mirror of https://bitbucket.org/ausocean/av.git
Merged in audiopath (pull request #453)
treatment: make audio file path configurable Approved-by: Saxon Milton
This commit is contained in:
commit
df614092d2
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@ -82,7 +82,8 @@ const (
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// Variable map to send to netreceiver/vidgrind.
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var varMap = map[string]string{
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"mode": "enum:Paused,Play,Check",
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"mode": "enum:Paused,Play,Check",
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"AudioFilePath": "string",
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}
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func main() {
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@ -108,25 +109,25 @@ func main() {
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log := logger.New(logVerbosity, io.MultiWriter(fileLog, netLog), logSuppress)
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if *filePtr == "" {
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log.Log(logger.Fatal, "no file path provided, check usage")
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log.Fatal("no file path provided, check usage")
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}
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// The netsender client will handle communication with netreceiver and GPIO stuff.
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log.Log(logger.Debug, "initialising netsender client")
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log.Debug("initialising netsender client")
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ns, err := netsender.New(log, gpio.InitPin, nil, gpio.WritePin, varMap)
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if err != nil {
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log.Log(logger.Fatal, "could not initialise netsender client", "error", err.Error())
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log.Fatal("could not initialise netsender client", "error", err.Error())
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}
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// Revid will handle the recording and sending of audio for sound checking.
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log.Log(logger.Debug, "initialising revid")
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log.Debug("initialising revid")
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rv, err := revid.New(config.Config{Logger: log}, ns)
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if err != nil {
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log.Log(logger.Fatal, "could not initialise revid", "error", err.Error())
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log.Fatal("could not initialise revid", "error", err.Error())
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}
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// Start the control loop.
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log.Log(logger.Debug, "starting control loop")
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log.Debug("starting control loop")
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run(rv, ns, filePtr, log, netLog)
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}
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@ -141,57 +142,64 @@ func run(rv *revid.Revid, ns *netsender.Sender, file *string, l *logger.Logger,
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)
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for {
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l.Log(logger.Debug, "running netsender")
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l.Debug("running netsender")
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err := ns.Run()
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if err != nil {
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l.Log(logger.Warning, "run failed. Retrying...", "error", err.Error())
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l.Warning("run failed. Retrying...", "error", err.Error())
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time.Sleep(netSendRetryTime)
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continue
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}
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l.Log(logger.Debug, "sending logs")
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l.Debug("sending logs")
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err = nl.Send(ns)
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if err != nil {
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l.Log(logger.Warning, pkg+"Logs could not be sent", "error", err.Error())
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l.Warning(pkg+"Logs could not be sent", "error", err.Error())
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}
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l.Log(logger.Debug, "checking varsum")
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l.Debug("checking varsum")
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newVs := ns.VarSum()
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if vs == newVs {
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sleep(ns, l)
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continue
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}
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vs = newVs
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l.Log(logger.Info, "varsum changed", "vs", vs)
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l.Info("varsum changed", "vs", vs)
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l.Log(logger.Debug, "getting new vars")
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l.Debug("getting new vars")
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vars, err := ns.Vars()
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if err != nil {
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l.Log(logger.Error, pkg+"netSender failed to get vars", "error", err.Error())
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l.Error(pkg+"netSender failed to get vars", "error", err.Error())
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time.Sleep(netSendRetryTime)
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continue
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}
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l.Log(logger.Info, "got new vars", "vars", vars)
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l.Info("got new vars", "vars", vars)
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// Configure revid based on the vars.
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l.Log(logger.Debug, "updating revid configuration")
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l.Debug("updating revid configuration")
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err = rv.Update(vars)
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if err != nil {
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l.Log(logger.Warning, pkg+"couldn't update revid", "error", err.Error())
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l.Warning(pkg+"couldn't update revid", "error", err.Error())
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sleep(ns, l)
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continue
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}
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l.Log(logger.Info, "revid successfully reconfigured")
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l.Info("revid successfully reconfigured")
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l.Log(logger.Debug, "checking mode")
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l.Debug("checking mode")
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switch ns.Mode() {
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case modePaused:
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stopAudio(&wg, &treating, audioQuit)
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l.Log(logger.Info, "mode is Paused, stopping revid")
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l.Info("mode is Paused, stopping revid")
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rv.Stop()
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case modeTreatment:
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l.Debug("checking audio file path")
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f := vars["AudioFilePath"]
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if f != "" && *file != f {
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file = &f
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l.Info("updated audio file path, stopping audio", "AudioFilePath", f)
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stopAudio(&wg, &treating, audioQuit)
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}
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if !treating {
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l.Log(logger.Info, "starting audio treatment")
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l.Info("starting audio treatment")
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rv.Stop()
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audioQuit = make(chan struct{})
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treating = true
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@ -200,19 +208,19 @@ func run(rv *revid.Revid, ns *netsender.Sender, file *string, l *logger.Logger,
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}
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case modeCheck:
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stopAudio(&wg, &treating, audioQuit)
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l.Log(logger.Info, "sound checking")
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l.Info("sound checking")
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err = rv.Start()
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if err != nil {
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l.Log(logger.Error, "could not start revid", "error", err.Error())
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l.Error("could not start revid", "error", err.Error())
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ns.SetMode(modePaused, &vs)
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sleep(ns, l)
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continue
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}
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default:
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l.Log(logger.Warning, "mode is not valid", "mode", ns.Mode())
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l.Warning("mode is not valid", "mode", ns.Mode())
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}
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l.Log(logger.Info, "revid updated with new mode")
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l.Info("revid updated with new mode")
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sleep(ns, l)
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}
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}
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@ -228,28 +236,28 @@ func playAudio(file *string, quit chan struct{}, wg *sync.WaitGroup, l *logger.L
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// stdout and stderr.
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outPipe, err := cmd.StdoutPipe()
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if err != nil {
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l.Log(logger.Error, "failed to pipe stdout", "error", err)
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l.Error("failed to pipe stdout", "error", err)
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}
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errPipe, err := cmd.StderrPipe()
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if err != nil {
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l.Log(logger.Error, "failed to pipe stderr", "error", err)
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l.Error("failed to pipe stderr", "error", err)
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}
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// Start playback of the audio file.
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err = cmd.Start()
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if err != nil {
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l.Log(logger.Error, "start failed", "error", err.Error())
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l.Error("start failed", "error", err.Error())
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continue
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}
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numPlays++
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l.Log(logger.Debug, "playing audio", "numPlays", numPlays)
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l.Debug("playing audio", "numPlays", numPlays)
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// Copy any std out to a buffer for logging.
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var outBuff bytes.Buffer
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go func() {
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_, err = io.Copy(&outBuff, outPipe)
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if err != nil {
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l.Log(logger.Error, "failed to copy out pipe", "error", err)
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l.Error("failed to copy out pipe", "error", err)
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}
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}()
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@ -258,20 +266,20 @@ func playAudio(file *string, quit chan struct{}, wg *sync.WaitGroup, l *logger.L
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go func() {
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_, err = io.Copy(&errBuff, errPipe)
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if err != nil {
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l.Log(logger.Error, "failed to copy error pipe", "error", err)
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l.Error("failed to copy error pipe", "error", err)
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}
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}()
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// Wait for playback to complete.
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err = cmd.Wait()
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if err != nil {
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l.Log(logger.Error, "failed to wait for execution finish", "error", err.Error())
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l.Error("failed to wait for execution finish", "error", err.Error())
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}
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l.Log(logger.Debug, "stdout received", "stdout", string(outBuff.Bytes()))
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l.Debug("stdout received", "stdout", string(outBuff.Bytes()))
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// If there was any errors on stderr, log them.
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if errBuff.Len() != 0 {
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l.Log(logger.Error, "errors from stderr", "stderr", string(errBuff.Bytes()))
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l.Error("errors from stderr", "stderr", string(errBuff.Bytes()))
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}
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// Check for audio signal halt.
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@ -300,14 +308,14 @@ func stopAudio(wg *sync.WaitGroup, treating *bool, signal chan struct{}) {
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// sleep uses a delay to halt the program based on the monitoring period
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// netsender parameter (mp) defined in the netsender.conf config.
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func sleep(ns *netsender.Sender, l *logger.Logger) {
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l.Log(logger.Debug, "sleeping")
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l.Debug("sleeping")
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t, err := strconv.Atoi(ns.Param("mp"))
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if err != nil {
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l.Log(logger.Error, pkg+"could not get sleep time, using default", "error", err)
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l.Error(pkg+"could not get sleep time, using default", "error", err)
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t = defaultSleepTime
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}
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time.Sleep(time.Duration(t) * time.Second)
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l.Log(logger.Debug, "finished sleeping")
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l.Debug("finished sleeping")
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}
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// checkPath wraps the use of lookPath to check the existence of executables
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@ -315,7 +323,7 @@ func sleep(ns *netsender.Sender, l *logger.Logger) {
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func checkPath(cmd string, l *logger.Logger) {
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path, err := exec.LookPath(cmd)
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if err != nil {
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l.Log(logger.Fatal, fmt.Sprintf("couldn't find %s", cmd), "error", err)
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l.Fatal(fmt.Sprintf("couldn't find %s", cmd), "error", err)
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}
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l.Log(logger.Debug, fmt.Sprintf("found %s", cmd), "path", path)
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l.Debug(fmt.Sprintf("found %s", cmd), "path", path)
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}
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