mirror of https://bitbucket.org/ausocean/av.git
266 lines
6.0 KiB
Go
266 lines
6.0 KiB
Go
/*
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NAME
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flv_generator.go
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DESCRIPTION
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See Readme.md
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AUTHOR
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Dan Kortschak <dan@ausocean.org>
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Saxon Nelson-Milton <saxon@ausocean.org>
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LICENSE
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flv_generator.go is Copyright (C) 2017 the Australian Ocean Lab (AusOcean)
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It is free software: you can redistribute it and/or modify them
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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It is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with revid in gpl.txt. If not, see http://www.gnu.org/licenses.
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*/
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package flv
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import (
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"io"
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"time"
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)
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const (
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inputChanLength = 500
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outputChanLength = 500
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audioSize = 18
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videoHeaderSize = 16
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)
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// Data representing silent audio (required for youtube)
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var (
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dummyAudioTag1Data = []byte{
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0x00, 0x12, 0x08, 0x56, 0xe5, 0x00,
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}
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dummyAudioTag2Data = []byte{
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0x01, 0xdc, 0x00, 0x4c, 0x61, 0x76, 0x63, 0x35, 0x38,
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0x2e, 0x36, 0x2e, 0x31, 0x30, 0x32, 0x00, 0x02, 0x30,
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0x40, 0x0e,
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}
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)
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// Encoder provides properties required for the generation of flv video
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// from raw video data
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type Encoder struct {
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dst io.Writer
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fps int
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audio bool
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video bool
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start time.Time
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}
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// NewEncoder retuns a new FLV encoder.
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func NewEncoder(dst io.Writer, audio, video bool, fps int) (*Encoder, error) {
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e := Encoder{
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dst: dst,
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fps: fps,
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audio: audio,
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video: video,
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}
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return &e, nil
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}
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// getNextTimestamp generates and returns the next timestamp based on current time
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func (e *Encoder) getNextTimestamp() (timestamp uint32) {
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if e.start.IsZero() {
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e.start = time.Now()
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return 0
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}
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return uint32(time.Now().Sub(e.start).Seconds() * float64(1000))
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}
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// http://www.itu.int/rec/dologin_pub.asp?lang=e&id=T-REC-H.264-200305-S!!PDF-E&type=items
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// Table 7-1 NAL unit type codes
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const (
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nonIdrPic = 1
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idrPic = 5
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suppEnhInf = 6
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seqParamSet = 7
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paramSet = 8
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)
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// isKeyFrame returns true if the passed frame data represents that of a keyframe
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// FIXME(kortschak): Clarify and document the logic of this functions.
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func isKeyFrame(frame []byte) bool {
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sc := frameScanner{buf: frame}
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for {
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b, ok := sc.readByte()
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if !ok {
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return false
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}
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for i := 1; b == 0x00 && i < 4; i++ {
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b, ok = sc.readByte()
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if !ok {
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return false
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}
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if b != 0x01 || (i != 3 && i != 2) {
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continue
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}
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b, ok = sc.readByte()
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if !ok {
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return false
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}
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switch nalTyp := b & 0x1f; nalTyp {
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case idrPic, suppEnhInf:
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return true
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case nonIdrPic:
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return false
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}
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}
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}
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return false
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}
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// isSequenceHeader returns true if the passed frame data represents that of a
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// a sequence header.
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// FIXME(kortschak): Clarify and document the logic of this functions.
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func isSequenceHeader(frame []byte) bool {
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sc := frameScanner{buf: frame}
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for {
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b, ok := sc.readByte()
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if !ok {
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return false
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}
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for i := 1; b == 0x00 && i != 4; i++ {
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b, ok = sc.readByte()
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if !ok {
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return false
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}
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if b != 0x01 || (i != 2 && i != 3) {
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continue
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}
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b, ok = sc.readByte()
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if !ok {
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return false
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}
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switch nalTyp := b & 0x1f; nalTyp {
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case suppEnhInf, seqParamSet, paramSet:
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return true
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case nonIdrPic, idrPic:
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return false
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}
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}
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}
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}
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type frameScanner struct {
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off int
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buf []byte
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}
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func (s *frameScanner) readByte() (b byte, ok bool) {
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if s.off >= len(s.buf) {
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return 0, false
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}
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b = s.buf[s.off]
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s.off++
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return b, true
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}
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// write implements io.Writer. It takes raw h264 and encodes into flv, then
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// writes to the encoders io.Writer destination.
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func (e *Encoder) Write(frame []byte) (int, error) {
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var frameType byte
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var packetType byte
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if e.start.IsZero() {
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// This is the first frame, so write the PreviousTagSize0.
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//
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// See https://download.macromedia.com/f4v/video_file_format_spec_v10_1.pdf
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// section E.3.
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var zero [4]byte
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_, err := e.dst.Write(zero[:])
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if err != nil {
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return 0, err
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}
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}
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timeStamp := e.getNextTimestamp()
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// Do we have video to send off?
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if e.video {
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if isKeyFrame(frame) {
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frameType = KeyFrameType
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} else {
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frameType = InterFrameType
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}
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if isSequenceHeader(frame) {
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packetType = SequenceHeader
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} else {
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packetType = AVCNALU
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}
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tag := VideoTag{
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TagType: uint8(VideoTagType),
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DataSize: uint32(len(frame)) + DataHeaderLength,
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Timestamp: timeStamp,
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TimestampExtended: NoTimestampExtension,
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FrameType: frameType,
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Codec: H264,
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PacketType: packetType,
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CompositionTime: 0,
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Data: frame,
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PrevTagSize: uint32(videoHeaderSize + len(frame)),
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}
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_, err := e.dst.Write(tag.Bytes())
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if err != nil {
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return len(frame), err
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}
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}
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// Do we even have some audio to send off ?
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if e.audio {
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// Not sure why but we need two audio tags for dummy silent audio
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// TODO: create constants or SoundSize and SoundType parameters
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tag := AudioTag{
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TagType: uint8(AudioTagType),
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DataSize: 7,
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Timestamp: timeStamp,
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TimestampExtended: NoTimestampExtension,
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SoundFormat: AACAudioFormat,
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SoundRate: 3,
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SoundSize: true,
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SoundType: true,
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Data: dummyAudioTag1Data,
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PrevTagSize: uint32(audioSize),
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}
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_, err := e.dst.Write(tag.Bytes())
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if err != nil {
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return len(frame), err
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}
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tag = AudioTag{
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TagType: uint8(AudioTagType),
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DataSize: 21,
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Timestamp: timeStamp,
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TimestampExtended: NoTimestampExtension,
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SoundFormat: AACAudioFormat,
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SoundRate: 3,
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SoundSize: true,
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SoundType: true,
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Data: dummyAudioTag2Data,
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PrevTagSize: uint32(22),
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}
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_, err = e.dst.Write(tag.Bytes())
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if err != nil {
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return len(frame), err
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}
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}
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return len(frame), nil
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}
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func (e *Encoder) GetDst() io.Writer { return e.dst }
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