rtmp: added comments above C_RTMP_Close and C_CloseInternal to indicate location in C library, and reordered to better resemble C library

This commit is contained in:
saxon 2018-08-26 00:13:08 +09:30
parent 7e6b2ee0b2
commit 9b67dc1ef0
1 changed files with 102 additions and 90 deletions

View File

@ -382,96 +382,6 @@ func C_RTMP_SetupURL(r *C_RTMP, u string) int32 {
return 1 return 1
} }
func C_RTMP_Close(r *C_RTMP) {
C_CloseInternal(r, 0)
}
func C_CloseInternal(r *C_RTMP, reconnect int32) {
// TODO: port SendFCUnpublish
// TODO: port SendDeleteStream
// TODO: port RTMPSockBuf_Close
// TODO: port AV_Clear
/*
var i int32
if C_RTMP_IsConnected(r) != 0 {
if r.m_stream_id > 0 {
i = int32(r.m_stream_id)
if r.Link.protocol&RTMP_FEATURE_WRITE != 0 {
C.SendFCUnpublish(r)
}
C.SendDeleteStream(r, float64(i))
}
C.RTMPSockBuf_Close(&r.m_sb)
}
r.m_stream_id = -1
r.m_sb.sb_socket = -1
r.m_nBWCheckCounter = 0
r.m_nBytesIn = 0
r.m_nBytesInSent = 0
if r.m_read.flags&RTMP_READ_HEADER != 0 {
//C.free(unsafe.Pointer(r.m_read.buf))
r.m_read.buf = nil
}
r.m_read.dataType = 0
r.m_read.flags = 0
r.m_read.status = 0
r.m_read.nResumeTS = 0
r.m_read.nIgnoredFrameCounter = 0
r.m_read.nIgnoredFlvFrameCounter = 0
r.m_write.m_nBytesRead = 0
C.RTMPPacket_Free(&r.m_write)
// NOTE: C frees - not using in our case
for i := 0; i < int(r.m_channelsAllocatedIn); i++ {
if *(**C_RTMPPacket)(incPtr(unsafe.Pointer(r.m_vecChannelsIn), i,
int(unsafe.Sizeof(&r.m_write)))) != nil {
//C.RTMPPacket_Free(*(**C_RTMPPacket)(incPtr(unsafe.Pointer(r.m_vecChannelsIn), i,
//int(unsafe.Sizeof(&r.m_write)))))
//C.free(unsafe.Pointer(*(**C_RTMPPacket)(incPtr(unsafe.Pointer(r.m_vecChannelsIn),
//i, int(unsafe.Sizeof(&r.m_write))))))
*(**C_RTMPPacket)(incPtr(unsafe.Pointer(r.m_vecChannelsIn),
i, int(unsafe.Sizeof(&r.m_write)))) = nil
}
}
//C.free(unsafe.Pointer(r.m_vecChannelsOut))
r.m_vecChannelsOut = nil
r.m_channelsAllocatedOut = 0
C.AV_clear(r.m_methodCalls, r.m_numCalls)
r.m_methodCalls = nil
r.m_numCalls = 0
r.m_numInvokes = 0
r.m_bPlaying = C.uchar(0)
r.m_sb.sb_size = 0
r.m_msgCounter = 0
r.m_resplen = 0
r.m_unackd = 0
if ((r.Link.lFlags & RTMP_LF_FTCU) != 0) && (reconnect == 0) {
//C.free(unsafe.Pointer(r.Link.app.av_val))
r.Link.app.av_val = nil
r.Link.lFlags ^= RTMP_LF_FAPU
}
if reconnect == 0 {
//C.free(unsafe.Pointer(r.Link.playpath0.av_val))
r.Link.playpath0.av_val = nil
}
*/
}
// int RTMP_Connect0(RTMP *r, struct sockaddr* service); // int RTMP_Connect0(RTMP *r, struct sockaddr* service);
// rtmp.c +906 // rtmp.c +906
func C_RTMP_Connect0(r *C_RTMP, service *C.sockaddr) int { func C_RTMP_Connect0(r *C_RTMP, service *C.sockaddr) int {
@ -1169,6 +1079,14 @@ func C_SendFCPublish(r *C_RTMP) int32 {
return int32(C_RTMP_SendPacket(r, &packet, 0)) return int32(C_RTMP_SendPacket(r, &packet, 0))
} }
// int SendFCUnpublish(RTMP *r);
// rtmp.c +1875
func C_SendFCUnpublish(r *C_RTMP) int32 {
/*
*/
return 0
}
// int SendPublish(RTMP* r); // int SendPublish(RTMP* r);
// rtmp.c +1908 // rtmp.c +1908
func C_SendPublish(r *C_RTMP) int32 { func C_SendPublish(r *C_RTMP) int32 {
@ -2208,6 +2126,100 @@ func C_RTMP_SendPacket(r *C_RTMP, packet *C_RTMPPacket, queue int) int {
return 1 return 1
} }
// void RTMP_Close(RTMP *r);
// rtmp.c +4168
func C_RTMP_Close(r *C_RTMP) {
C_CloseInternal(r, 0)
}
// static void CloseInternal(RTMP *r, int reconnect);
// rtmp.c +4175
func C_CloseInternal(r *C_RTMP, reconnect int32) {
// TODO: port SendFCUnpublish
// TODO: port SendDeleteStream
// TODO: port RTMPSockBuf_Close
// TODO: port AV_Clear
/*
var i int32
if C_RTMP_IsConnected(r) != 0 {
if r.m_stream_id > 0 {
i = int32(r.m_stream_id)
if r.Link.protocol&RTMP_FEATURE_WRITE != 0 {
C.SendFCUnpublish(r)
}
C.SendDeleteStream(r, float64(i))
}
C.RTMPSockBuf_Close(&r.m_sb)
}
r.m_stream_id = -1
r.m_sb.sb_socket = -1
r.m_nBWCheckCounter = 0
r.m_nBytesIn = 0
r.m_nBytesInSent = 0
if r.m_read.flags&RTMP_READ_HEADER != 0 {
//C.free(unsafe.Pointer(r.m_read.buf))
r.m_read.buf = nil
}
r.m_read.dataType = 0
r.m_read.flags = 0
r.m_read.status = 0
r.m_read.nResumeTS = 0
r.m_read.nIgnoredFrameCounter = 0
r.m_read.nIgnoredFlvFrameCounter = 0
r.m_write.m_nBytesRead = 0
C.RTMPPacket_Free(&r.m_write)
// NOTE: C frees - not using in our case
for i := 0; i < int(r.m_channelsAllocatedIn); i++ {
if *(**C_RTMPPacket)(incPtr(unsafe.Pointer(r.m_vecChannelsIn), i,
int(unsafe.Sizeof(&r.m_write)))) != nil {
//C.RTMPPacket_Free(*(**C_RTMPPacket)(incPtr(unsafe.Pointer(r.m_vecChannelsIn), i,
//int(unsafe.Sizeof(&r.m_write)))))
//C.free(unsafe.Pointer(*(**C_RTMPPacket)(incPtr(unsafe.Pointer(r.m_vecChannelsIn),
//i, int(unsafe.Sizeof(&r.m_write))))))
*(**C_RTMPPacket)(incPtr(unsafe.Pointer(r.m_vecChannelsIn),
i, int(unsafe.Sizeof(&r.m_write)))) = nil
}
}
//C.free(unsafe.Pointer(r.m_vecChannelsOut))
r.m_vecChannelsOut = nil
r.m_channelsAllocatedOut = 0
C.AV_clear(r.m_methodCalls, r.m_numCalls)
r.m_methodCalls = nil
r.m_numCalls = 0
r.m_numInvokes = 0
r.m_bPlaying = C.uchar(0)
r.m_sb.sb_size = 0
r.m_msgCounter = 0
r.m_resplen = 0
r.m_unackd = 0
if ((r.Link.lFlags & RTMP_LF_FTCU) != 0) && (reconnect == 0) {
//C.free(unsafe.Pointer(r.Link.app.av_val))
r.Link.app.av_val = nil
r.Link.lFlags ^= RTMP_LF_FAPU
}
if reconnect == 0 {
//C.free(unsafe.Pointer(r.Link.playpath0.av_val))
r.Link.playpath0.av_val = nil
}
*/
}
// int RTMPSockBuf_Fill(RTMPSockBuf* sb); // int RTMPSockBuf_Fill(RTMPSockBuf* sb);
// rtmp.c +4253 // rtmp.c +4253
func C_RTMPSockBuf_Fill(sb *C_RTMPSockBuf) int { func C_RTMPSockBuf_Fill(sb *C_RTMPSockBuf) int {