mirror of https://bitbucket.org/ausocean/av.git
mjpeg-player: reduce and simplify hlsjs code
hls.js and stream-controller were both very large ariginally so as to make things simpler, they have been reduced in size and complexity and now just perform the functionality that we need.
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import * as URLToolkit from 'url-toolkit';
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/*
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AUTHOR
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Trek Hopton <trek@ausocean.org>
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import {
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LICENSE
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ErrorTypes,
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This file is Copyright (C) 2020 the Australian Ocean Lab (AusOcean)
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ErrorDetails
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} from './errors';
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import PlaylistLoader from './loader/playlist-loader';
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It is free software: you can redistribute it and/or modify them
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import FragmentLoader from './loader/fragment-loader';
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under the terms of the GNU General Public License as published by the
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import KeyLoader from './loader/key-loader';
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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import { FragmentTracker } from './controller/fragment-tracker';
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It is distributed in the hope that it will be useful, but WITHOUT
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import StreamController from './controller/stream-controller';
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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import LevelController from './controller/level-controller';
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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import ID3TrackController from './controller/id3-track-controller';
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for more details.
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import { isSupported } from './is-supported';
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You should have received a copy of the GNU General Public License in gpl.txt.
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import { logger, enableLogs } from './utils/logger';
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If not, see http://www.gnu.org/licenses.
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import { hlsDefaultConfig, HlsConfig } from './config';
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import HlsEvents from './events';
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For hls.js Copyright notice and license, see LICENSE file.
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*/
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import { Observer } from './observer';
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import URLToolkit from '../url-toolkit/url-toolkit.js';
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import HlsEvents from './events.js';
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import PlaylistLoader from './loader/playlist-loader.js';
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import FragmentLoader from './loader/fragment-loader.js';
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import StreamController from './controller/stream-controller.js';
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import { hlsDefaultConfig } from './config.js';
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import { Observer } from './observer.js';
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/**
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class Hls extends Observer {
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* @module Hls
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constructor() {
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* @class
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* @constructor
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*/
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export default class Hls extends Observer {
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public static defaultConfig?: HlsConfig;
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public config: HlsConfig;
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private _autoLevelCapping: number;
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private abrController: any;
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private capLevelController: any;
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private levelController: any;
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private streamController: any;
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private networkControllers: any[];
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private audioTrackController: any;
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private subtitleTrackController: any;
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private emeController: any;
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private coreComponents: any[];
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private media: HTMLMediaElement | null = null;
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private url: string | null = null;
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/**
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* @type {string}
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*/
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static get version (): string {
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return __VERSION__;
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}
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/**
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* @type {boolean}
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*/
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static isSupported (): boolean {
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return isSupported();
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}
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/**
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* @type {HlsEvents}
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*/
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static get Events () {
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return HlsEvents;
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}
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/**
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* @type {HlsErrorTypes}
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*/
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static get ErrorTypes () {
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return ErrorTypes;
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}
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/**
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* @type {HlsErrorDetails}
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*/
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static get ErrorDetails () {
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return ErrorDetails;
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}
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/**
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* @type {HlsConfig}
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*/
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static get DefaultConfig (): HlsConfig {
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if (!Hls.defaultConfig) {
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return hlsDefaultConfig;
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}
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return Hls.defaultConfig;
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}
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/**
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* @type {HlsConfig}
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*/
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static set DefaultConfig (defaultConfig: HlsConfig) {
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Hls.defaultConfig = defaultConfig;
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}
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/**
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* Creates an instance of an HLS client that can attach to exactly one `HTMLMediaElement`.
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*
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* @constructs Hls
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* @param {HlsConfig} config
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*/
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constructor (userConfig: Partial<HlsConfig> = {}) {
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super();
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super();
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this.pLoader = new PlaylistLoader(this);
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this.streamController = new StreamController(this);
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this.fragmentLoader = new FragmentLoader(this);
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const defaultConfig = Hls.DefaultConfig;
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this.config = hlsDefaultConfig;
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if ((userConfig.liveSyncDurationCount || userConfig.liveMaxLatencyDurationCount) && (userConfig.liveSyncDuration || userConfig.liveMaxLatencyDuration)) {
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throw new Error('Illegal hls.js config: don\'t mix up liveSyncDurationCount/liveMaxLatencyDurationCount and liveSyncDuration/liveMaxLatencyDuration');
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}
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// Shallow clone
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this.config = {
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...defaultConfig,
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...userConfig
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};
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const { config } = this;
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if (config.liveMaxLatencyDurationCount !== void 0 && config.liveMaxLatencyDurationCount <= config.liveSyncDurationCount) {
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throw new Error('Illegal hls.js config: "liveMaxLatencyDurationCount" must be gt "liveSyncDurationCount"');
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}
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if (config.liveMaxLatencyDuration !== void 0 && (config.liveSyncDuration === void 0 || config.liveMaxLatencyDuration <= config.liveSyncDuration)) {
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throw new Error('Illegal hls.js config: "liveMaxLatencyDuration" must be gt "liveSyncDuration"');
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}
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enableLogs(config.debug);
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this._autoLevelCapping = -1;
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// core controllers and network loaders
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/**
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* @member {AbrController} abrController
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*/
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const abrController = this.abrController = new config.abrController(this); // eslint-disable-line new-cap
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const bufferController = new config.bufferController(this); // eslint-disable-line new-cap
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const capLevelController = this.capLevelController = new config.capLevelController(this); // eslint-disable-line new-cap
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const fpsController = new config.fpsController(this); // eslint-disable-line new-cap
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const playListLoader = new PlaylistLoader(this);
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const fragmentLoader = new FragmentLoader(this);
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const keyLoader = new KeyLoader(this);
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const id3TrackController = new ID3TrackController(this);
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// network controllers
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/**
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* @member {LevelController} levelController
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*/
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const levelController = this.levelController = new LevelController(this);
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// FIXME: FragmentTracker must be defined before StreamController because the order of event handling is important
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const fragmentTracker = new FragmentTracker(this);
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/**
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* @member {StreamController} streamController
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*/
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const streamController = this.streamController = new StreamController(this, fragmentTracker);
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let networkControllers = [levelController, streamController];
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// optional audio stream controller
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/**
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* @var {ICoreComponent | Controller}
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*/
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let Controller = config.audioStreamController;
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if (Controller) {
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networkControllers.push(new Controller(this, fragmentTracker));
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}
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/**
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* @member {INetworkController[]} networkControllers
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*/
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this.networkControllers = networkControllers;
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/**
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* @var {ICoreComponent[]}
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*/
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const coreComponents = [
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playListLoader,
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fragmentLoader,
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keyLoader,
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abrController,
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bufferController,
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capLevelController,
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fpsController,
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id3TrackController,
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fragmentTracker
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];
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// optional audio track and subtitle controller
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Controller = config.audioTrackController;
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if (Controller) {
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const audioTrackController = new Controller(this);
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/**
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* @member {AudioTrackController} audioTrackController
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*/
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this.audioTrackController = audioTrackController;
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coreComponents.push(audioTrackController);
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}
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Controller = config.subtitleTrackController;
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if (Controller) {
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const subtitleTrackController = new Controller(this);
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/**
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* @member {SubtitleTrackController} subtitleTrackController
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*/
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this.subtitleTrackController = subtitleTrackController;
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networkControllers.push(subtitleTrackController);
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}
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Controller = config.emeController;
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if (Controller) {
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const emeController = new Controller(this);
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/**
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* @member {EMEController} emeController
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*/
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this.emeController = emeController;
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coreComponents.push(emeController);
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}
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// optional subtitle controllers
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Controller = config.subtitleStreamController;
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if (Controller) {
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networkControllers.push(new Controller(this, fragmentTracker));
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}
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Controller = config.timelineController;
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if (Controller) {
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coreComponents.push(new Controller(this));
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}
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/**
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* @member {ICoreComponent[]}
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*/
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this.coreComponents = coreComponents;
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}
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}
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/**
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// url is the source URL. Can be relative or absolute.
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* Dispose of the instance
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loadSource(url, callback) {
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*/
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this.loadSuccess = callback;
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destroy () {
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logger.log('destroy');
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this.trigger(HlsEvents.DESTROYING);
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this.detachMedia();
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this.coreComponents.concat(this.networkControllers).forEach(component => {
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component.destroy();
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});
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this.url = null;
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this.removeAllListeners();
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this._autoLevelCapping = -1;
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}
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/**
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* Attach a media element
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* @param {HTMLMediaElement} media
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*/
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attachMedia (media: HTMLMediaElement) {
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logger.log('attachMedia');
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this.media = media;
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this.trigger(HlsEvents.MEDIA_ATTACHING, { media: media });
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}
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/**
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* Detach from the media
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*/
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detachMedia () {
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logger.log('detachMedia');
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this.trigger(HlsEvents.MEDIA_DETACHING);
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this.media = null;
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}
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/**
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* Set the source URL. Can be relative or absolute.
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* @param {string} url
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*/
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loadSource (url: string) {
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url = URLToolkit.buildAbsoluteURL(window.location.href, url, { alwaysNormalize: true });
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url = URLToolkit.buildAbsoluteURL(window.location.href, url, { alwaysNormalize: true });
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logger.log(`loadSource:${url}`);
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this.url = url;
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// when attaching to a source URL, trigger a playlist load
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this.trigger(HlsEvents.MANIFEST_LOADING, { url: url });
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this.trigger(HlsEvents.MANIFEST_LOADING, { url: url });
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}
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}
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/**
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* Start loading data from the stream source.
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* Depending on default config, client starts loading automatically when a source is set.
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*
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* @param {number} startPosition Set the start position to stream from
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* @default -1 None (from earliest point)
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*/
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startLoad (startPosition: number = -1) {
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logger.log(`startLoad(${startPosition})`);
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this.networkControllers.forEach(controller => {
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controller.startLoad(startPosition);
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});
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}
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/**
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* Stop loading of any stream data.
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*/
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stopLoad () {
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logger.log('stopLoad');
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this.networkControllers.forEach(controller => {
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controller.stopLoad();
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});
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}
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/**
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* Swap through possible audio codecs in the stream (for example to switch from stereo to 5.1)
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*/
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swapAudioCodec () {
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logger.log('swapAudioCodec');
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this.streamController.swapAudioCodec();
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}
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/**
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* When the media-element fails, this allows to detach and then re-attach it
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* as one call (convenience method).
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*
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* Automatic recovery of media-errors by this process is configurable.
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*/
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recoverMediaError () {
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logger.log('recoverMediaError');
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let media = this.media;
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this.detachMedia();
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if (media) {
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this.attachMedia(media);
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}
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}
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/**
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* @type {QualityLevel[]}
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*/
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// todo(typescript-levelController)
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get levels (): any[] {
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return this.levelController.levels;
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}
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/**
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* Index of quality level currently played
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* @type {number}
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*/
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get currentLevel (): number {
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return this.streamController.currentLevel;
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}
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/**
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* Set quality level index immediately .
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* This will flush the current buffer to replace the quality asap.
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* That means playback will interrupt at least shortly to re-buffer and re-sync eventually.
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* @type {number} -1 for automatic level selection
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*/
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set currentLevel (newLevel: number) {
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logger.log(`set currentLevel:${newLevel}`);
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this.loadLevel = newLevel;
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this.streamController.immediateLevelSwitch();
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}
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/**
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* Index of next quality level loaded as scheduled by stream controller.
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* @type {number}
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*/
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get nextLevel (): number {
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return this.streamController.nextLevel;
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}
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/**
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* Set quality level index for next loaded data.
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* This will switch the video quality asap, without interrupting playback.
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* May abort current loading of data, and flush parts of buffer (outside currently played fragment region).
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* @type {number} -1 for automatic level selection
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*/
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set nextLevel (newLevel: number) {
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logger.log(`set nextLevel:${newLevel}`);
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this.levelController.manualLevel = newLevel;
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this.streamController.nextLevelSwitch();
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}
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/**
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* Return the quality level of the currently or last (of none is loaded currently) segment
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* @type {number}
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*/
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get loadLevel (): number {
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return this.levelController.level;
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}
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/**
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* Set quality level index for next loaded data in a conservative way.
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* This will switch the quality without flushing, but interrupt current loading.
|
|
||||||
* Thus the moment when the quality switch will appear in effect will only be after the already existing buffer.
|
|
||||||
* @type {number} newLevel -1 for automatic level selection
|
|
||||||
*/
|
|
||||||
set loadLevel (newLevel: number) {
|
|
||||||
logger.log(`set loadLevel:${newLevel}`);
|
|
||||||
this.levelController.manualLevel = newLevel;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* get next quality level loaded
|
|
||||||
* @type {number}
|
|
||||||
*/
|
|
||||||
get nextLoadLevel (): number {
|
|
||||||
return this.levelController.nextLoadLevel;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Set quality level of next loaded segment in a fully "non-destructive" way.
|
|
||||||
* Same as `loadLevel` but will wait for next switch (until current loading is done).
|
|
||||||
* @type {number} level
|
|
||||||
*/
|
|
||||||
set nextLoadLevel (level: number) {
|
|
||||||
this.levelController.nextLoadLevel = level;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Return "first level": like a default level, if not set,
|
|
||||||
* falls back to index of first level referenced in manifest
|
|
||||||
* @type {number}
|
|
||||||
*/
|
|
||||||
get firstLevel (): number {
|
|
||||||
return Math.max(this.levelController.firstLevel, this.minAutoLevel);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Sets "first-level", see getter.
|
|
||||||
* @type {number}
|
|
||||||
*/
|
|
||||||
set firstLevel (newLevel: number) {
|
|
||||||
logger.log(`set firstLevel:${newLevel}`);
|
|
||||||
this.levelController.firstLevel = newLevel;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Return start level (level of first fragment that will be played back)
|
|
||||||
* if not overrided by user, first level appearing in manifest will be used as start level
|
|
||||||
* if -1 : automatic start level selection, playback will start from level matching download bandwidth
|
|
||||||
* (determined from download of first segment)
|
|
||||||
* @type {number}
|
|
||||||
*/
|
|
||||||
get startLevel (): number {
|
|
||||||
return this.levelController.startLevel;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* set start level (level of first fragment that will be played back)
|
|
||||||
* if not overrided by user, first level appearing in manifest will be used as start level
|
|
||||||
* if -1 : automatic start level selection, playback will start from level matching download bandwidth
|
|
||||||
* (determined from download of first segment)
|
|
||||||
* @type {number} newLevel
|
|
||||||
*/
|
|
||||||
set startLevel (newLevel: number) {
|
|
||||||
logger.log(`set startLevel:${newLevel}`);
|
|
||||||
// if not in automatic start level detection, ensure startLevel is greater than minAutoLevel
|
|
||||||
if (newLevel !== -1) {
|
|
||||||
newLevel = Math.max(newLevel, this.minAutoLevel);
|
|
||||||
}
|
|
||||||
|
|
||||||
this.levelController.startLevel = newLevel;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* set dynamically set capLevelToPlayerSize against (`CapLevelController`)
|
|
||||||
*
|
|
||||||
* @type {boolean}
|
|
||||||
*/
|
|
||||||
set capLevelToPlayerSize (shouldStartCapping: boolean) {
|
|
||||||
const newCapLevelToPlayerSize = !!shouldStartCapping;
|
|
||||||
|
|
||||||
if (newCapLevelToPlayerSize !== this.config.capLevelToPlayerSize) {
|
|
||||||
if (newCapLevelToPlayerSize) {
|
|
||||||
this.capLevelController.startCapping(); // If capping occurs, nextLevelSwitch will happen based on size.
|
|
||||||
} else {
|
|
||||||
this.capLevelController.stopCapping();
|
|
||||||
this.autoLevelCapping = -1;
|
|
||||||
this.streamController.nextLevelSwitch(); // Now we're uncapped, get the next level asap.
|
|
||||||
}
|
|
||||||
|
|
||||||
this.config.capLevelToPlayerSize = newCapLevelToPlayerSize;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Capping/max level value that should be used by automatic level selection algorithm (`ABRController`)
|
|
||||||
* @type {number}
|
|
||||||
*/
|
|
||||||
get autoLevelCapping (): number {
|
|
||||||
return this._autoLevelCapping;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* get bandwidth estimate
|
|
||||||
* @type {number}
|
|
||||||
*/
|
|
||||||
get bandwidthEstimate (): number {
|
|
||||||
const bwEstimator = this.abrController._bwEstimator;
|
|
||||||
return bwEstimator ? bwEstimator.getEstimate() : NaN;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Capping/max level value that should be used by automatic level selection algorithm (`ABRController`)
|
|
||||||
* @type {number}
|
|
||||||
*/
|
|
||||||
set autoLevelCapping (newLevel: number) {
|
|
||||||
logger.log(`set autoLevelCapping:${newLevel}`);
|
|
||||||
this._autoLevelCapping = newLevel;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* True when automatic level selection enabled
|
|
||||||
* @type {boolean}
|
|
||||||
*/
|
|
||||||
get autoLevelEnabled (): boolean {
|
|
||||||
return (this.levelController.manualLevel === -1);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Level set manually (if any)
|
|
||||||
* @type {number}
|
|
||||||
*/
|
|
||||||
get manualLevel (): number {
|
|
||||||
return this.levelController.manualLevel;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* min level selectable in auto mode according to config.minAutoBitrate
|
|
||||||
* @type {number}
|
|
||||||
*/
|
|
||||||
get minAutoLevel (): number {
|
|
||||||
const { levels, config: { minAutoBitrate } } = this;
|
|
||||||
const len = levels ? levels.length : 0;
|
|
||||||
|
|
||||||
for (let i = 0; i < len; i++) {
|
|
||||||
const levelNextBitrate = levels[i].realBitrate
|
|
||||||
? Math.max(levels[i].realBitrate, levels[i].bitrate)
|
|
||||||
: levels[i].bitrate;
|
|
||||||
|
|
||||||
if (levelNextBitrate > minAutoBitrate) {
|
|
||||||
return i;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* max level selectable in auto mode according to autoLevelCapping
|
|
||||||
* @type {number}
|
|
||||||
*/
|
|
||||||
get maxAutoLevel (): number {
|
|
||||||
const { levels, autoLevelCapping } = this;
|
|
||||||
|
|
||||||
let maxAutoLevel;
|
|
||||||
if (autoLevelCapping === -1 && levels && levels.length) {
|
|
||||||
maxAutoLevel = levels.length - 1;
|
|
||||||
} else {
|
|
||||||
maxAutoLevel = autoLevelCapping;
|
|
||||||
}
|
|
||||||
|
|
||||||
return maxAutoLevel;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* next automatically selected quality level
|
|
||||||
* @type {number}
|
|
||||||
*/
|
|
||||||
get nextAutoLevel (): number {
|
|
||||||
// ensure next auto level is between min and max auto level
|
|
||||||
return Math.min(Math.max(this.abrController.nextAutoLevel, this.minAutoLevel), this.maxAutoLevel);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* this setter is used to force next auto level.
|
|
||||||
* this is useful to force a switch down in auto mode:
|
|
||||||
* in case of load error on level N, hls.js can set nextAutoLevel to N-1 for example)
|
|
||||||
* forced value is valid for one fragment. upon succesful frag loading at forced level,
|
|
||||||
* this value will be resetted to -1 by ABR controller.
|
|
||||||
* @type {number}
|
|
||||||
*/
|
|
||||||
set nextAutoLevel (nextLevel: number) {
|
|
||||||
this.abrController.nextAutoLevel = Math.max(this.minAutoLevel, nextLevel);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @type {AudioTrack[]}
|
|
||||||
*/
|
|
||||||
// todo(typescript-audioTrackController)
|
|
||||||
get audioTracks (): any[] {
|
|
||||||
const audioTrackController = this.audioTrackController;
|
|
||||||
return audioTrackController ? audioTrackController.audioTracks : [];
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* index of the selected audio track (index in audio track lists)
|
|
||||||
* @type {number}
|
|
||||||
*/
|
|
||||||
get audioTrack (): number {
|
|
||||||
const audioTrackController = this.audioTrackController;
|
|
||||||
return audioTrackController ? audioTrackController.audioTrack : -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* selects an audio track, based on its index in audio track lists
|
|
||||||
* @type {number}
|
|
||||||
*/
|
|
||||||
set audioTrack (audioTrackId: number) {
|
|
||||||
const audioTrackController = this.audioTrackController;
|
|
||||||
if (audioTrackController) {
|
|
||||||
audioTrackController.audioTrack = audioTrackId;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @type {Seconds}
|
|
||||||
*/
|
|
||||||
get liveSyncPosition (): number {
|
|
||||||
return this.streamController.liveSyncPosition;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* get alternate subtitle tracks list from playlist
|
|
||||||
* @type {SubtitleTrack[]}
|
|
||||||
*/
|
|
||||||
// todo(typescript-subtitleTrackController)
|
|
||||||
get subtitleTracks (): any[] {
|
|
||||||
const subtitleTrackController = this.subtitleTrackController;
|
|
||||||
return subtitleTrackController ? subtitleTrackController.subtitleTracks : [];
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* index of the selected subtitle track (index in subtitle track lists)
|
|
||||||
* @type {number}
|
|
||||||
*/
|
|
||||||
get subtitleTrack (): number {
|
|
||||||
const subtitleTrackController = this.subtitleTrackController;
|
|
||||||
return subtitleTrackController ? subtitleTrackController.subtitleTrack : -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* select an subtitle track, based on its index in subtitle track lists
|
|
||||||
* @type {number}
|
|
||||||
*/
|
|
||||||
set subtitleTrack (subtitleTrackId: number) {
|
|
||||||
const subtitleTrackController = this.subtitleTrackController;
|
|
||||||
if (subtitleTrackController) {
|
|
||||||
subtitleTrackController.subtitleTrack = subtitleTrackId;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @type {boolean}
|
|
||||||
*/
|
|
||||||
get subtitleDisplay (): boolean {
|
|
||||||
const subtitleTrackController = this.subtitleTrackController;
|
|
||||||
return subtitleTrackController ? subtitleTrackController.subtitleDisplay : false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Enable/disable subtitle display rendering
|
|
||||||
* @type {boolean}
|
|
||||||
*/
|
|
||||||
set subtitleDisplay (value: boolean) {
|
|
||||||
const subtitleTrackController = this.subtitleTrackController;
|
|
||||||
if (subtitleTrackController) {
|
|
||||||
subtitleTrackController.subtitleDisplay = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export default Hls
|
Loading…
Reference in New Issue