av/codec/h264/parse.go

81 lines
1.9 KiB
Go

/*
DESCRIPTION
parse.go provides H.264 NAL unit parsing utilities for the extraction of
syntax elements.
AUTHORS
Saxon A. Nelson-Milton <saxon@ausocean.org>
Dan Kortschak <dan@ausocean.org>
LICENSE
Copyright (C) 2017-2018 the Australian Ocean Lab (AusOcean).
It is free software: you can redistribute it and/or modify them
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
It is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
in gpl.txt. If not, see http://www.gnu.org/licenses.
*/
package h264
import (
"errors"
"bitbucket.org/ausocean/av/codec/h264/h264dec"
)
var errNotEnoughBytes = errors.New("not enough bytes to read")
// NALType returns the NAL type of the given NAL unit bytes. The given NAL unit
// may be in byte stream or packet format.
// NB: access unit delimiters are skipped.
func NALType(n []byte) (int, error) {
sc := frameScanner{buf: n}
for {
b, ok := sc.readByte()
if !ok {
return 0, errNotEnoughBytes
}
for i := 1; b == 0x00 && i != 4; i++ {
b, ok = sc.readByte()
if !ok {
return 0, errNotEnoughBytes
}
if b != 0x01 || (i != 2 && i != 3) {
continue
}
b, ok = sc.readByte()
if !ok {
return 0, errNotEnoughBytes
}
nalType := int(b & 0x1f)
if nalType != h264dec.NALTypeAccessUnitDelimiter {
return nalType, nil
}
}
}
}
type frameScanner struct {
off int
buf []byte
}
func (s *frameScanner) readByte() (b byte, ok bool) {
if s.off >= len(s.buf) {
return 0, false
}
b = s.buf[s.off]
s.off++
return b, true
}