// +build !circleci /* DESCRIPTION A filter that detects motion and discards frames without motion. The filter uses a Mixture of Gaussians method (MoG) to determine what is background and what is foreground. AUTHORS Scott Barnard LICENSE mog.go is Copyright (C) 2019 the Australian Ocean Lab (AusOcean) It is free software: you can redistribute it and/or modify them under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. It is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License in gpl.txt. If not, see http://www.gnu.org/licenses. */ package filter import ( "fmt" "image" "image/color" "io" "gocv.io/x/gocv" ) // MOGFilter is a filter that provides basic motion detection. MoG is short for // Mixture of Gaussians method. type MOGFilter struct { dst io.WriteCloser area float64 bs *gocv.BackgroundSubtractorMOG2 knl gocv.Mat debug bool windows []*gocv.Window } // NewMOGFilter returns a pointer to a new MOGFilter struct. func NewMOGFilter(dst io.WriteCloser, area, threshold float64, history int, debug bool) *MOGFilter { bs := gocv.NewBackgroundSubtractorMOG2WithParams(history, threshold, false) k := gocv.GetStructuringElement(gocv.MorphRect, image.Pt(3, 3)) var windows []*gocv.Window if debug { windows = []*gocv.Window{gocv.NewWindow("Debug: Bounding boxes"), gocv.NewWindow("Debug: Motion")} } return &MOGFilter{dst, area, &bs, k, debug, windows} } // Implements io.Closer. // Close frees resources used by gocv, because it has to be done manually, due to // it using c-go. func (m *MOGFilter) Close() error { m.bs.Close() m.knl.Close() for _, window := range m.windows { window.Close() } return nil } // Implements io.Writer. // Write applies the motion filter to the video stream. Only frames with motion // are written to the destination encoder, frames without are discarded. func (m *MOGFilter) Write(f []byte) (int, error) { img, err := gocv.IMDecode(f, gocv.IMReadColor) if err != nil { return 0, fmt.Errorf("image can't be decoded: %w", err) } defer img.Close() imgDelta := gocv.NewMat() defer imgDelta.Close() // Seperate foreground and background. m.bs.Apply(img, &imgDelta) // Threshold imgDelta. gocv.Threshold(imgDelta, &imgDelta, 25, 255, gocv.ThresholdBinary) // Remove noise. gocv.Erode(imgDelta, &imgDelta, m.knl) gocv.Dilate(imgDelta, &imgDelta, m.knl) // Fill small holes. gocv.Dilate(imgDelta, &imgDelta, m.knl) gocv.Erode(imgDelta, &imgDelta, m.knl) // Find contours and reject ones with a small area. var contours [][]image.Point allContours := gocv.FindContours(imgDelta, gocv.RetrievalExternal, gocv.ChainApproxSimple) for _, c := range allContours { if gocv.ContourArea(c) > m.area { contours = append(contours, c) } } // Draw debug information. if m.debug { for _, c := range contours { rect := gocv.BoundingRect(c) gocv.Rectangle(&img, rect, color.RGBA{0, 0, 255, 0}, 1) } if len(contours) > 0 { gocv.PutText(&img, "Motion", image.Pt(32, 32), gocv.FontHersheyPlain, 2.0, color.RGBA{255, 0, 0, 0}, 2) } m.windows[0].IMShow(img) m.windows[1].IMShow(imgDelta) m.windows[0].WaitKey(1) } // Don't write to destination if there is no motion. if len(contours) == 0 { return 0, nil } // Write to destination. return m.dst.Write(f) }