mjpeg-player: added reloading of live playlists

Reduced level-contoller.js to keep only what we need (reloading of live playlists).
Added a LevelController to Hls in hls.js.
Removed stop message from player.js which was causing false stops.
Minor changes to level-helper.js (formatting and logger).
This commit is contained in:
Trek H 2020-01-24 15:24:29 +10:30
parent 5b10741754
commit c6a096f5a0
4 changed files with 188 additions and 949 deletions

View File

@ -2,46 +2,40 @@
* Level Controller
*/
import Event from '../events';
import EventHandler from '../event-handler';
import { logger } from '../utils/logger';
import { ErrorTypes, ErrorDetails } from '../errors';
import { isCodecSupportedInMp4 } from '../utils/codecs';
import { addGroupId, computeReloadInterval } from './level-helper';
import Event from '../events.js';
import EventHandler from '../event-handler.js';
import { addGroupId, computeReloadInterval } from './level-helper.js';
const { performance } = window;
let chromeOrFirefox;
export default class LevelController extends EventHandler {
constructor (hls) {
constructor(hls) {
super(hls,
Event.MANIFEST_LOADED,
Event.LEVEL_LOADED,
Event.AUDIO_TRACK_SWITCHED,
Event.FRAG_LOADED,
Event.ERROR);
Event.LEVEL_LOADED);
this.canload = false;
this.currentLevelIndex = null;
this.currentLevelIndex = 0;
this.manualLevelIndex = -1;
this.timer = null;
chromeOrFirefox = /chrome|firefox/.test(navigator.userAgent.toLowerCase());
}
onHandlerDestroying () {
onHandlerDestroying() {
this.clearTimer();
this.manualLevelIndex = -1;
}
clearTimer () {
clearTimer() {
if (this.timer !== null) {
clearTimeout(this.timer);
this.timer = null;
}
}
startLoad () {
startLoad() {
let levels = this._levels;
this.canload = true;
@ -63,11 +57,11 @@ export default class LevelController extends EventHandler {
}
}
stopLoad () {
stopLoad() {
this.canload = false;
}
onManifestLoaded (data) {
onManifestLoaded(data) {
let levels = [];
let audioTracks = [];
let bitrateStart;
@ -113,24 +107,6 @@ export default class LevelController extends EventHandler {
}
});
// remove audio-only level if we also have levels with audio+video codecs signalled
if (videoCodecFound && audioCodecFound) {
levels = levels.filter(({ videoCodec }) => !!videoCodec);
}
// only keep levels with supported audio/video codecs
levels = levels.filter(({ audioCodec, videoCodec }) => {
return (!audioCodec || isCodecSupportedInMp4(audioCodec, 'audio')) && (!videoCodec || isCodecSupportedInMp4(videoCodec, 'video'));
});
if (data.audioTracks) {
audioTracks = data.audioTracks.filter(track => !track.audioCodec || isCodecSupportedInMp4(track.audioCodec, 'audio'));
// Reassign id's after filtering since they're used as array indices
audioTracks.forEach((track, index) => {
track.id = index;
});
}
if (levels.length > 0) {
// start bitrate is the first bitrate of the manifest
bitrateStart = levels[0].bitrate;
@ -141,7 +117,7 @@ export default class LevelController extends EventHandler {
for (let i = 0; i < levels.length; i++) {
if (levels[i].bitrate === bitrateStart) {
this._firstLevel = i;
logger.log(`manifest loaded,${levels.length} level(s) found, first bitrate:${bitrateStart}`);
// console.log(`manifest loaded,${levels.length} level(s) found, first bitrate:${bitrateStart}`);
break;
}
}
@ -167,15 +143,15 @@ export default class LevelController extends EventHandler {
}
}
get levels () {
get levels() {
return this._levels;
}
get level () {
get level() {
return this.currentLevelIndex;
}
set level (newLevel) {
set level(newLevel) {
let levels = this._levels;
if (levels) {
newLevel = Math.min(newLevel, levels.length - 1);
@ -185,7 +161,7 @@ export default class LevelController extends EventHandler {
}
}
setLevelInternal (newLevel) {
setLevelInternal(newLevel) {
const levels = this._levels;
const hls = this.hls;
// check if level idx is valid
@ -193,7 +169,7 @@ export default class LevelController extends EventHandler {
// stopping live reloading timer if any
this.clearTimer();
if (this.currentLevelIndex !== newLevel) {
logger.log(`switching to level ${newLevel}`);
console.log(`switching to level ${newLevel}`);
this.currentLevelIndex = newLevel;
const levelProperties = levels[newLevel];
levelProperties.level = newLevel;
@ -220,11 +196,11 @@ export default class LevelController extends EventHandler {
}
}
get manualLevel () {
get manualLevel() {
return this.manualLevelIndex;
}
set manualLevel (newLevel) {
set manualLevel(newLevel) {
this.manualLevelIndex = newLevel;
if (this._startLevel === undefined) {
this._startLevel = newLevel;
@ -235,15 +211,15 @@ export default class LevelController extends EventHandler {
}
}
get firstLevel () {
get firstLevel() {
return this._firstLevel;
}
set firstLevel (newLevel) {
set firstLevel(newLevel) {
this._firstLevel = newLevel;
}
get startLevel () {
get startLevel() {
// hls.startLevel takes precedence over config.startLevel
// if none of these values are defined, fallback on this._firstLevel (first quality level appearing in variant manifest)
if (this._startLevel === undefined) {
@ -258,179 +234,25 @@ export default class LevelController extends EventHandler {
}
}
set startLevel (newLevel) {
set startLevel(newLevel) {
this._startLevel = newLevel;
}
onError (data) {
if (data.fatal) {
if (data.type === ErrorTypes.NETWORK_ERROR) {
this.clearTimer();
}
return;
}
let levelError = false, fragmentError = false;
let levelIndex;
// try to recover not fatal errors
switch (data.details) {
case ErrorDetails.FRAG_LOAD_ERROR:
case ErrorDetails.FRAG_LOAD_TIMEOUT:
case ErrorDetails.KEY_LOAD_ERROR:
case ErrorDetails.KEY_LOAD_TIMEOUT:
levelIndex = data.frag.level;
fragmentError = true;
break;
case ErrorDetails.LEVEL_LOAD_ERROR:
case ErrorDetails.LEVEL_LOAD_TIMEOUT:
levelIndex = data.context.level;
levelError = true;
break;
case ErrorDetails.REMUX_ALLOC_ERROR:
levelIndex = data.level;
levelError = true;
break;
}
if (levelIndex !== undefined) {
this.recoverLevel(data, levelIndex, levelError, fragmentError);
}
}
/**
* Switch to a redundant stream if any available.
* If redundant stream is not available, emergency switch down if ABR mode is enabled.
*
* @param {Object} errorEvent
* @param {Number} levelIndex current level index
* @param {Boolean} levelError
* @param {Boolean} fragmentError
*/
// FIXME Find a better abstraction where fragment/level retry management is well decoupled
recoverLevel (errorEvent, levelIndex, levelError, fragmentError) {
let { config } = this.hls;
let { details: errorDetails } = errorEvent;
let level = this._levels[levelIndex];
let redundantLevels, delay, nextLevel;
level.loadError++;
level.fragmentError = fragmentError;
if (levelError) {
if ((this.levelRetryCount + 1) <= config.levelLoadingMaxRetry) {
// exponential backoff capped to max retry timeout
delay = Math.min(Math.pow(2, this.levelRetryCount) * config.levelLoadingRetryDelay, config.levelLoadingMaxRetryTimeout);
// Schedule level reload
this.timer = setTimeout(() => this.loadLevel(), delay);
// boolean used to inform stream controller not to switch back to IDLE on non fatal error
errorEvent.levelRetry = true;
this.levelRetryCount++;
logger.warn(`level controller, ${errorDetails}, retry in ${delay} ms, current retry count is ${this.levelRetryCount}`);
} else {
logger.error(`level controller, cannot recover from ${errorDetails} error`);
this.currentLevelIndex = null;
// stopping live reloading timer if any
this.clearTimer();
// switch error to fatal
errorEvent.fatal = true;
return;
}
}
// Try any redundant streams if available for both errors: level and fragment
// If level.loadError reaches redundantLevels it means that we tried them all, no hope => let's switch down
if (levelError || fragmentError) {
redundantLevels = level.url.length;
if (redundantLevels > 1 && level.loadError < redundantLevels) {
level.urlId = (level.urlId + 1) % redundantLevels;
level.details = undefined;
logger.warn(`level controller, ${errorDetails} for level ${levelIndex}: switching to redundant URL-id ${level.urlId}`);
// console.log('Current audio track group ID:', this.hls.audioTracks[this.hls.audioTrack].groupId);
// console.log('New video quality level audio group id:', level.attrs.AUDIO);
} else {
// Search for available level
if (this.manualLevelIndex === -1) {
// When lowest level has been reached, let's start hunt from the top
nextLevel = (levelIndex === 0) ? this._levels.length - 1 : levelIndex - 1;
logger.warn(`level controller, ${errorDetails}: switch to ${nextLevel}`);
this.hls.nextAutoLevel = this.currentLevelIndex = nextLevel;
} else if (fragmentError) {
// Allow fragment retry as long as configuration allows.
// reset this._level so that another call to set level() will trigger again a frag load
logger.warn(`level controller, ${errorDetails}: reload a fragment`);
this.currentLevelIndex = null;
}
}
}
}
// reset errors on the successful load of a fragment
onFragLoaded ({ frag }) {
if (frag !== undefined && frag.type === 'main') {
const level = this._levels[frag.level];
if (level !== undefined) {
level.fragmentError = false;
level.loadError = 0;
this.levelRetryCount = 0;
}
}
}
onLevelLoaded (data) {
onLevelLoaded(data) {
const { level, details } = data;
// only process level loaded events matching with expected level
if (level !== this.currentLevelIndex) {
return;
}
const curLevel = this._levels[level];
// reset level load error counter on successful level loaded only if there is no issues with fragments
if (!curLevel.fragmentError) {
curLevel.loadError = 0;
this.levelRetryCount = 0;
}
// if current playlist is a live playlist, arm a timer to reload it
if (details.live) {
const reloadInterval = computeReloadInterval(curLevel.details, details, data.stats.trequest);
logger.log(`live playlist, reload in ${Math.round(reloadInterval)} ms`);
console.log(`live playlist, reload in ${Math.round(reloadInterval)} ms`);
this.timer = setTimeout(() => this.loadLevel(), reloadInterval);
} else {
this.clearTimer();
}
}
onAudioTrackSwitched (data) {
const audioGroupId = this.hls.audioTracks[data.id].groupId;
const currentLevel = this.hls.levels[this.currentLevelIndex];
if (!currentLevel) {
return;
}
if (currentLevel.audioGroupIds) {
let urlId = -1;
for (let i = 0; i < currentLevel.audioGroupIds.length; i++) {
if (currentLevel.audioGroupIds[i] === audioGroupId) {
urlId = i;
break;
}
}
if (urlId !== currentLevel.urlId) {
currentLevel.urlId = urlId;
this.startLoad();
}
}
}
loadLevel () {
logger.debug('call to loadLevel');
loadLevel() {
console.log('call to loadLevel, index: ' + this.currentLevelIndex + "canload: " + this.canload);
if (this.currentLevelIndex !== null && this.canload) {
const levelObject = this._levels[this.currentLevelIndex];
@ -441,17 +263,14 @@ export default class LevelController extends EventHandler {
const id = levelObject.urlId;
const url = levelObject.url[id];
logger.log(`Attempt loading level index ${level} with URL-id ${id}`);
// console.log('Current audio track group ID:', this.hls.audioTracks[this.hls.audioTrack].groupId);
// console.log('New video quality level audio group id:', levelObject.attrs.AUDIO, level);
console.log(`Attempt loading level index ${level} with URL-id ${id}`);
this.hls.trigger(Event.LEVEL_LOADING, { url, level, id });
}
}
}
get nextLoadLevel () {
get nextLoadLevel() {
if (this.manualLevelIndex !== -1) {
return this.manualLevelIndex;
} else {
@ -459,7 +278,7 @@ export default class LevelController extends EventHandler {
}
}
set nextLoadLevel (nextLevel) {
set nextLoadLevel(nextLevel) {
this.level = nextLevel;
if (this.manualLevelIndex === -1) {
this.hls.nextAutoLevel = nextLevel;

View File

@ -7,9 +7,7 @@
*
* */
import { logger } from '../utils/logger';
export function addGroupId (level, type, id) {
export function addGroupId(level, type, id) {
switch (type) {
case 'audio':
if (!level.audioGroupIds) {
@ -26,7 +24,7 @@ export function addGroupId (level, type, id) {
}
}
export function updatePTS (fragments, fromIdx, toIdx) {
export function updatePTS(fragments, fromIdx, toIdx) {
let fragFrom = fragments[fromIdx], fragTo = fragments[toIdx], fragToPTS = fragTo.startPTS;
// if we know startPTS[toIdx]
if (Number.isFinite(fragToPTS)) {
@ -35,12 +33,12 @@ export function updatePTS (fragments, fromIdx, toIdx) {
if (toIdx > fromIdx) {
fragFrom.duration = fragToPTS - fragFrom.start;
if (fragFrom.duration < 0) {
logger.warn(`negative duration computed for frag ${fragFrom.sn},level ${fragFrom.level}, there should be some duration drift between playlist and fragment!`);
console.warn(`negative duration computed for frag ${fragFrom.sn},level ${fragFrom.level}, there should be some duration drift between playlist and fragment!`);
}
} else {
fragTo.duration = fragFrom.start - fragToPTS;
if (fragTo.duration < 0) {
logger.warn(`negative duration computed for frag ${fragTo.sn},level ${fragTo.level}, there should be some duration drift between playlist and fragment!`);
console.warn(`negative duration computed for frag ${fragTo.sn},level ${fragTo.level}, there should be some duration drift between playlist and fragment!`);
}
}
} else {
@ -53,7 +51,7 @@ export function updatePTS (fragments, fromIdx, toIdx) {
}
}
export function updateFragPTSDTS (details, frag, startPTS, endPTS, startDTS, endDTS) {
export function updateFragPTSDTS(details, frag, startPTS, endPTS, startDTS, endDTS) {
// update frag PTS/DTS
let maxStartPTS = startPTS;
if (Number.isFinite(frag.startPTS)) {
@ -109,7 +107,7 @@ export function updateFragPTSDTS (details, frag, startPTS, endPTS, startDTS, end
return drift;
}
export function mergeDetails (oldDetails, newDetails) {
export function mergeDetails(oldDetails, newDetails) {
// potentially retrieve cached initsegment
if (newDetails.initSegment && oldDetails.initSegment) {
newDetails.initSegment = oldDetails.initSegment;
@ -138,7 +136,7 @@ export function mergeDetails (oldDetails, newDetails) {
}
if (ccOffset) {
logger.log('discontinuity sliding from playlist, take drift into account');
console.log('discontinuity sliding from playlist, take drift into account');
const newFragments = newDetails.fragments;
for (let i = 0; i < newFragments.length; i++) {
newFragments[i].cc += ccOffset;
@ -159,7 +157,7 @@ export function mergeDetails (oldDetails, newDetails) {
newDetails.PTSKnown = oldDetails.PTSKnown;
}
export function mergeSubtitlePlaylists (oldPlaylist, newPlaylist, referenceStart = 0) {
export function mergeSubtitlePlaylists(oldPlaylist, newPlaylist, referenceStart = 0) {
let lastIndex = -1;
mapFragmentIntersection(oldPlaylist, newPlaylist, (oldFrag, newFrag, index) => {
newFrag.start = oldFrag.start;
@ -179,7 +177,7 @@ export function mergeSubtitlePlaylists (oldPlaylist, newPlaylist, referenceStart
}
}
export function mapFragmentIntersection (oldPlaylist, newPlaylist, intersectionFn) {
export function mapFragmentIntersection(oldPlaylist, newPlaylist, intersectionFn) {
if (!oldPlaylist || !newPlaylist) {
return;
}
@ -198,7 +196,7 @@ export function mapFragmentIntersection (oldPlaylist, newPlaylist, intersectionF
}
}
export function adjustSliding (oldPlaylist, newPlaylist) {
export function adjustSliding(oldPlaylist, newPlaylist) {
const delta = newPlaylist.startSN - oldPlaylist.startSN;
const oldFragments = oldPlaylist.fragments;
const newFragments = newPlaylist.fragments;
@ -211,7 +209,7 @@ export function adjustSliding (oldPlaylist, newPlaylist) {
}
}
export function computeReloadInterval (currentPlaylist, newPlaylist, lastRequestTime) {
export function computeReloadInterval(currentPlaylist, newPlaylist, lastRequestTime) {
let reloadInterval = 1000 * (newPlaylist.averagetargetduration ? newPlaylist.averagetargetduration : newPlaylist.targetduration);
const minReloadInterval = reloadInterval / 2;
if (currentPlaylist && newPlaylist.endSN === currentPlaylist.endSN) {

View File

@ -1,674 +1,53 @@
import * as URLToolkit from 'url-toolkit';
/*
AUTHOR
Trek Hopton <trek@ausocean.org>
import {
ErrorTypes,
ErrorDetails
} from './errors';
LICENSE
This file is Copyright (C) 2020 the Australian Ocean Lab (AusOcean)
import PlaylistLoader from './loader/playlist-loader';
import FragmentLoader from './loader/fragment-loader';
import KeyLoader from './loader/key-loader';
It is free software: you can redistribute it and/or modify them
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
import { FragmentTracker } from './controller/fragment-tracker';
import StreamController from './controller/stream-controller';
import LevelController from './controller/level-controller';
import ID3TrackController from './controller/id3-track-controller';
It is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
import { isSupported } from './is-supported';
import { logger, enableLogs } from './utils/logger';
import { hlsDefaultConfig, HlsConfig } from './config';
You should have received a copy of the GNU General Public License in gpl.txt.
If not, see http://www.gnu.org/licenses.
import HlsEvents from './events';
For hls.js Copyright notice and license, see LICENSE file.
*/
import { Observer } from './observer';
import URLToolkit from '../url-toolkit/url-toolkit.js';
import HlsEvents from './events.js';
import PlaylistLoader from './loader/playlist-loader.js';
import FragmentLoader from './loader/fragment-loader.js';
import StreamController from './controller/stream-controller.js';
import LevelController from './controller/level-controller.js';
import { hlsDefaultConfig } from './config.js';
import { Observer } from './observer.js';
/**
* @module Hls
* @class
* @constructor
*/
export default class Hls extends Observer {
public static defaultConfig?: HlsConfig;
public config: HlsConfig;
private _autoLevelCapping: number;
private abrController: any;
private capLevelController: any;
private levelController: any;
private streamController: any;
private networkControllers: any[];
private audioTrackController: any;
private subtitleTrackController: any;
private emeController: any;
private coreComponents: any[];
private media: HTMLMediaElement | null = null;
private url: string | null = null;
/**
* @type {string}
*/
static get version (): string {
return __VERSION__;
}
/**
* @type {boolean}
*/
static isSupported (): boolean {
return isSupported();
}
/**
* @type {HlsEvents}
*/
static get Events () {
return HlsEvents;
}
/**
* @type {HlsErrorTypes}
*/
static get ErrorTypes () {
return ErrorTypes;
}
/**
* @type {HlsErrorDetails}
*/
static get ErrorDetails () {
return ErrorDetails;
}
/**
* @type {HlsConfig}
*/
static get DefaultConfig (): HlsConfig {
if (!Hls.defaultConfig) {
return hlsDefaultConfig;
}
return Hls.defaultConfig;
}
/**
* @type {HlsConfig}
*/
static set DefaultConfig (defaultConfig: HlsConfig) {
Hls.defaultConfig = defaultConfig;
}
/**
* Creates an instance of an HLS client that can attach to exactly one `HTMLMediaElement`.
*
* @constructs Hls
* @param {HlsConfig} config
*/
constructor (userConfig: Partial<HlsConfig> = {}) {
class Hls extends Observer {
constructor() {
super();
this.pLoader = new PlaylistLoader(this);
this.streamController = new StreamController(this);
this.levelController = new LevelController(this);
this.fragmentLoader = new FragmentLoader(this);
const defaultConfig = Hls.DefaultConfig;
if ((userConfig.liveSyncDurationCount || userConfig.liveMaxLatencyDurationCount) && (userConfig.liveSyncDuration || userConfig.liveMaxLatencyDuration)) {
throw new Error('Illegal hls.js config: don\'t mix up liveSyncDurationCount/liveMaxLatencyDurationCount and liveSyncDuration/liveMaxLatencyDuration');
this.config = hlsDefaultConfig;
}
// Shallow clone
this.config = {
...defaultConfig,
...userConfig
};
const { config } = this;
if (config.liveMaxLatencyDurationCount !== void 0 && config.liveMaxLatencyDurationCount <= config.liveSyncDurationCount) {
throw new Error('Illegal hls.js config: "liveMaxLatencyDurationCount" must be gt "liveSyncDurationCount"');
}
if (config.liveMaxLatencyDuration !== void 0 && (config.liveSyncDuration === void 0 || config.liveMaxLatencyDuration <= config.liveSyncDuration)) {
throw new Error('Illegal hls.js config: "liveMaxLatencyDuration" must be gt "liveSyncDuration"');
}
enableLogs(config.debug);
this._autoLevelCapping = -1;
// core controllers and network loaders
/**
* @member {AbrController} abrController
*/
const abrController = this.abrController = new config.abrController(this); // eslint-disable-line new-cap
const bufferController = new config.bufferController(this); // eslint-disable-line new-cap
const capLevelController = this.capLevelController = new config.capLevelController(this); // eslint-disable-line new-cap
const fpsController = new config.fpsController(this); // eslint-disable-line new-cap
const playListLoader = new PlaylistLoader(this);
const fragmentLoader = new FragmentLoader(this);
const keyLoader = new KeyLoader(this);
const id3TrackController = new ID3TrackController(this);
// network controllers
/**
* @member {LevelController} levelController
*/
const levelController = this.levelController = new LevelController(this);
// FIXME: FragmentTracker must be defined before StreamController because the order of event handling is important
const fragmentTracker = new FragmentTracker(this);
/**
* @member {StreamController} streamController
*/
const streamController = this.streamController = new StreamController(this, fragmentTracker);
let networkControllers = [levelController, streamController];
// optional audio stream controller
/**
* @var {ICoreComponent | Controller}
*/
let Controller = config.audioStreamController;
if (Controller) {
networkControllers.push(new Controller(this, fragmentTracker));
}
/**
* @member {INetworkController[]} networkControllers
*/
this.networkControllers = networkControllers;
/**
* @var {ICoreComponent[]}
*/
const coreComponents = [
playListLoader,
fragmentLoader,
keyLoader,
abrController,
bufferController,
capLevelController,
fpsController,
id3TrackController,
fragmentTracker
];
// optional audio track and subtitle controller
Controller = config.audioTrackController;
if (Controller) {
const audioTrackController = new Controller(this);
/**
* @member {AudioTrackController} audioTrackController
*/
this.audioTrackController = audioTrackController;
coreComponents.push(audioTrackController);
}
Controller = config.subtitleTrackController;
if (Controller) {
const subtitleTrackController = new Controller(this);
/**
* @member {SubtitleTrackController} subtitleTrackController
*/
this.subtitleTrackController = subtitleTrackController;
networkControllers.push(subtitleTrackController);
}
Controller = config.emeController;
if (Controller) {
const emeController = new Controller(this);
/**
* @member {EMEController} emeController
*/
this.emeController = emeController;
coreComponents.push(emeController);
}
// optional subtitle controllers
Controller = config.subtitleStreamController;
if (Controller) {
networkControllers.push(new Controller(this, fragmentTracker));
}
Controller = config.timelineController;
if (Controller) {
coreComponents.push(new Controller(this));
}
/**
* @member {ICoreComponent[]}
*/
this.coreComponents = coreComponents;
}
/**
* Dispose of the instance
*/
destroy () {
logger.log('destroy');
this.trigger(HlsEvents.DESTROYING);
this.detachMedia();
this.coreComponents.concat(this.networkControllers).forEach(component => {
component.destroy();
});
this.url = null;
this.removeAllListeners();
this._autoLevelCapping = -1;
}
/**
* Attach a media element
* @param {HTMLMediaElement} media
*/
attachMedia (media: HTMLMediaElement) {
logger.log('attachMedia');
this.media = media;
this.trigger(HlsEvents.MEDIA_ATTACHING, { media: media });
}
/**
* Detach from the media
*/
detachMedia () {
logger.log('detachMedia');
this.trigger(HlsEvents.MEDIA_DETACHING);
this.media = null;
}
/**
* Set the source URL. Can be relative or absolute.
* @param {string} url
*/
loadSource (url: string) {
// url is the source URL. Can be relative or absolute.
loadSource(url, callback) {
this.levelController.startLoad();
this.loadSuccess = callback;
url = URLToolkit.buildAbsoluteURL(window.location.href, url, { alwaysNormalize: true });
logger.log(`loadSource:${url}`);
this.url = url;
// when attaching to a source URL, trigger a playlist load
this.trigger(HlsEvents.MANIFEST_LOADING, { url: url });
}
/**
* Start loading data from the stream source.
* Depending on default config, client starts loading automatically when a source is set.
*
* @param {number} startPosition Set the start position to stream from
* @default -1 None (from earliest point)
*/
startLoad (startPosition: number = -1) {
logger.log(`startLoad(${startPosition})`);
this.networkControllers.forEach(controller => {
controller.startLoad(startPosition);
});
}
/**
* Stop loading of any stream data.
*/
stopLoad () {
logger.log('stopLoad');
this.networkControllers.forEach(controller => {
controller.stopLoad();
});
}
/**
* Swap through possible audio codecs in the stream (for example to switch from stereo to 5.1)
*/
swapAudioCodec () {
logger.log('swapAudioCodec');
this.streamController.swapAudioCodec();
}
/**
* When the media-element fails, this allows to detach and then re-attach it
* as one call (convenience method).
*
* Automatic recovery of media-errors by this process is configurable.
*/
recoverMediaError () {
logger.log('recoverMediaError');
let media = this.media;
this.detachMedia();
if (media) {
this.attachMedia(media);
}
}
/**
* @type {QualityLevel[]}
*/
// todo(typescript-levelController)
get levels (): any[] {
return this.levelController.levels;
}
/**
* Index of quality level currently played
* @type {number}
*/
get currentLevel (): number {
return this.streamController.currentLevel;
}
/**
* Set quality level index immediately .
* This will flush the current buffer to replace the quality asap.
* That means playback will interrupt at least shortly to re-buffer and re-sync eventually.
* @type {number} -1 for automatic level selection
*/
set currentLevel (newLevel: number) {
logger.log(`set currentLevel:${newLevel}`);
this.loadLevel = newLevel;
this.streamController.immediateLevelSwitch();
}
/**
* Index of next quality level loaded as scheduled by stream controller.
* @type {number}
*/
get nextLevel (): number {
return this.streamController.nextLevel;
}
/**
* Set quality level index for next loaded data.
* This will switch the video quality asap, without interrupting playback.
* May abort current loading of data, and flush parts of buffer (outside currently played fragment region).
* @type {number} -1 for automatic level selection
*/
set nextLevel (newLevel: number) {
logger.log(`set nextLevel:${newLevel}`);
this.levelController.manualLevel = newLevel;
this.streamController.nextLevelSwitch();
}
/**
* Return the quality level of the currently or last (of none is loaded currently) segment
* @type {number}
*/
get loadLevel (): number {
return this.levelController.level;
}
/**
* Set quality level index for next loaded data in a conservative way.
* This will switch the quality without flushing, but interrupt current loading.
* Thus the moment when the quality switch will appear in effect will only be after the already existing buffer.
* @type {number} newLevel -1 for automatic level selection
*/
set loadLevel (newLevel: number) {
logger.log(`set loadLevel:${newLevel}`);
this.levelController.manualLevel = newLevel;
}
/**
* get next quality level loaded
* @type {number}
*/
get nextLoadLevel (): number {
return this.levelController.nextLoadLevel;
}
/**
* Set quality level of next loaded segment in a fully "non-destructive" way.
* Same as `loadLevel` but will wait for next switch (until current loading is done).
* @type {number} level
*/
set nextLoadLevel (level: number) {
this.levelController.nextLoadLevel = level;
}
/**
* Return "first level": like a default level, if not set,
* falls back to index of first level referenced in manifest
* @type {number}
*/
get firstLevel (): number {
return Math.max(this.levelController.firstLevel, this.minAutoLevel);
}
/**
* Sets "first-level", see getter.
* @type {number}
*/
set firstLevel (newLevel: number) {
logger.log(`set firstLevel:${newLevel}`);
this.levelController.firstLevel = newLevel;
}
/**
* Return start level (level of first fragment that will be played back)
* if not overrided by user, first level appearing in manifest will be used as start level
* if -1 : automatic start level selection, playback will start from level matching download bandwidth
* (determined from download of first segment)
* @type {number}
*/
get startLevel (): number {
return this.levelController.startLevel;
}
/**
* set start level (level of first fragment that will be played back)
* if not overrided by user, first level appearing in manifest will be used as start level
* if -1 : automatic start level selection, playback will start from level matching download bandwidth
* (determined from download of first segment)
* @type {number} newLevel
*/
set startLevel (newLevel: number) {
logger.log(`set startLevel:${newLevel}`);
// if not in automatic start level detection, ensure startLevel is greater than minAutoLevel
if (newLevel !== -1) {
newLevel = Math.max(newLevel, this.minAutoLevel);
}
this.levelController.startLevel = newLevel;
}
/**
* set dynamically set capLevelToPlayerSize against (`CapLevelController`)
*
* @type {boolean}
*/
set capLevelToPlayerSize (shouldStartCapping: boolean) {
const newCapLevelToPlayerSize = !!shouldStartCapping;
if (newCapLevelToPlayerSize !== this.config.capLevelToPlayerSize) {
if (newCapLevelToPlayerSize) {
this.capLevelController.startCapping(); // If capping occurs, nextLevelSwitch will happen based on size.
} else {
this.capLevelController.stopCapping();
this.autoLevelCapping = -1;
this.streamController.nextLevelSwitch(); // Now we're uncapped, get the next level asap.
}
this.config.capLevelToPlayerSize = newCapLevelToPlayerSize;
}
}
/**
* Capping/max level value that should be used by automatic level selection algorithm (`ABRController`)
* @type {number}
*/
get autoLevelCapping (): number {
return this._autoLevelCapping;
}
/**
* get bandwidth estimate
* @type {number}
*/
get bandwidthEstimate (): number {
const bwEstimator = this.abrController._bwEstimator;
return bwEstimator ? bwEstimator.getEstimate() : NaN;
}
/**
* Capping/max level value that should be used by automatic level selection algorithm (`ABRController`)
* @type {number}
*/
set autoLevelCapping (newLevel: number) {
logger.log(`set autoLevelCapping:${newLevel}`);
this._autoLevelCapping = newLevel;
}
/**
* True when automatic level selection enabled
* @type {boolean}
*/
get autoLevelEnabled (): boolean {
return (this.levelController.manualLevel === -1);
}
/**
* Level set manually (if any)
* @type {number}
*/
get manualLevel (): number {
return this.levelController.manualLevel;
}
/**
* min level selectable in auto mode according to config.minAutoBitrate
* @type {number}
*/
get minAutoLevel (): number {
const { levels, config: { minAutoBitrate } } = this;
const len = levels ? levels.length : 0;
for (let i = 0; i < len; i++) {
const levelNextBitrate = levels[i].realBitrate
? Math.max(levels[i].realBitrate, levels[i].bitrate)
: levels[i].bitrate;
if (levelNextBitrate > minAutoBitrate) {
return i;
}
}
return 0;
}
/**
* max level selectable in auto mode according to autoLevelCapping
* @type {number}
*/
get maxAutoLevel (): number {
const { levels, autoLevelCapping } = this;
let maxAutoLevel;
if (autoLevelCapping === -1 && levels && levels.length) {
maxAutoLevel = levels.length - 1;
} else {
maxAutoLevel = autoLevelCapping;
}
return maxAutoLevel;
}
/**
* next automatically selected quality level
* @type {number}
*/
get nextAutoLevel (): number {
// ensure next auto level is between min and max auto level
return Math.min(Math.max(this.abrController.nextAutoLevel, this.minAutoLevel), this.maxAutoLevel);
}
/**
* this setter is used to force next auto level.
* this is useful to force a switch down in auto mode:
* in case of load error on level N, hls.js can set nextAutoLevel to N-1 for example)
* forced value is valid for one fragment. upon succesful frag loading at forced level,
* this value will be resetted to -1 by ABR controller.
* @type {number}
*/
set nextAutoLevel (nextLevel: number) {
this.abrController.nextAutoLevel = Math.max(this.minAutoLevel, nextLevel);
}
/**
* @type {AudioTrack[]}
*/
// todo(typescript-audioTrackController)
get audioTracks (): any[] {
const audioTrackController = this.audioTrackController;
return audioTrackController ? audioTrackController.audioTracks : [];
}
/**
* index of the selected audio track (index in audio track lists)
* @type {number}
*/
get audioTrack (): number {
const audioTrackController = this.audioTrackController;
return audioTrackController ? audioTrackController.audioTrack : -1;
}
/**
* selects an audio track, based on its index in audio track lists
* @type {number}
*/
set audioTrack (audioTrackId: number) {
const audioTrackController = this.audioTrackController;
if (audioTrackController) {
audioTrackController.audioTrack = audioTrackId;
}
}
/**
* @type {Seconds}
*/
get liveSyncPosition (): number {
return this.streamController.liveSyncPosition;
}
/**
* get alternate subtitle tracks list from playlist
* @type {SubtitleTrack[]}
*/
// todo(typescript-subtitleTrackController)
get subtitleTracks (): any[] {
const subtitleTrackController = this.subtitleTrackController;
return subtitleTrackController ? subtitleTrackController.subtitleTracks : [];
}
/**
* index of the selected subtitle track (index in subtitle track lists)
* @type {number}
*/
get subtitleTrack (): number {
const subtitleTrackController = this.subtitleTrackController;
return subtitleTrackController ? subtitleTrackController.subtitleTrack : -1;
}
/**
* select an subtitle track, based on its index in subtitle track lists
* @type {number}
*/
set subtitleTrack (subtitleTrackId: number) {
const subtitleTrackController = this.subtitleTrackController;
if (subtitleTrackController) {
subtitleTrackController.subtitleTrack = subtitleTrackId;
}
}
/**
* @type {boolean}
*/
get subtitleDisplay (): boolean {
const subtitleTrackController = this.subtitleTrackController;
return subtitleTrackController ? subtitleTrackController.subtitleDisplay : false;
}
/**
* Enable/disable subtitle display rendering
* @type {boolean}
*/
set subtitleDisplay (value: boolean) {
const subtitleTrackController = this.subtitleTrackController;
if (subtitleTrackController) {
subtitleTrackController.subtitleDisplay = value;
}
}
}
export default Hls

View File

@ -1,12 +1,9 @@
/*
NAME
player.js
AUTHOR
Trek Hopton <trek@ausocean.org>
LICENSE
This file is Copyright (C) 2019 the Australian Ocean Lab (AusOcean)
This file is Copyright (C) 2020 the Australian Ocean Lab (AusOcean)
It is free software: you can redistribute it and/or modify them
under the terms of the GNU General Public License as published by the
@ -22,42 +19,56 @@ LICENSE
If not, see http://www.gnu.org/licenses.
*/
let frameRate = 30;
let frameRate = 25; //Keeps track of the frame rate, default is 25fps.
self.importScripts('./lex-mjpeg.js');
self.importScripts('./hlsjs/mts-demuxer.js');
const codecs = {
MJPEG: 1,
MTS_MJPEG: 2,
}
// onmessage is called whenever the main thread sends this worker a message.
onmessage = e => {
switch (e.data.msg) {
case "setFrameRate":
frameRate = e.data.data;
break;
case "loadMjpeg":
self.importScripts('./lex-mjpeg.js');
let mjpeg = new Uint8Array(e.data.data);
let lex = new MJPEGLexer(mjpeg);
player = new Player(lex);
player = new PlayerWorker();
player.init(codecs.MJPEG);
player.append(e.data.data);
player.setFrameRate(frameRate);
player.start();
break;
case "loadMtsMjpeg":
self.importScripts('./hlsjs/mts-demuxer.js');
let mtsMjpeg = new Uint8Array(e.data.data);
let demux = new MTSDemuxer();
let tracks = demux._getTracks();
demux.append(mtsMjpeg);
buf = new FrameBuffer(tracks.video.data);
player = new Player(buf);
player.setFrameRate(frameRate); //TODO: read frame rate from metadata.
player = new PlayerWorker();
player.init(codecs.MTS_MJPEG);
player.append(e.data.data);
player.start();
break;
case "appendMtsMjpeg":
player.append(e.data.data);
break;
default:
console.error("unknown message from main thread");
break;
}
};
class Player {
constructor(buffer) {
this.buffer = buffer;
// PlayerWorker has a FrameBuffer to hold frames and once started, passes them one at a time to the main thread.
class PlayerWorker {
init(codec) {
this.frameRate = frameRate;
this.codec = codec;
switch (codec) {
case codecs.MJPEG:
this.frameSrc = new MJPEGLexer();
break;
case codecs.MTS_MJPEG:
this.frameSrc = new FrameBuffer();
break;
}
}
setFrameRate(rate) {
@ -65,25 +76,57 @@ class Player {
}
start() {
let frame = this.buffer.read();
let frame = this.frameSrc.read();
if (frame != null) {
postMessage({ msg: "frame", data: frame.buffer }, [frame.buffer]);
setTimeout(() => { this.start(); }, 1000 / this.frameRate);
} else {
postMessage({ msg: "stop" });
}
}
append(data) {
this.frameSrc.append(data);
}
}
// FrameBuffer allows an array of subarrays (MJPEG frames) to be read one at a time.
class FrameBuffer {
constructor(src) {
this.src = src;
this.off = 0;
constructor() {
this.segments = [];
this.off = { segment: 0, frame: 0 };
this.demuxer = new MTSDemuxer();
}
// read returns the next single frame.
read() {
return this.src[this.off++];
let off = this.off;
let prevOff = off;
if (this.incrementOff()) {
return this.segments[prevOff.segment][prevOff.frame];
} else {
return null;
}
}
append(data) {
let demuxed = this.demuxer.demux(new Uint8Array(data));
this.segments.push(demuxed.data);
}
incrementOff() {
if (!this.segments || !this.segments[this.off.segment]) {
return false;
}
if (this.off.frame + 1 >= this.segments[this.off.segment].length) {
if (this.off.segment + 1 >= this.segments.length) {
return false;
} else {
this.off.segment++;
this.off.frame = 0;
return true;
}
} else {
this.off.frame++;
return true;
}
}
}