rtmp: add SOCKS negotiation back

This commit is contained in:
Dan Kortschak 2018-10-01 09:06:41 +09:30
parent f61bd0a193
commit c91896d919
1 changed files with 32 additions and 0 deletions

View File

@ -35,6 +35,7 @@ package rtmp
import (
"fmt"
"log"
"net"
)
@ -59,12 +60,43 @@ func C_RTMP_Connect(r *C_RTMP, cp *C_RTMPPacket) (ok bool) {
if err != nil {
return false
}
if r.Link.socksport != 0 {
if !C_SocksNegotiate(r, addr) {
return false
}
}
r.m_bSendCounter = true
return C_RTMP_Connect1(r, cp)
}
// int SocksNegotiate(RTMP* r);
// rtmp.c +1062
func C_SocksNegotiate(r *C_RTMP, addr *net.TCPAddr) (ok bool) {
ip := addr.IP.To4()
packet := []byte{
0x4, // SOCKS version
0x1, // Establish a TCP/IP stream connection
byte(r.Link.port >> 8), byte(r.Link.port),
ip[0], ip[1], ip[2], ip[3],
0x0, // Empty user ID string
}
C_WriteN(r, packet)
if C_ReadN(r, packet[:8]) != 8 {
return false
}
if packet[0] == 0x0 && packet[1] == 0x5a {
return true
}
// TODO: use new logger here
log.Println("C_SocksNegotitate: SOCKS returned error code!")
return false
}
// int RTMPSockBuf_Fill(RTMPSockBuf* sb);
// rtmp.c +4253
func C_RTMPSockBuf_Fill(sb *C_RTMPSockBuf) int {