mirror of https://bitbucket.org/ausocean/av.git
revid: started modifying audio-netsender to be a general audio input
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parent
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commit
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122
revid/audio.go
122
revid/audio.go
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/*
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NAME
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audio-netsender - NetSender client for sending audio to NetReceiver
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AUTHORS
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Alan Noble <alan@ausocean.org>
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Trek Hopton <trek@ausocean.org>
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ACKNOWLEDGEMENTS
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A special thanks to Joel Jensen for his Go ALSA package.
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LICENSE
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audio-netsender is Copyright (C) 2018 the Australian Ocean Lab (AusOcean).
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It is free software: you can redistribute it and/or modify them under
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the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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It is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with https://bitbucket.org/ausocean/iot/src/master/gpl.txt.
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If not, see http://www.gnu.org/licenses.
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*/
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// audio-netsender is a NetSender client for sending audio to
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// NetReceiver. Audio is captured by means of an ALSA recording
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// device, specified by the NetReceiver "source" variable. It sent via
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// HTTP to NetReceiver in raw audio form, i.e., as PCM data, where it
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// is stored as BinaryData objects. Other NetReceiver variables are
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// "rate", "period", "channels" and "bits", for specifiying the frame
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// rate (Hz), audio period (seconds), number of channels and sample
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// bit size respectively. For a description of NetReceiver see
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// http://netreceiver.appspot.com/help.
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package main
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package revid
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import (
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"errors"
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"flag"
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"io"
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"strconv"
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"sync"
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@ -51,38 +12,33 @@ import (
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"bitbucket.org/ausocean/av/codec/pcm"
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"bitbucket.org/ausocean/iot/pi/netsender"
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"bitbucket.org/ausocean/iot/pi/sds"
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"bitbucket.org/ausocean/iot/pi/smartlogger"
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"bitbucket.org/ausocean/utils/logger"
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"bitbucket.org/ausocean/utils/ring"
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)
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const (
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progName = "audio-netsender"
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logPath = "/var/log/netsender"
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retryPeriod = 5 * time.Second
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defaultFrameRate = 48000
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defaultPeriod = 5 // seconds
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defaultChannels = 2
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defaultBits = 16
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rbDuration = 300 // seconds
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rbTimeout = 100 * time.Millisecond
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rbNextTimeout = 100 * time.Millisecond
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defaultRate = 48000
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defaultPeriod = 5 // seconds
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defaultChannels = 2
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defaultBits = 16
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rbDuration = 300 // seconds
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rbTimeout = 100 * time.Millisecond
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rbNextTimeout = 100 * time.Millisecond
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)
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// audioClient holds everything we need to know about the client.
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// audioInput holds everything we need to know about the audio input stream.
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// NB: At 44100 Hz frame rate, 2 channels and 16-bit samples, a period of 5 seconds
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// results in PCM data chunks of 882000 bytes! A longer period exceeds datastore's 1MB blob limit.
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type audioClient struct {
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mu sync.Mutex // mu protects the audioClient.
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type audioInput struct {
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mu sync.Mutex // mu protects the audioInput.
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parameters
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// internals
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dev *alsa.Device // audio input device
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ab alsa.Buffer // ALSA's buffer
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rb *ring.Buffer // our buffer
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ns *netsender.Sender // our NetSender
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vs int // our "var sum" to track var changes
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dev *alsa.Device // audio input device
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ab alsa.Buffer // ALSA's buffer
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rb *ring.Buffer // our buffer //TODO: change this to output stream, doesn't have to be ring buffer
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vs int // our "var sum" to track var changes
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}
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type parameters struct {
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bits int // sample bit size, 16 by default
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}
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var log *logger.Logger
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func main() {
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var logLevel int
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flag.IntVar(&logLevel, "LogLevel", int(logger.Debug), "Specifies log level")
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flag.Parse()
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validLogLevel := true
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if logLevel < int(logger.Debug) || logLevel > int(logger.Fatal) {
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logLevel = int(logger.Info)
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validLogLevel = false
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}
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logSender := smartlogger.New(logPath)
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log = logger.New(int8(logLevel), &logSender.LogRoller)
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log.Log(logger.Info, "log-netsender: Logger Initialized")
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if !validLogLevel {
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log.Log(logger.Error, "Invalid log level was defaulted to Info")
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}
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var ac audioClient
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var err error
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ac.ns, err = netsender.New(log, nil, sds.ReadSystem, nil)
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if err != nil {
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log.Log(logger.Fatal, "netsender.Init failed", "error", err.Error())
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}
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func NewAudioInput() {
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var ac audioInput
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// Get audio params and store the current var sum.
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vars, err := ac.ns.Vars()
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@ -144,11 +76,13 @@ func main() {
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go ac.input()
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ac.output()
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return stream
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}
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// params extracts audio params from corresponding NetReceiver vars and returns true if anything has changed.
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// See audioClient for a description of the params and their limits.
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func (ac *audioClient) params(vars map[string]string) bool {
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// See audioInput for a description of the params and their limits.
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func (ac *audioInput) params(vars map[string]string) bool {
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// We are the only writers to this field
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// so we don't need to lock here.
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p := ac.parameters
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}
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val, err := strconv.Atoi(vars["rate"])
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if err != nil {
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val = defaultFrameRate
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val = defaultRate
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}
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if p.rate != val {
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p.rate = val
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// open or re-open the recording device with the given name and prepare it to record.
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// If name is empty, the first recording device is used.
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func (ac *audioClient) open() error {
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func (ac *audioInput) open() error {
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if ac.dev != nil {
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log.Log(logger.Debug, "Closing", "source", ac.source)
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ac.dev.Close()
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// If no easily divisible rate is found, then use the default rate.
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if !foundRate {
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log.Log(logger.Warning, "No available device sample-rates are divisible by the requested rate. Default rate will be used. Resampling may fail.", "rateRequested", ac.rate)
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_, err = ac.dev.NegotiateRate(defaultFrameRate)
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_, err = ac.dev.NegotiateRate(defaultRate)
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if err != nil {
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return err
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}
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log.Log(logger.Debug, "Sample rate set", "rate", defaultFrameRate)
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log.Log(logger.Debug, "Sample rate set", "rate", defaultRate)
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}
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var fmt alsa.FormatType
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// Spends a lot of time sleeping in Paused mode.
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// ToDo: Currently, reading audio and writing to the ringbuffer are synchronous.
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// Need a way to asynchronously read from the ALSA buffer, i.e., _while_ it is recording to avoid any gaps.
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func (ac *audioClient) input() {
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func (ac *audioInput) input() {
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for {
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ac.mu.Lock()
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mode := ac.mode
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// since cycling more frequently is pointless.
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// Finally while audio data is sent every audio period, other data is reported only every monitor period.
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// This function also handles NetReceiver configuration requests and updating of NetReceiver vars.
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func (ac *audioClient) output() {
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func (ac *audioInput) output() {
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// Calculate the size of the output data based on wanted channels and rate.
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outLen := (((len(ac.ab.Data) / ac.ab.Format.Channels) * ac.channels) / ac.ab.Format.Rate) * ac.rate
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buf := make([]byte, outLen)
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// formatBuffer returns an ALSA buffer that has the recording data from the ac's original ALSA buffer but stored
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// in the desired format specified by the ac's parameters.
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func (ac *audioClient) formatBuffer() alsa.Buffer {
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func (ac *audioInput) formatBuffer() alsa.Buffer {
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var err error
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ac.mu.Lock()
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wantChannels := ac.channels
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