Separated my code from code that was ported from ffmpeg (differen copyright). Also added utils.go file to house the putBuffer and bytestream types. Reduced copying and use of bytes.Buffer.
Instead expanded putBuffer functionality so that I can use this throughout process (reduce copying from buffer to buffer).
This also included the addition of some lunimance and chrominance tables, a multiError type (implements error) and a putter type, that will put uint16s, bytes and "buffers" into a byte
slice.