
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if err != nil {
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return err
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}
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// Either 8192 or 16384 bytes is a reasonable ALSA buffer size.
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_, err = a.dev.NegotiateBufferSize(8192, 16384)
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if err != nil {
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return err
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}
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if err = a.dev.Prepare(); err != nil {
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return err
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}
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a.l.Log(logger.Debug, pkg+"Successfully negotiated ALSA params")
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return nil
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}
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// input continously records audio and writes it to the ringbuffer.
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// Re-opens the device and tries again if ASLA returns an error.
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func (a *AudioDevice) input() {
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for {
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// Check mode.
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a.mu.Lock()
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mode := a.mode
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a.mu.Unlock()
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switch mode {
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case paused:
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time.Sleep(time.Duration(a.RecPeriod) * time.Second)
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continue
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case stopped:
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if a.dev != nil {
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a.l.Log(logger.Debug, pkg+"closing audio device", "source", a.source)
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a.dev.Close()
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a.dev = nil
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}
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return
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}
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// Read from audio device.
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a.l.Log(logger.Debug, pkg+"recording audio for period", "seconds", a.RecPeriod)
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err := a.dev.Read(a.ab.Data)
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if err != nil {
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a.l.Log(logger.Debug, pkg+"read failed", "error", err.Error())
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err = a.open() // re-open
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if err != nil {
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a.l.Log(logger.Fatal, pkg+"reopening device failed", "error", err.Error())
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return
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}
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continue
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}
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// Process audio.
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a.l.Log(logger.Debug, "processing audio")
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toWrite := a.formatBuffer()
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// Write audio to ringbuffer.
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n, err := a.rb.Write(toWrite.Data)
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switch err {
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case nil:
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a.l.Log(logger.Debug, pkg+"wrote audio to ringbuffer", "length", n)
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case ring.ErrDropped:
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a.l.Log(logger.Warning, pkg+"old audio data overwritten")
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default:
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a.l.Log(logger.Error, pkg+"unexpected ringbuffer error", "error", err.Error())
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return
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}
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}
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}
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// Read reads a full PCM chunk from the ringbuffer, returning the number of bytes read upon success.
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// Any errors returned are unexpected and should be considered fatal.
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func (a *AudioDevice) Read(p []byte) (n int, err error) {
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// Ready ringbuffer for read.
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_, err = a.rb.Next(rbNextTimeout)
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switch err {
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case nil:
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case ring.ErrTimeout:
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return 0, nil
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default:
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return 0, err
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}
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// Read from ring buffer.
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n, err = a.rb.Read(p)
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switch err {
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case nil:
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case io.EOF:
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return 0, nil
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default:
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return 0, err
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}
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return n, nil
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}
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// formatBuffer returns audio that has been converted to the desired format.
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func (a *AudioDevice) formatBuffer() alsa.Buffer {
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var err error
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// If nothing needs to be changed, return the original.
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if a.ab.Format.Channels == a.Channels && a.ab.Format.Rate == a.SampleRate {
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return a.ab
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}
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formatted := alsa.Buffer{Format: a.ab.Format, Data: a.ab.Data}
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if a.ab.Format.Channels != a.Channels {
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// Convert channels.
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// TODO(Trek): Make this work for conversions other than stereo to mono.
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if a.ab.Format.Channels == 2 && a.Channels == 1 {
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formatted.Data, err = pcm.StereoToMono(a.ab)
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if err != nil {
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a.l.Log(logger.Fatal, pkg+"channel conversion failed", "error", err.Error())
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}
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}
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}
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if a.ab.Format.Rate != a.SampleRate {
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// Convert rate.
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formatted.Data, err = pcm.Resample(formatted, a.SampleRate)
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if err != nil {
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a.l.Log(logger.Fatal, pkg+"rate conversion failed", "error", err.Error())
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}
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}
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switch a.Codec {
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case PCM:
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case ADPCM:
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b := bytes.NewBuffer(make([]byte, 0, adpcm.EncBytes(len(formatted.Data))))
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enc := adpcm.NewEncoder(b)
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_, err = enc.Write(formatted.Data)
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if err != nil {
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a.l.Log(logger.Fatal, pkg+"unable to encode", "error", err.Error())
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}
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formatted.Data = b.Bytes()
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default:
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a.l.Log(logger.Error, pkg+"unhandled audio codec")
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}
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return formatted
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}
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