av/generator/FLVGenerator.go

213 lines
4.7 KiB
Go

/*
NAME
RtpToTsConverter.go - provides utilities for the conversion of Rtp packets
to equivalent MpegTs packets.
DESCRIPTION
See Readme.md
AUTHOR
Saxon Nelson-Milton <saxon.milton@gmail.com>
LICENSE
RtpToTsConverter.go is Copyright (C) 2017 the Australian Ocean Lab (AusOcean)
It is free software: you can redistribute it and/or modify them
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
It is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with revid in gpl.txt. If not, see [GNU licenses](http://www.gnu.org/licenses).
*/
package generator
import (
"../flv"
_"fmt"
"time"
)
const (
inputChanLength = 1000
outputChanLength = 1000
)
type flvGenerator struct {
fps uint
inputChan chan []byte
outputChan chan []byte
audioFlag bool
videoFlag bool
lastTagSize int
currentTimestamp uint32
header flv.Header
}
func (g *flvGenerator)GetInputChan() chan []byte {
return g.inputChan
}
func (g *flvGenerator)GetOutputChan() chan []byte {
return g.outputChan
}
func NewFlvGenerator(audio bool, video bool, fps uint) (g *flvGenerator) {
g = new(flvGenerator)
g.fps = fps
g.audioFlag = audio
g.videoFlag = video
g.currentTimestamp = 0
g.lastTagSize = 0
g.inputChan = make(chan []byte, inputChanLength)
g.outputChan = make(chan []byte, outputChanLength)
return
}
func (g *flvGenerator) Start(){
go g.generate()
}
func (g *flvGenerator) GenHeader(){
header := flv.Header{
AudioFlag: g.audioFlag,
VideoFlag: g.videoFlag,
}
g.outputChan <- header.ToByteSlice()
}
func (g *flvGenerator) getNextTimestamp() (timestamp uint32){
timestamp = g.currentTimestamp
g.currentTimestamp += uint32(1000) / uint32(g.fps)
return
}
func (g *flvGenerator) ResetTimestamp() {
g.currentTimestamp = 0
}
func isKeyFrame(frame []byte) bool {
byteChannel := make(chan byte, len(frame))
for i := range frame {
byteChannel <- frame[i]
}
for len(byteChannel) >= 5{
aByte := <-byteChannel
for i:=1; aByte == 0x00 && i != 4; i++ {
aByte = <-byteChannel
if ( aByte == 0x01 && i == 2 ) || ( aByte == 0x01 && i == 3 ) {
aByte = <-byteChannel
nalType := aByte & 0x1F
switch nalType {
case 1:
return false
case 5:
return true
case 6:
return true
}
}
}
}
return false
}
func isSequenceHeader(frame []byte) bool {
byteChannel := make(chan byte, len(frame))
for i := range frame {
byteChannel <- frame[i]
}
for len(byteChannel) >= 5{
aByte := <-byteChannel
for i:=1; aByte == 0x00 && i != 4; i++ {
aByte = <-byteChannel
if ( aByte == 0x01 && i == 2 ) || ( aByte == 0x01 && i == 3 ) {
aByte = <-byteChannel
nalType := aByte & 0x1F
switch nalType {
case 1:
return false
case 5:
return false
case 6:
return true
case 7:
return true
case 8:
return true
}
}
}
}
return false
}
func (g *flvGenerator) generate() {
g.GenHeader()
for {
select {
case videoFrame := <-g.inputChan:
var frameType byte
if isKeyFrame(videoFrame) {
frameType = flv.KeyFrameType
} else {
frameType = flv.InterFrameType
}
var packetType byte
if isSequenceHeader(videoFrame){
packetType = flv.SequenceHeader
} else {
packetType = flv.AVCNALU
}
timeStamp := g.getNextTimestamp()
videoTag := flv.VideoTag{
PrevTagSize: uint32(g.lastTagSize),
TagType: uint8(flv.VideoTagType),
DataSize: uint32(len(videoFrame)) + flv.DataHeaderLength,
Timestamp: timeStamp,
TimestampExtended: flv.NoTimestampExtension,
FrameType: frameType,
Codec: flv.H264,
PacketType: packetType,
CompositionTime: 0,
Data: videoFrame,
}
videoTagAsByteSlice := videoTag.ToByteSlice()
g.lastTagSize = len(videoTagAsByteSlice)
g.outputChan<-videoTagAsByteSlice
soundData := make([]byte, 10)
for i := range soundData {
if i == 0 {
soundData[i] = 1
} else {
soundData[i] = 0
}
}
audioTag := flv.AudioTag{
PrevTagSize: uint32(g.lastTagSize),
TagType: uint8(flv.AudioTagType),
DataSize: 7,
Timestamp: timeStamp,
TimestampExtended: flv.NoTimestampExtension,
SoundFormat: flv.AACAudioFormat,
SoundRate: 3,
SoundSize: true,
SoundType: true,
Data: []byte{0x00,0x12,0x08,0x56,0xe5,0x00},
}
audioTagAsByteSlice := audioTag.ToByteSlice()
g.lastTagSize = len(audioTagAsByteSlice)
g.outputChan<-audioTagAsByteSlice
time.Sleep(60*time.Millisecond)
}
}
}