/* NAME conn.go DESCRIPTION RTMP connection functionality. AUTHORS Saxon Nelson-Milton Dan Kortschak Alan Noble LICENSE conn.go is Copyright (C) 2017-2019 the Australian Ocean Lab (AusOcean) It is free software: you can redistribute it and/or modify them under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. It is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with revid in gpl.txt. If not, see http://www.gnu.org/licenses. Derived from librtmp under the GNU Lesser General Public License 2.1 Copyright (C) 2005-2008 Team XBMC http://www.xbmc.org Copyright (C) 2008-2009 Andrej Stepanchuk Copyright (C) 2009-2010 Howard Chu */ // Package rtmp provides an RTMP client implementation. // The package currently supports live streaming to YouTube. package rtmp import ( "io" "net" "strconv" "time" "bitbucket.org/ausocean/av/protocol/rtmp/amf" ) // Conn represents an RTMP connection. type Conn struct { inChunkSize uint32 outChunkSize uint32 nBytesIn uint32 nBytesInSent uint32 streamID uint32 serverBW uint32 clientBW uint32 clientBW2 uint8 isPlaying bool numInvokes int32 methodCalls []method channelsAllocatedIn int32 channelsAllocatedOut int32 channelsIn []*packet channelsOut []*packet channelTimestamp []int32 deferred []byte link link log Log } // link represents RTMP URL and connection information. type link struct { host string playpath string url string app string auth string flags int32 protocol int32 timeout uint port uint16 conn net.Conn } // method represents an RTMP method. type method struct { name string num int32 } // Log defines the RTMP logging function. type Log func(level int8, message string, params ...interface{}) // Log levels used by Log. const ( DebugLevel int8 = -1 InfoLevel int8 = 0 WarnLevel int8 = 1 ErrorLevel int8 = 2 FatalLevel int8 = 5 ) // flvTagheaderSize is the FLV header size we expect. // NB: We don't accept extended headers. const flvTagheaderSize = 11 // Dial connects to RTMP server specified by the given URL and returns the connection. func Dial(url string, timeout uint, log Log) (*Conn, error) { log(DebugLevel, pkg+"rtmp.Dial") c := Conn{ inChunkSize: 128, outChunkSize: 128, clientBW: 2500000, clientBW2: 2, serverBW: 2500000, log: log, link: link{ timeout: timeout, }, } var err error c.link.protocol, c.link.host, c.link.port, c.link.app, c.link.playpath, err = parseURL(url) if err != nil { return nil, err } c.link.url = rtmpProtocolStrings[c.link.protocol] + "://" + c.link.host + ":" + strconv.Itoa(int(c.link.port)) + "/" + c.link.app c.link.protocol |= featureWrite err = connect(&c) if err != nil { return nil, err } return &c, nil } // Close terminates the RTMP connection. // NB: Close is idempotent and the connection value is cleared completely. func (c *Conn) Close() error { if !c.isConnected() { return errNotConnected } c.log(DebugLevel, pkg+"Conn.Close") if c.streamID > 0 { if c.link.protocol&featureWrite != 0 { sendFCUnpublish(c) } sendDeleteStream(c, float64(c.streamID)) } c.link.conn.Close() *c = Conn{} return nil } // Write writes a frame (flv tag) to the rtmp connection. func (c *Conn) Write(data []byte) (int, error) { if !c.isConnected() { return 0, errNotConnected } if len(data) < flvTagheaderSize { return 0, ErrInvalidFlvTag } if data[0] == packetTypeInfo || (data[0] == 'F' && data[1] == 'L' && data[2] == 'V') { return 0, errUnimplemented } pkt := packet{ packetType: data[0], bodySize: amf.DecodeInt24(data[1:4]), timestamp: amf.DecodeInt24(data[4:7]) | uint32(data[7])<<24, channel: chanSource, streamID: c.streamID, } pkt.resize(pkt.bodySize, headerSizeAuto) copy(pkt.body, data[flvTagheaderSize:flvTagheaderSize+pkt.bodySize]) err := pkt.writeTo(c, false) if err != nil { return 0, err } return len(data), nil } // I/O functions // read from an RTMP connection. Sends a bytes received message if the // number of bytes received (nBytesIn) is greater than the number sent // (nBytesInSent) by 10% of the bandwidth. func (c *Conn) read(buf []byte) (int, error) { err := c.link.conn.SetReadDeadline(time.Now().Add(time.Second * time.Duration(c.link.timeout))) if err != nil { return 0, err } n, err := io.ReadFull(c.link.conn, buf) if err != nil { c.log(DebugLevel, pkg+"read failed", "error", err.Error()) return 0, err } c.nBytesIn += uint32(n) if c.nBytesIn > (c.nBytesInSent + c.clientBW/10) { err := sendBytesReceived(c) if err != nil { return n, err // NB: we still read n bytes, even though send bytes failed } } return n, nil } // write to an RTMP connection. func (c *Conn) write(buf []byte) (int, error) { //ToDo: consider using a different timeout for writes than for reads err := c.link.conn.SetWriteDeadline(time.Now().Add(time.Second * time.Duration(c.link.timeout))) if err != nil { return 0, err } n, err := c.link.conn.Write(buf) if err != nil { c.log(WarnLevel, pkg+"write failed", "error", err.Error()) return 0, err } return n, nil } // isConnected returns true if the RTMP connection is up. func (c *Conn) isConnected() bool { return c.link.conn != nil }