av/ring/ring.go

274 lines
7.2 KiB
Go

/*
NAME
ring.go - a structure that encapsulates a Buffer datastructure with conccurency
functionality
DESCRIPTION
See Readme.md
AUTHOR
Dan Kortschak <dan@ausocean.org>
LICENSE
ring.go is Copyright (C) 2017 the Australian Ocean Lab (AusOcean)
It is free software: you can redistribute it and/or modify them
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
It is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with revid in gpl.txt. If not, see http://www.gnu.org/licenses.
*/
// Package ring provides a ring buffer of io.ReadWriters.
package ring
import (
"errors"
"io"
"time"
)
var (
ErrTimeout = errors.New("ring: buffer cycle timeout")
ErrDropped = errors.New("ring: dropped old write")
ErrStall = errors.New("ring: unable to dump old write")
ErrTooLong = errors.New("ring: write to long for buffer element")
)
// Buffer implements a ring buffer.
//
// The buffer has a writable head and a readable tail with a queue from the head
// to the tail. Concurrent read a write operations are safe.
type Buffer struct {
head, tail *Chunk
full, empty chan *Chunk
timeout time.Duration
}
// NewBuffer returns a Buffer with len elements of the given size. The timeout
// parameter specifies how long a write operation will wait before failing with
// a temporary timeout error.
func NewBuffer(len, size int, timeout time.Duration) *Buffer {
if len <= 0 || size <= 0 {
return nil
}
b := Buffer{
full: make(chan *Chunk, len),
empty: make(chan *Chunk, len),
timeout: timeout,
}
for i := 0; i < len; i++ {
b.empty <- newChunk(make([]byte, 0, size))
}
return &b
}
// Len returns the number of full buffer elements.
func (b *Buffer) Len() int {
return len(b.full)
}
// Write writes the bytes in b to the next current or next available element of the ring buffer
// it returns the number of bytes written and any error.
// If no element can be gained within the timeout or stolen from the queue, ErrStall is returned
// and if the len(p) is greater than the buffer's element size, ErrTooLong is returned. If a
// write was successful but a previous write was dropped, ErrDropped is returned.
//
// Write is safe to use concurrently with Read, but may not be used concurrently with another
// write operation.
func (b *Buffer) Write(p []byte) (int, error) {
var dropped bool
if b.head == nil {
timer := time.NewTimer(b.timeout)
select {
case <-timer.C:
select {
case b.head = <-b.full:
b.head.reset()
dropped = true
default:
// This should never happen.
return 0, ErrStall
}
case b.head = <-b.empty:
timer.Stop()
}
}
if len(p) > b.head.cap() {
return 0, ErrTooLong
}
if len(p) > b.head.cap()-b.head.len() {
b.full <- b.head
b.head = nil
return b.Write(p)
}
n, err := b.head.write(p)
if b.head.cap()-b.head.len() == 0 {
b.full <- b.head
b.head = nil
}
if dropped && err == nil {
err = ErrDropped
}
return n, err
}
// Flush puts the currently writing element of the buffer into the queue for reading. Flush
// is idempotent.
//
// Flush is safe to use concurrently with Read, but may not be used concurrently with another
// another write operation.
func (b *Buffer) Flush() {
if b.head == nil {
return
}
b.full <- b.head
b.head = nil
}
// Close closes the buffer. The buffer may not be written to after a call to close, but can
// be drained by calls to Read.
//
// Flush is safe to use concurrently with Read, but may not be used concurrently with another
// another write operation.
func (b *Buffer) Close() error {
b.Flush()
close(b.full)
return nil
}
// Next gets the next element from the queue ready for reading, returning ErrTimeout if no
// element is available within the timeout. If the Buffer has been closed Next returns io.EOF.
//
// Next is safe to use concurrently with write operations, but may not be used concurrently with
// another Read call or Next call. A goroutine calling Next must not call Flush or Close.
func (b *Buffer) Next(timeout time.Duration) (*Chunk, error) {
if b.tail == nil {
timer := time.NewTimer(timeout)
var ok bool
select {
case <-timer.C:
return nil, ErrTimeout
case b.tail, ok = <-b.full:
timer.Stop()
if !ok {
return nil, io.EOF
}
}
}
b.tail.owner = b
return b.tail, nil
}
// Read reads bytes from the current tail of the ring buffer into p and returns the number of
// bytes read and any error.
//
// Read is safe to use concurrently with write operations, but may not be used concurrently with
// another Read call or Next call. A goroutine calling Read must not call Flush or Close.
func (b *Buffer) Read(p []byte) (int, error) {
if b.tail == nil {
return 0, io.EOF
}
n, err := b.tail.read(p)
if b.tail.len() == 0 {
b.tail.reset()
b.empty <- b.tail
b.tail = nil
}
return n, err
}
// Chunk is a simplified version of byte buffer without the capacity to grow beyond the
// buffer's original cap, and a modified WriteTo method that allows multiple calls without
// consuming the buffered data.
type Chunk struct {
buf []byte
off int
owner *Buffer
}
func newChunk(buf []byte) *Chunk {
return &Chunk{buf: buf[:0]}
}
func (b *Chunk) len() int {
return len(b.buf) - b.off
}
func (b *Chunk) cap() int {
return cap(b.buf)
}
func (b *Chunk) reset() {
b.buf = b.buf[:0]
b.off = 0
}
func (b *Chunk) write(p []byte) (n int, err error) {
if len(p) > cap(b.buf)-len(b.buf) {
err = ErrTooLong
}
l := len(b.buf)
m := l + len(p)
if m > cap(b.buf) {
m = cap(b.buf)
}
b.buf = b.buf[:m]
n = copy(b.buf[l:], p)
return n, err
}
func (b *Chunk) read(p []byte) (n int, err error) {
if b.len() <= 0 {
if len(p) == 0 {
return 0, nil
}
return 0, io.EOF
}
n = copy(p, b.buf[b.off:])
b.off += n
return n, nil
}
// WriteTo writes data to w until there's no more data to write or when an error occurs.
// The return value n is the number of bytes written. Any error encountered during the
// write is also returned. Repeated called to WriteTo will write the same data until
// the Chunk's Close method is called.
//
// WriteTo will panic if the Chunk has not been obtained through a call to Buffer.Next or
// has been closed. WriteTo must be used in the same goroutine as the call to Next.
func (b *Chunk) WriteTo(w io.Writer) (n int, err error) {
if b.owner == nil || b.owner.tail != b {
panic("ring: invalid use of ring buffer chunk")
}
n, err = w.Write(b.buf)
if n > len(b.buf) {
panic("ring: invalid byte count")
}
if n != len(b.buf) {
return n, io.ErrShortWrite
}
return n, nil
}
// Close closes the Chunk, reseting its data and releasing it back to the Buffer. A Chunk
// may not be used after it has been closed. Close must be used in the same goroutine as
// the call to Next.
func (b *Chunk) Close() error {
if b.owner == nil || b.owner.tail != b {
panic("ring: invalid use of ring buffer chunk")
}
b.reset()
b.owner = nil
b.owner.tail = nil
b.owner.empty <- b
return nil
}